6e8fbca745
match the genesis editor version 1.3.0.653.
878 lines
19 KiB
C++
878 lines
19 KiB
C++
/****************************************************************************
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Copyright (C) 2007 Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef RENDERDISPLAY_H_
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#define RENDERDISPLAY_H_
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#include "../config/RenderDeviceConfig.h"
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#include "core/refcounted.h"
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//#include "core/singleton.h"
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#include "RenderDeviceTypes.h"
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//#include "RenderDisplayEvent.h"
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//#include "util/guid.h"
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namespace RenderBase
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{
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class Adapter
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{
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public:
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/// enum
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enum Code
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{
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Primary = 0,
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Secondary,
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None,
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};
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/// convert adapter code from string
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static Code FromString(const Util::String& str);
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/// convert adapter code to string
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static Util::String ToString(Code code);
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};
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class DisplayMode
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{
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public:
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/// default constructor
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DisplayMode();
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/// windowed mode constructor
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DisplayMode(uint x, uint y, uint w, uint h);
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/// fullscreen constructor
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DisplayMode(uint w, uint h, PixelFormat::Code p);
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/// generic constructor
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DisplayMode(uint x, uint y, uint w, uint h, PixelFormat::Code p);
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/// equality operator
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bool operator==(const DisplayMode& rhs) const;
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/// inequality operator
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bool operator!=(const DisplayMode& rhs) const;
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/// set x position
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void SetXPos(uint x);
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/// get x position
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uint GetXPos() const;
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/// set y position
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void SetYPos(uint y);
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/// get y position
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uint GetYPos() const;
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/// set width
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void SetWidth(uint w);
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/// get width
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uint GetWidth() const;
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/// set height
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void SetHeight(uint h);
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/// get height
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uint GetHeight() const;
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/// set pixel format
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void SetPixelFormat(PixelFormat::Code p);
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/// get pixel format
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PixelFormat::Code GetPixelFormat() const;
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/// set aspect ratio
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void SetAspectRatio(float a);
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/// get aspect ratio
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float GetAspectRatio() const;
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private:
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uint xPos;
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uint yPos;
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uint width;
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uint height;
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float aspectRatio;
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PixelFormat::Code pixelFormat;
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};
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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DisplayMode::DisplayMode() :
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xPos(0),
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yPos(0),
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width(1024),
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height(768),
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aspectRatio(4.0f / 3.0f),
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pixelFormat(PixelFormat::X8R8G8B8)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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This constructor is suitable for windowed modes.
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*/
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inline
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DisplayMode::DisplayMode(uint x, uint y, uint w, uint h) :
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xPos(x),
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yPos(y),
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width(w),
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height(h),
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aspectRatio(float(w) / float(h)),
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pixelFormat(PixelFormat::InvalidPixelFormat)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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This constructor is suitable for fullscreen modes.
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*/
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inline
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DisplayMode::DisplayMode(uint w, uint h, PixelFormat::Code p) :
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xPos(0),
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yPos(0),
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width(w),
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height(h),
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aspectRatio(float(w) / float(h)),
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pixelFormat(p)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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DisplayMode::DisplayMode(uint x, uint y, uint w, uint h, PixelFormat::Code p) :
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xPos(x),
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yPos(y),
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width(w),
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height(h),
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aspectRatio(float(w) / float(h)),
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pixelFormat(p)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline bool
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DisplayMode::operator==(const DisplayMode& rhs) const
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{
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return ((this->xPos == rhs.xPos) &&
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(this->yPos == rhs.yPos) &&
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(this->width == rhs.width) &&
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(this->height == rhs.height) &&
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(this->aspectRatio == rhs.aspectRatio) &&
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(this->pixelFormat == rhs.pixelFormat));
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline bool
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DisplayMode::operator!=(const DisplayMode& rhs) const
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{
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return !(*this == rhs);
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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DisplayMode::SetXPos(uint x)
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{
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this->xPos = x;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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DisplayMode::GetXPos() const
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{
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return this->xPos;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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DisplayMode::SetYPos(uint y)
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{
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this->yPos = y;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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DisplayMode::GetYPos() const
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{
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return this->yPos;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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DisplayMode::SetWidth(uint w)
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{
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this->width = w;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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DisplayMode::GetWidth() const
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{
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return this->width;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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DisplayMode::SetHeight(uint h)
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{
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this->height = h;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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DisplayMode::GetHeight() const
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{
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return this->height;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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DisplayMode::SetPixelFormat(PixelFormat::Code p)
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{
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this->pixelFormat = p;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline PixelFormat::Code
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DisplayMode::GetPixelFormat() const
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{
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return this->pixelFormat;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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DisplayMode::SetAspectRatio(float a)
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{
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this->aspectRatio = a;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline float
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DisplayMode::GetAspectRatio() const
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{
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return this->aspectRatio;
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}
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class AdapterInfo
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{
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public:
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/// constructor
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AdapterInfo();
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/// set driver name
