genesis-3d_engine/Engine/foundation/util/stl.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

161 lines
3.4 KiB
C++

/****************************************************************************
Copyright (c) 2011-2013,WebJet Business Division,CYOU
http://www.genesis-3d.com.cn
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __stl_H__
#define __stl_H__
#include <list>
#include <set>
#include <map>
#include <vector>
#include <deque>
#include <utility>
#include <cctype>
#include <limits>
#include <algorithm>
namespace Util
{
template <typename T>
struct STL_deque
{
typedef typename std::deque<T> type;
};
template <typename T>
struct STL_vector
{
typedef typename std::vector<T> type;
};
template <typename T>
struct STL_list
{
typedef typename std::list<T> type;
};
template <typename T, typename P = std::less<T> >
struct STL_set
{
typedef typename std::set<T, P> type;
typedef std::pair<typename type::iterator, bool> InsertResult;
};
template <typename K, typename V, typename P = std::less<K> >
struct STL_map
{
typedef typename std::map<K, V, P> type;
};
template <typename K, typename V, typename P = std::less<K> >
struct STL_multimap
{
typedef typename std::multimap<K, V, P> type;
};
template <typename T1, typename T2>
struct STL_pair
{
public:
typedef std::pair<T1,T2> type;
};
template <typename T1>
class STL_numeric_limits
{
public:
inline static T1 infinity()
{
return std::numeric_limits<T1>::infinity();
}
//inline static T1 max()
//{
// return std::numeric_limits<T1>::max();
//}
//inline static T1 min()
//{
// return std::numeric_limits<T1>::min();
//}
};
class STL
{
public:
template<typename _RanIt,typename _Pr>
inline static void sort(_RanIt _First, _RanIt _Last, _Pr _Pred)
{
std::sort(_First, _Last, _Pred);
}
template<typename _RanIt>
inline static void sort(_RanIt _First, _RanIt _Last)
{
std::sort(_First, _Last);
}
inline static char tolower(char ch)
{
#if __WIN32__
return ::tolower(ch);
#endif
if (ch >= 'A' && ch <= 'Z')
{
ch += 0x20;
}
return ch;
}
inline static char toupper(char ch)
{
#if __WIN32__
return ::toupper(ch);
#endif
if (ch >= 'a' && ch <= 'z')
{
ch -= 0x20;
}
return ch;
}
template<class _InIt,class _Diff>
inline static void advance(_InIt& _Where, _Diff _Off)
{
std::advance(_Where, _Off);
}
};
}
#endif // __stl_H__