genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_WidgetInput.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

313 lines
10 KiB
C++

/*!
@file
@author Albert Semenov
@date 11/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_WIDGET_INPUT_H__
#define __MYGUI_WIDGET_INPUT_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Macros.h"
#include "MyGUI_WidgetDefines.h"
#include "MyGUI_WidgetToolTip.h"
#include "MyGUI_MouseButton.h"
#include "MyGUI_KeyCode.h"
#include "MyGUI_MaskPickInfo.h"
#include "MyGUI_Delegate.h"
#include "MyGUI_EventPair.h"
namespace MyGUI
{
/**
General information about creating delegate for event :
@example "Delegate usage"
@code
void anyFunc(...) { } // global function
class AnyClass
{
public:
static void anyStaticMethod(...) { } // static class method
void anyMethod(...) { } // class method
};
AnyClass anyObject; // class instance
@endcode
delegate creating:
@code
eventAny = MyGUI::newDelegate(anyFunc);
eventAny = MyGUI::newDelegate(AnyClass::anyStaticMethod);
eventAny = MyGUI::newDelegate(&anyObject, &AnyClass::anyMethod);
@endcode
*/
// делегаты для событий виджета
typedef delegates::CMultiDelegate1<Widget*> EventHandle_WidgetVoid;
typedef delegates::CMultiDelegate2<Widget*, Widget*> EventHandle_WidgetWidget;
typedef delegates::CMultiDelegate2<Widget*, bool> EventHandle_WidgetBool;
typedef delegates::CMultiDelegate2<Widget*, int> EventHandle_WidgetInt;
typedef delegates::CMultiDelegate2<Widget*, size_t> EventHandle_WidgetSizeT;
typedef delegates::CMultiDelegate3<Widget*, int, int> EventHandle_WidgetIntInt;
typedef delegates::CMultiDelegate4<Widget*, int, int, MouseButton> EventHandle_WidgetIntIntButton;
typedef delegates::CMultiDelegate2<Widget*, KeyCode> EventHandle_WidgetKeyCode;
typedef delegates::CMultiDelegate3<Widget*, KeyCode, Char> EventHandle_WidgetKeyCodeChar;
typedef delegates::CMultiDelegate2<Widget*, const ToolTipInfo& > EventHandle_WidgetToolTip;
class MYGUI_EXPORT WidgetInput
{
public:
WidgetInput();
virtual ~WidgetInput();
/** Set need tool tip mode flag. Enable this if you need tool tip events for widget */
void setNeedToolTip(bool _value);
/** Get need tool tip mode flag */
bool getNeedToolTip() const;
/** Set mouse pointer for this widget */
void setPointer(const std::string& _value);
/** Get mouse pointer name for this widget */
const std::string& getPointer() const;
/** Set need key focus flag */
void setNeedKeyFocus(bool _value);
/** Is need key focus
If disable this widget won't be reacting on keyboard at all.\n
Enabled (true) by default.
*/
bool getNeedKeyFocus() const;
/** Set need mouse focus flag */
void setNeedMouseFocus(bool _value);
/** Is need mouse focus
If disable this widget won't be reacting on mouse at all.\n
Enabled (true) by default.
*/
bool getNeedMouseFocus() const;
/** Set inherits mode flag
This mode makes all child widgets pickable even if widget don't
need mouse focus (was set setNeedKeyFocus(false) ).\n
Disabled (false) by default.
*/
void setInheritsPick(bool _value);
/** Get inherits mode flag */
bool getInheritsPick() const;
/** Set picking mask for widget */
void setMaskPick(const std::string& _filename);
/** Set picking mask for widget */
void setMaskPick(const MaskPickInfo& _info);
bool isMaskPickInside(const IntPoint& _point, const IntCoord& _coord) const;
bool getRootMouseFocus() const;
bool getRootKeyFocus() const;
/** Event : Widget lost mouse focus.\n
signature : void method(MyGUI::Widget* _sender, MyGUI::Widget* _new)\n
@param _sender widget that called this event
@param _new widget with mouse focus or nullptr
*/
EventHandle_WidgetWidget
eventMouseLostFocus;
/** Event : Widget got mouse focus.\n
signature : void method(MyGUI::Widget* _sender, MyGUI::Widget* _old)\n
@param _sender widget that called this event
@param _old widget with mouse focus or nullptr
*/
EventHandle_WidgetWidget
eventMouseSetFocus;
/** Event : Widget mouse move with captured widget.\n
signature : void method(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)\n
@param _sender widget that called this event
@param _left - pointer position
@param _top - pointer position
*/
EventPair3to4<EventHandle_WidgetIntInt, EventHandle_WidgetIntIntButton>
eventMouseDrag;
/** Event : Mouse move over widget.\n
signature : void method(MyGUI::Widget* _sender, int _left, int _top)\n
@param _sender widget that called this event
@param _left - pointer position
@param _top - pointer position
*/
EventHandle_WidgetIntInt
eventMouseMove;
/** Event : Mouse wheel over widget.\n
signature : void method(MyGUI::Widget* _sender, int _rel)\n
@param _sender widget that called this event
@param _rel relative wheel position
*/
EventHandle_WidgetInt