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void SetDriverName(const Util::String& s);
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/// get human readable driver name
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const Util::String& GetDriverName() const;
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/// set description string
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void SetDescription(const Util::String& s);
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/// get human readable description
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const Util::String& GetDescription() const;
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/// set device name
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void SetDeviceName(const Util::String& s);
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/// get human readable device name
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const Util::String& GetDeviceName() const;
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/// set driver version low part
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void SetDriverVersionLowPart(uint v);
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/// get low part of driver version
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uint GetDriverVersionLowPart() const;
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/// set driver version high part
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void SetDriverVersionHighPart(uint v);
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/// get high part of driver version
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uint GetDriverVersionHighPart() const;
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/// set vendor id
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void SetVendorId(uint id);
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/// get vendor identifier
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uint GetVendorId() const;
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/// set device id
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void SetDeviceId(uint id);
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/// get device identifier
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uint GetDeviceId() const;
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/// set subsystem id
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void SetSubSystemId(uint id);
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/// get subsystem identifier
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uint GetSubSystemId() const;
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/// set hardware revision
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void SetRevision(uint r);
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/// get hardware revision identifier
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uint GetRevision() const;
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/// set driver/chipset pair guid
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void SetGuid(const Util::Guid& g);
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/// get guid for driver/chipset pair
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const Util::Guid& GetGuid() const;
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private:
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Util::String driverName;
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Util::String description;
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Util::String deviceName;
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uint driverVersionLowPart;
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uint driverVersionHighPart;
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uint vendorId;
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uint deviceId;
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uint subSystemId;
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uint revision;
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Util::Guid guid;
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};
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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AdapterInfo::AdapterInfo() :
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driverVersionLowPart(0),
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driverVersionHighPart(0),
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vendorId(0),
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deviceId(0),
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subSystemId(0),
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revision(0)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetDriverName(const Util::String& s)
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{
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this->driverName = s;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline const Util::String&
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AdapterInfo::GetDriverName() const
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{
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return this->driverName;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetDescription(const Util::String& s)
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{
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this->description = s;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline const Util::String&
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AdapterInfo::GetDescription() const
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{
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return this->description;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetDeviceName(const Util::String& s)
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{
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this->deviceName = s;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline const Util::String&
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AdapterInfo::GetDeviceName() const
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{
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return this->deviceName;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetDriverVersionLowPart(uint v)
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{
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this->driverVersionLowPart = v;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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AdapterInfo::GetDriverVersionLowPart() const
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{
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return this->driverVersionLowPart;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetDriverVersionHighPart(uint v)
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{
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this->driverVersionHighPart = v;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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AdapterInfo::GetDriverVersionHighPart() const
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{
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return this->driverVersionHighPart;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetVendorId(uint id)
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{
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this->vendorId = id;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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AdapterInfo::GetVendorId() const
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{
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return this->vendorId;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetDeviceId(uint id)
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{
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this->deviceId = id;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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AdapterInfo::GetDeviceId() const
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{
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return this->deviceId;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetSubSystemId(uint id)
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{
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this->subSystemId = id;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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AdapterInfo::GetSubSystemId() const
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{
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return this->subSystemId;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetRevision(uint r)
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{
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this->revision = r;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline uint
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AdapterInfo::GetRevision() const
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{
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return this->revision;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline void
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AdapterInfo::SetGuid(const Util::Guid& g)
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{
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this->guid = g;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline const Util::Guid&
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AdapterInfo::GetGuid() const
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{
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return this->guid;
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}
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class RenderDisplay : public Core::RefCounted
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{
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protected:
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public:
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__DeclareClass(RenderDisplay);
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//__DeclareThreadSingleton(RenderDisplay);
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public:
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/// constructor
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RenderDisplay();
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/// destructor
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virtual ~RenderDisplay();
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/// return true if adapter exists
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bool AdapterExists(Adapter::Code adapter);
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/// get available display modes on given adapter
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Util::Array<DisplayMode> GetAvailableDisplayModes(Adapter::Code adapter, PixelFormat::Code pixelFormat);
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/// return true if a given display mode is supported
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bool SupportsDisplayMode(Adapter::Code adapter, const DisplayMode& requestedMode);
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/// get current adapter display mode (i.e. the desktop display mode)
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DisplayMode GetCurrentAdapterDisplayMode(Adapter::Code adapter);
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/// get general info about display adapter
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AdapterInfo GetAdapterInfo(Adapter::Code adapter);
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/// set display adapter (make sure adapter exists!)
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void SetAdapter(Adapter::Code a);
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/// get display adapter
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Adapter::Code GetAdapter() const;
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/// set antialias quality
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void SetAntiAliasQuality(AntiAliasQuality::Code aa);
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/// get antialias quality
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AntiAliasQuality::Code GetAntiAliasQuality() const;
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/// set windowed/fullscreen mode
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void SetFullscreen(bool b);
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/// get windowed/fullscreen mode
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bool IsFullscreen() const;
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/// enable display mode switch when running fullscreen (default is true);
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void SetDisplayModeSwitchEnabled(bool b);
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/// is display mode switch enabled for fullscreen?
