genesis-3d_engine/Engine/addons/posteffects/goldenShine/PostEffectGoldenShineRenderer.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

28 lines
812 B
C++

#pragma once
/** \file posteffectblurrenderer.h
* \brief post effect component
* Copyright (c) 2011,WebJet Business Division,CYOU
* All rights reserved.
* Date Ver Author Comment
* 2011/12/7 1.0 Qi Song
*/
#include "graphicsystem/Renderable/QuadRenderer.h"
#include "graphicsystem/base/RenderToTexture.h"
namespace Addons
{
class PostEffectGoldenShineRenderer : public Graphic::QuadRenderer
{
__DeclareSubClass(PostEffectGoldenShineRenderer,Graphic::QuadRenderer)
public:
PostEffectGoldenShineRenderer();
virtual ~PostEffectGoldenShineRenderer();
virtual void Setup();
virtual void RenderObj(const Ptr<Graphic::Renderable>& renderable, Graphic::SurfacePassType surface = Graphic::eCustomized,const Ptr<Graphic::Material>& customizedMat = 0);
bool m_bRTBinded;
};
}