genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ITexture.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

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/*!
@file
@author Albert Semenov
@date 04/2009
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_I_TEXTURE_H__
#define __MYGUI_I_TEXTURE_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_IRenderTarget.h"
#include "MyGUI_RenderFormat.h"
#include <string>
namespace MyGUI
{
class ITexture;
class MYGUI_EXPORT ITextureInvalidateListener
{
public:
virtual ~ITextureInvalidateListener() { }
virtual void textureInvalidate(ITexture* _texture) = 0;
};
class MYGUI_EXPORT ITexture
{
public:
virtual ~ITexture() { }
virtual const std::string& getName() const = 0;
virtual void createManual(int _width, int _height, TextureUsage _usage, PixelFormat _format) = 0;
virtual void loadFromFile(const std::string& _filename) = 0;
virtual void saveToFile(const std::string& _filename) = 0;
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virtual void createFromRenderTarget(IRenderTarget* rt) = 0;
virtual void setInvalidateListener(ITextureInvalidateListener* _listener) { }
virtual void destroy() = 0;
virtual void* lock(TextureUsage _access) = 0;
virtual void unlock() = 0;
virtual bool isLocked() = 0;
virtual int getWidth() = 0;
virtual int getHeight() = 0;
virtual PixelFormat getFormat() = 0;
virtual TextureUsage getUsage() = 0;
virtual size_t getNumElemBytes() = 0;
virtual IRenderTarget* getRenderTarget()
{
return nullptr;
}
};
} // namespace MyGUI
#endif // __MYGUI_I_TEXTURE_H__