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bool IsDisplayModeSwitchEnabled() const;
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/// enable triple buffer for fullscreen (default is double buffering)
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void SetTripleBufferingEnabled(bool b);
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/// is triple buffer enabled for fullscreen?
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bool IsTripleBufferingEnabled() const;
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/// set always-on-top behaviour
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void SetAlwaysOnTop(bool b);
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/// get always-on-top behaviour
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bool IsAlwaysOnTop() const;
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/// turn vertical sync on/off
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void SetVerticalSyncEnabled(bool b);
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/// get vertical sync flag
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bool IsVerticalSyncEnabled() const;
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/// set optional window icon resource name
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void SetIconName(const Util::String& s);
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/// get optional window icon resource name
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const Util::String& GetIconName() const;
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/// set optional parent window handle
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void SetParentWindow(void* h);
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/// get optional parent window handle
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void* GetParentWindow() const;
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/// set started as web version
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void SetWebVersion(bool bWebVersion);
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/// get if started as web version
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bool GetWebVersion() const;
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/// set web window handle
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void SetWebWindow(void* h);
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/// get web window handle
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void* GetWebWindow() const;
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/// set window title string (can be changed anytime)
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void SetWindowTitle(const Util::String& t);
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/// get window title string
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const Util::String& GetWindowTitle() const;
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/// open the display
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bool Open();
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/// close the display
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void Close();
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/// return true if display is currently open
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bool IsOpen() const;
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/// process window system messages, call this method once per frame
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void ProcessWindowMessages();
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protected:
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Adapter::Code adapter;
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//DisplayMode displayMode;
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AntiAliasQuality::Code antiAliasQuality;
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bool fullscreen;
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bool modeSwitchEnabled;
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bool tripleBufferingEnabled;
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bool alwaysOnTop;
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bool verticalSync;
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bool isOpen;
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bool m_bWebVersion;
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Util::String windowTitle;
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Util::String iconName;
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void* parentWindow;
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void* m_hWebWindow;
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bool inNotifyEventHandlers;
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};
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//------------------------------------------------------------------------------
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/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::IsOpen() const
|
|
{
|
|
return this->isOpen;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetAntiAliasQuality(AntiAliasQuality::Code aa)
|
|
{
|
|
this->antiAliasQuality = aa;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline AntiAliasQuality::Code
|
|
RenderDisplay::GetAntiAliasQuality() const
|
|
{
|
|
return this->antiAliasQuality;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetAdapter(Adapter::Code a)
|
|
{
|
|
this->adapter = a;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline Adapter::Code
|
|
RenderDisplay::GetAdapter() const
|
|
{
|
|
return this->adapter;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetFullscreen(bool b)
|
|
{
|
|
this->fullscreen = b;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::IsFullscreen() const
|
|
{
|
|
return this->fullscreen;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetDisplayModeSwitchEnabled(bool b)
|
|
{
|
|
this->modeSwitchEnabled = b;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::IsDisplayModeSwitchEnabled() const
|
|
{
|
|
return this->modeSwitchEnabled;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetTripleBufferingEnabled(bool b)
|
|
{
|
|
this->tripleBufferingEnabled = b;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::IsTripleBufferingEnabled() const
|
|
{
|
|
return this->tripleBufferingEnabled;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetAlwaysOnTop(bool b)
|
|
{
|
|
this->alwaysOnTop = b;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::IsAlwaysOnTop() const
|
|
{
|
|
return this->alwaysOnTop;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetVerticalSyncEnabled(bool b)
|
|
{
|
|
this->verticalSync = b;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::IsVerticalSyncEnabled() const
|
|
{
|
|
return this->verticalSync;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetIconName(const Util::String& s)
|
|
{
|
|
this->iconName = s;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline const Util::String&
|
|
RenderDisplay::GetIconName() const
|
|
{
|
|
return this->iconName;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline const Util::String&
|
|
RenderDisplay::GetWindowTitle() const
|
|
{
|
|
return this->windowTitle;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetParentWindow(void* h)
|
|
{
|
|
this->parentWindow = h;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void*
|
|
RenderDisplay::GetParentWindow() const
|
|
{
|
|
return this->parentWindow;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetWebVersion(bool bWebVersion)
|
|
{
|
|
this->m_bWebVersion = bWebVersion;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
RenderDisplay::GetWebVersion() const
|
|
{
|
|
return this->m_bWebVersion;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
RenderDisplay::SetWebWindow(void* h)
|
|
{
|
|
this->m_hWebWindow = h;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void*
|
|
RenderDisplay::GetWebWindow() const
|
|
{
|
|
return this->m_hWebWindow;
|
|
}
|
|
|
|
|
|
}
|
|
#endif |