genesis-3d_engine/Engine/IOSObjectC/IOSFramework/ViewController.mm
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

326 lines
8.6 KiB
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//
// ViewController.m
// GenesisEngine
//
// Created by 宋 琦 on 13-6-2.
// Copyright (c) 2013年 宋 琦. All rights reserved.
//
#import "ViewController.h"
#import <UIKit/UIApplication.h>
#include "Shell/Genesis.h"
#include <sys/utsname.h>
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
typedef std::vector<UITouch*> UITouches;
float g_fScale;
int g_Width;
int g_Height;
UITouches g_TouchCache;
@interface ViewController () {
}
@property (strong, nonatomic) EAGLContext *context;
@property (strong, nonatomic) GLKBaseEffect *effect;
- (void)setupGL;
- (void)tearDownGL;
@end
@implementation ViewController
enum DeviceLevel
{
LEL_LOW = 0,
LEL_BASE,
LEL_HIGH,
LEL_ULTRA,
};
DeviceLevel GetDeviceLevel()
{
struct utsname sysinfo;
uname(&sysinfo);
//NSString *platform = [[[UIDevice currentDevice].systemName copy] autorelease];
NSString* platform = [NSString stringWithCString: sysinfo.machine encoding: NSUTF8StringEncoding];
if ([platform isEqualToString:@"iPhone1,1"]) return LEL_LOW;//return @"iPhone 1G";
if ([platform isEqualToString:@"iPhone1,2"]) return LEL_LOW;//return @"iPhone 3G";
if ([platform isEqualToString:@"iPhone2,1"]) return LEL_LOW;//return @"iPhone 3GS";
if ([platform isEqualToString:@"iPhone3,1"]) return LEL_BASE;//return @"iPhone 4";
if ([platform isEqualToString:@"iPhone3,3"]) return LEL_BASE;//return @"Verizon iPhone 4";
if ([platform isEqualToString:@"iPhone4,1"]) return LEL_ULTRA;//return @"iPhone 4S";
if ([platform isEqualToString:@"iPod1,1"]) return LEL_LOW;//return @"iPod Touch 1G";
if ([platform isEqualToString:@"iPod2,1"]) return LEL_LOW;//return @"iPod Touch 2G";
if ([platform isEqualToString:@"iPod3,1"]) return LEL_LOW;//return @"iPod Touch 3G";
if ([platform isEqualToString:@"iPod4,1"]) return LEL_BASE;//return @"iPod Touch 4G";
if ([platform isEqualToString:@"iPad1,1"]) return LEL_LOW;//return @"iPad";
if ([platform isEqualToString:@"iPad2,1"]) return LEL_ULTRA;//return @"iPad 2 (WiFi)";
if ([platform isEqualToString:@"iPad2,2"]) return LEL_ULTRA;//return @"iPad 2 (GSM)";
if ([platform isEqualToString:@"iPad2,3"]) return LEL_ULTRA;//return @"iPad 2 (CDMA)";
if ([platform isEqualToString:@"iPad2,4"]) return LEL_ULTRA;//return @"iPad 2";
if ([platform isEqualToString:@"iPad3,1"]) return LEL_ULTRA;//return @"iPad-3G (WiFi)";
if ([platform isEqualToString:@"iPad3,2"]) return LEL_ULTRA;//return @"iPad-3G (4G)";
if ([platform isEqualToString:@"iPad3,3"]) return LEL_ULTRA;//return @"iPad-3G (4G)";
if ([platform isEqualToString:@"iPad3,4"]) return LEL_ULTRA;//return @"iPad-4G (4G)";
return LEL_ULTRA;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
if (!self.context) {
NSLog(@"Failed to create ES context");
}
GLKView *view = (GLKView *)self.view;
g_fScale = 1.0;
//g_fScale = [UIScreen mainScreen].scale;
DeviceLevel dl = GetDeviceLevel();
if ( LEL_LOW == dl || LEL_BASE == dl )
{
g_fScale = 1.0;
}
view.contentScaleFactor = g_fScale;
view.context = self.context;
view.drawableDepthFormat = GLKViewDrawableDepthFormat24;
view.multipleTouchEnabled = TRUE;
[self setupGL];
}
- (void)dealloc
{
[self tearDownGL];
if ([EAGLContext currentContext] == self.context) {
[EAGLContext setCurrentContext:nil];
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
if ([self isViewLoaded] && ([[self view] window] == nil)) {
self.view = nil;
[self tearDownGL];
if ([EAGLContext currentContext] == self.context) {
[EAGLContext setCurrentContext:nil];
}
self.context = nil;
}
// Dispose of any resources that can be recreated.
