genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_RTTI.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

101 lines
3.7 KiB
C++

/*!
@file
@author Alexander Buryak - Rageous
@author Albert Semenov
@date 09/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_RTTI_H__
#define __MYGUI_RTTI_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Diagnostic.h"
#include <string>
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
#include <typeinfo>
#endif
namespace MyGUI
{
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
#define MYGUI_RTTI_TYPE const std::type_info&
#define MYGUI_RTTI_GET_TYPE(type) typeid(type)
#else
#define MYGUI_RTTI_TYPE const std::string&
#define MYGUI_RTTI_GET_TYPE(type) type::getClassTypeName()
#endif
//VC++ 7.1
#if MYGUI_COMPILER == MYGUI_COMPILER_MSVC && MYGUI_COMP_VER <= 1310
#define MYGUI_DECLARE_TYPE_NAME(Type) \
private: \
struct TypeNameHolder { const std::string& getClassTypeName() { static std::string type = #Type; return type; } }; \
public: \
static const std::string& getClassTypeName() { TypeNameHolder type; return type.getClassTypeName(); } \
/** Get type name as string */ \
virtual const std::string& getTypeName() const { return getClassTypeName(); }
#else
#define MYGUI_DECLARE_TYPE_NAME(Type) \
public: \
static const std::string& getClassTypeName() { static std::string type = #Type; return type; } \
/** Get type name as string */ \
virtual const std::string& getTypeName() const { return getClassTypeName(); }
#endif
#define MYGUI_RTTI_BASE(BaseType) \
public: \
typedef BaseType RTTIBase; \
MYGUI_DECLARE_TYPE_NAME(BaseType) \
/** Compare with selected type */ \
virtual bool isType(MYGUI_RTTI_TYPE _type) const { return MYGUI_RTTI_GET_TYPE(BaseType) == _type; } \
/** Compare with selected type */ \
template<typename Type> bool isType() const { return isType(MYGUI_RTTI_GET_TYPE(Type)); } \
/** Try to cast pointer to selected type. \
@param _throw If true throw exception when casting in wrong type, else return nullptr \
*/ \
template<typename Type> Type* castType(bool _throw = true) \
{ \
if (this->isType<Type>()) return static_cast<Type*>(this); \
MYGUI_ASSERT(!_throw, "Error cast type '" << this->getTypeName() << "' to type '" << Type::getClassTypeName() << "' .") \
return nullptr; \
} \
/** Try to cast pointer to selected type. \
@param _throw If true throw exception when casting in wrong type, else return nullptr \
*/ \
template<typename Type> const Type* castType(bool _throw = true) const \
{ \
if (this->isType<Type>()) return static_cast<Type*>(this); \
MYGUI_ASSERT(!_throw, "Error cast type '" << this->getTypeName() << "' to type '" << Type::getClassTypeName() << "' .") \
return nullptr; \
}
#define MYGUI_RTTI_DERIVED(DerivedType) \
public: \
MYGUI_DECLARE_TYPE_NAME(DerivedType) \
typedef RTTIBase Base; \
typedef DerivedType RTTIBase; \
/** Compare with selected type */ \
virtual bool isType(MYGUI_RTTI_TYPE _type) const { return MYGUI_RTTI_GET_TYPE(DerivedType) == _type || Base::isType(_type); } \
/** Compare with selected type */ \
template<typename Type> bool isType() const { return isType(MYGUI_RTTI_GET_TYPE(Type)); }
} // namespace MyGUI
#endif // __MYGUI_RTTI_H__