genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ResourceManualPointer.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

55 lines
1.4 KiB
C++

/*!
@file
@author Albert Semenov
@date 06/2009
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_RESOURCE_MANUAL_POINTER_H__
#define __MYGUI_RESOURCE_MANUAL_POINTER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_IPointer.h"
namespace MyGUI
{
class MYGUI_EXPORT ResourceManualPointer :
public IPointer
{
MYGUI_RTTI_DERIVED( ResourceManualPointer )
public:
ResourceManualPointer();
virtual ~ResourceManualPointer();
virtual void deserialization(xml::ElementPtr _node, Version _version);
virtual void setImage(ImageBox* _image);
virtual void setPosition(ImageBox* _image, const IntPoint& _point);
private:
IntPoint mPoint;
IntSize mSize;
IntCoord mTextureCoord;
std::string mTexture;
};
} // namespace MyGUI
#endif // __MYGUI_RESOURCE_MANUAL_POINTER_H__