genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ISubWidget.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

82 lines
1.9 KiB
C++

/*!
@file
@author Albert Semenov
@date 09/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_I_SUB_WIDGET_H__
#define __MYGUI_I_SUB_WIDGET_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_ICroppedRectangle.h"
#include "MyGUI_ILayerNode.h"
#include "MyGUI_Types.h"
#include "MyGUI_IRenderTarget.h"
#include "MyGUI_IStateInfo.h"
#include "MyGUI_IObject.h"
namespace MyGUI
{
class ISubWidget;
typedef std::vector<ISubWidget*> VectorSubWidget;
class MYGUI_EXPORT ISubWidget :
public ICroppedRectangle,
public IObject
{
MYGUI_RTTI_DERIVED( ISubWidget )
public:
ISubWidget() : mVisible(true) { }
virtual ~ISubWidget() { }
virtual void createDrawItem(ITexture* _texture, ILayerNode* _node) = 0;
virtual void destroyDrawItem() = 0;
virtual void setAlpha(float _alpha) { }
virtual void setStateData(IStateInfo* _data) { }
virtual void doRender() = 0;
virtual void setAlign(Align _value)
{
mAlign = _value;
}
virtual void setVisible(bool _value)
{
mVisible = _value;
}
virtual void _updateView() { }
virtual void _correctView() { }
virtual void _setAlign(const IntSize& _oldsize) { }
virtual void doManualRender(IVertexBuffer* _buffer, ITexture* _texture, size_t _count) { }
protected:
Align mAlign;
bool mVisible;
};
} // namespace MyGUI
#endif // __MYGUI_I_SUB_WIDGET_H__