eventMouseWheel;
/** Event : Mouse button pressed.\n
signature : void method(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)\n
@param _sender widget that called this event
@param _left - pointer position
@param _top - pointer position
@param _id Mouse button id
*/
EventHandle_WidgetIntIntButton
eventMouseButtonPressed;
/** Event : Mouse button released.\n
signature : void method(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)\n
@param _sender widget that called this event
@param _left - pointer position
@param _top - pointer position
@param _id Mouse button id
*/
EventHandle_WidgetIntIntButton
eventMouseButtonReleased;
/** Event : Mouse button pressed and released.\n
signature : void method(MyGUI::Widget* _sender)
@param _sender widget that called this event
*/
EventHandle_WidgetVoid
eventMouseButtonClick;
/** Event : Mouse button double click.\n
signature : void method(MyGUI::Widget* _sender)
@param _sender widget that called this event
*/
EventHandle_WidgetVoid
eventMouseButtonDoubleClick;
/** Event : Widget lost keyboard focus.\n
signature : void method(MyGUI::Widget* _sender, MyGUI::Widget* _new)\n
@param _sender widget that called this event
@param _new widget with keyboard focus or nullptr
*/
EventHandle_WidgetWidget
eventKeyLostFocus;
/** Event : Widget got keyboard focus.\n
signature : void method(MyGUI::Widget* _sender, MyGUI::Widget* _old)\n
@param _sender widget that called this event
@param _old widget with keyboard focus or nullptr
*/
EventHandle_WidgetWidget
eventKeySetFocus;
/** Event : Key pressed.\n
signature : void method(MyGUI::Widget* _sender, MyGUI::KeyCode _key, MyGUI::Char _char)\n
@param _sender widget that called this event
@param _key code
@param _char of pressed symbol (for multilanguage applications)
*/
EventHandle_WidgetKeyCodeChar
eventKeyButtonPressed;
/** Event : Key released.\n
signature : void method(MyGUI::Widget* _sender, MyGUI::KeyCode _key)\n
@param _sender widget that called this event
@param _key code
*/
EventHandle_WidgetKeyCode
eventKeyButtonReleased;
/** Event : Root widget changed mouse focus.\n
info : this event sends only to root widget\n
signature : void method(MyGUI::Widget* _sender, bool _focus);
@param _sender widget that called this event
@param _focus Is widget got mouse focus.
*/
EventHandle_WidgetBool
eventRootMouseChangeFocus;
/** Event : Root widget changed keyboard focus.\n
info : this event sends only to root widget\n
signature : void method(MyGUI::Widget* _sender, bool _focus);
@param _sender widget that called this event
@param _focus Is widget got keyboard focus.
*/
EventHandle_WidgetBool
eventRootKeyChangeFocus;
/** Event : Event about changing tooltip state.\n
signature : void method(MyGUI::Widget* _sender, const MyGUI::ToolTipInfo& _info);
@param _sender widget that called this event
@param _info about tooltip
*/
EventHandle_WidgetToolTip
eventToolTip;
/*internal:*/
void _riseMouseLostFocus(Widget* _new);
void _riseMouseSetFocus(Widget* _old);
void _riseMouseDrag(int _left, int _top, MouseButton _id);
void _riseMouseMove(int _left, int _top);
void _riseMouseWheel(int _rel);
void _riseMouseButtonPressed(int _left, int _top, MouseButton _id);
void _riseMouseButtonReleased(int _left, int _top, MouseButton _id);
void _riseMouseButtonClick();
void _riseMouseButtonDoubleClick();
void _riseKeyLostFocus(Widget* _new);
void _riseKeySetFocus(Widget* _old);
void _riseKeyButtonPressed(KeyCode _key, Char _char);
void _riseKeyButtonReleased(KeyCode _key);
void _riseMouseChangeRootFocus(bool _focus);
void _riseKeyChangeRootFocus(bool _focus);
void _setRootMouseFocus(bool _value);
void _setRootKeyFocus(bool _value);
protected:
virtual void onMouseLostFocus(Widget* _new);
virtual void onMouseSetFocus(Widget* _old);
virtual void onMouseDrag(int _left, int _top, MouseButton _id);
virtual void onMouseMove(int _left, int _top);
virtual void onMouseWheel(int _rel);
virtual void onMouseButtonPressed(int _left, int _top, MouseButton _id);
virtual void onMouseButtonReleased(int _left, int _top, MouseButton _id);
virtual void onMouseButtonClick();
virtual void onMouseButtonDoubleClick();
virtual void onKeyLostFocus(Widget* _new);
virtual void onKeySetFocus(Widget* _old);
virtual void onKeyButtonPressed(KeyCode _key, Char _char);
virtual void onKeyButtonReleased(KeyCode _key);
virtual void onMouseChangeRootFocus(bool _focus);
virtual void onKeyChangeRootFocus(bool _focus);
private:
std::string mPointer;
MaskPickInfo mOwnMaskPickInfo;
bool mNeedToolTip;
bool mInheritsPick;
bool mNeedKeyFocus;
bool mNeedMouseFocus;
bool mRootMouseFocus;
bool mRootKeyFocus;
};
} // namespace MyGUI
#endif // __MYGUI_WIDGET_INPUT_H__