genesis-3d_engine/Engine/depends/boostWraper/boost/type_traits/detail/ice_eq.hpp
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

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C++

// (C) Copyright John Maddock and Steve Cleary 2000.
// Use, modification and distribution are subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt).
//
// See http://www.boost.org/libs/type_traits for most recent version including documentation.
#ifndef BOOST_TT_DETAIL_ICE_EQ_HPP_INCLUDED
#define BOOST_TT_DETAIL_ICE_EQ_HPP_INCLUDED
#include <boost/config.hpp>
namespace boost {
namespace type_traits {
template <int b1, int b2>
struct ice_eq
{
BOOST_STATIC_CONSTANT(bool, value = (b1 == b2));
};
template <int b1, int b2>
struct ice_ne
{
BOOST_STATIC_CONSTANT(bool, value = (b1 != b2));
};
#ifndef BOOST_NO_INCLASS_MEMBER_INITIALIZATION
template <int b1, int b2> bool const ice_eq<b1,b2>::value;
template <int b1, int b2> bool const ice_ne<b1,b2>::value;
#endif
} // namespace type_traits
} // namespace boost
#endif // BOOST_TT_DETAIL_ICE_EQ_HPP_INCLUDED