}
- (void)setupGL
{
[EAGLContext setCurrentContext:self.context];
}
- (void)tearDownGL
{
[EAGLContext setCurrentContext:self.context];
self.effect = nil;
}
#pragma mark - GLKView and GLKViewController delegate methods
- (void)update
{
}
- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect
{
static bool init = false;
if (!init) {
[self setupSystem];
init = true;
}
EngineShell::Update();
//[self RenderFrame];
}
#pragma mark - OpenGL ES 2 shader compilation
-(NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
return UIInterfaceOrientationMaskAll;
else /* iphone */
return UIInterfaceOrientationMaskAllButUpsideDown;
}
- (BOOL)shouldAutorotate
{
return YES;
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationPortrait;
}
- (void)setupSystem
{
GLKView *view = (GLKView *)self.view;
g_Width = view.drawableWidth;
g_Height = view.drawableHeight;
//sleep(30);
[self InitApp];
}
- (void)InitApp
{
//…Ë÷√◊ ‘¥¬∑æ∂
NSString *resPath = [[NSBundle mainBundle] resourcePath];
const char *resChar = [resPath UTF8String];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
const char *appWriteableDic = [documentsDirectory UTF8String];
EngineShell::InitEngine(g_Width,g_Height,resChar,appWriteableDic,"asset:BeginScene.scene",true);
}
int CheckTouchID(UITouch* touch, bool del)
{
//find id.
for (int i = 0; i < g_TouchCache.size(); ++i)
{
if (touch == g_TouchCache[i])
{
if (del)
{
g_TouchCache[i] = NULL;
}
return i;
}
}
// new id.
for (int j = 0; j < g_TouchCache.size(); ++j)
{
if (NULL == g_TouchCache[j])
{
if (del)
{
return j;
}
else
{
g_TouchCache[j] = touch;
return j;
}
}
}
// array full.
if (del)
{
return g_TouchCache.size();
}
else
{
g_TouchCache.push_back(touch);
return g_TouchCache.size() - 1;
}
}
//void ProcessTouchEvent(UIView* view, UIEvent* event, const EngineShell::InputAciton& action, bool del )
//{
// NSSet *allTouches = [event allTouches];
// EngineShell::PointfVector points;
// EngineShell::TouchIDVector ids;
// points.resize( allTouches.count );
// ids.reserve(allTouches.count);
// int i = 0;
// for (UITouch *touch in allTouches)
// {
// CGPoint location = [touch locationInView:view];
// points[i].x = location.x * g_fScale;
// points[i].y = location.y * g_fScale;
// ids[i] = CheckTouchID(touch, del);
// ++i;
// }
// EngineShell::TouchPoint( points, ids, action );
//}
void ProcessTouchEvent(UIView* view, NSSet* allTouches, const EngineShell::InputAciton& action, bool del )
{
EngineShell::TouchDataVector touchDatas;
touchDatas.resize( allTouches.count );
int i = 0;
for (UITouch *touch in allTouches)
{
CGPoint location = [touch locationInView:view];
touchDatas[i].x = location.x * g_fScale;
touchDatas[i].y = location.y * g_fScale;
touchDatas[i].id = CheckTouchID(touch, del);
++i;
}
EngineShell::TouchPoint( touchDatas, action );
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
//ProcessTouchEvent( self.view, event, EngineShell::IA_DOWN, false);
ProcessTouchEvent(self.view, touches, EngineShell::IA_DOWN, false);
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
//ProcessTouchEvent( self.view, event, EngineShell::IA_MOVE, false);
ProcessTouchEvent(self.view, touches, EngineShell::IA_MOVE, false);
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
//ProcessTouchEvent( self.view, event, EngineShell::IA_UP, true);
ProcessTouchEvent(self.view, touches, EngineShell::IA_UP, true);
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
//ProcessTouchEvent( self.view, event, EngineShell::IA_CANCEL, true);
ProcessTouchEvent(self.view, touches, EngineShell::IA_CANCEL, true);
}
- (void)OnResumed
{
EngineShell::OnResumed();
}
- (void)OnStopped
{
EngineShell::OnStopped();
}
@end