genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ResourceManager.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

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/*!
@file
@author Albert Semenov
@date 09/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_RESOURCE_MANAGER_H__
#define __MYGUI_RESOURCE_MANAGER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_Enumerator.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_IResource.h"
#include "MyGUI_Delegate.h"
#include "MyGUI_BackwardCompatibility.h"
namespace MyGUI
{
class MYGUI_EXPORT ResourceManager :
public Singleton<ResourceManager>,
public MemberObsolete<ResourceManager>
{
public:
ResourceManager();
void initialise();
void shutdown();
public:
/** Load additional MyGUI *_resource.xml file */
bool load(const std::string& _file);
void loadFromXmlNode(xml::ElementPtr _node, const std::string& _file, Version _version);
/** Add resource item to resources */
void addResource(IResourcePtr _item);
/** Remove resource item from resources */
void removeResource(IResourcePtr _item);
typedef delegates::CDelegate3<xml::ElementPtr, const std::string&, Version> LoadXmlDelegate;
/** Register delegate that parse XML node with specified tag (_key) */
LoadXmlDelegate& registerLoadXmlDelegate(const std::string& _key);
/** Unregister delegate that parse XML node with specified tag (_key) */
void unregisterLoadXmlDelegate(const std::string& _key);
/** Check is resource exist */
bool isExist(const std::string& _name) const;
/** Find resource by name*/
IResource* findByName(const std::string& _name) const;
/** Get resource by name*/
IResource* getByName(const std::string& _name, bool _throw = true) const;
bool removeByName(const std::string& _name);
void clear();
typedef std::map<std::string, IResource*> MapResource;
typedef Enumerator<MapResource> EnumeratorPtr;
EnumeratorPtr getEnumerator() const;
size_t getCount() const;
void reloadFontResource() const;
private:
void _loadList(xml::ElementPtr _node, const std::string& _file, Version _version);
bool _loadImplement(const std::string& _file, bool _match, const std::string& _type, const std::string& _instance);
private:
// карта с делегатами для парсинга хмл блоков
typedef std::map<std::string, LoadXmlDelegate> MapLoadXmlDelegate;
MapLoadXmlDelegate mMapLoadXmlDelegate;
MapResource mResources;
typedef std::vector<IResource*> VectorResource;
VectorResource mRemovedResoures;
bool mIsInitialise;
};
} // namespace MyGUI
#endif // __MYGUI_RESOURCE_MANAGER_H__