genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_IResource.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

73 lines
1.7 KiB
C++

/*!
@file
@author Albert Semenov
@date 09/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_I_RESOURCE_H__
#define __MYGUI_I_RESOURCE_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_Version.h"
#include "MyGUI_ISerializable.h"
namespace MyGUI
{
class IResource;
typedef IResource* IResourcePtr;
class ResourceManager;
class MYGUI_EXPORT IResource :
public ISerializable
{
// для серелизации и удаления
friend class ResourceManager;
MYGUI_RTTI_DERIVED( IResource )
public:
const std::string& getResourceName() const
{
return mResourceName;
}
private:
// constructors and operator =, without implementation, just for private
IResource(IResource const&);
IResource& operator = (IResource const&);
protected:
IResource() { }
virtual ~IResource() { }
virtual void deserialization(xml::ElementPtr _node, Version _version)
{
_node->findAttribute("name", mResourceName);
}
protected:
std::string mResourceName;
};
} // namespace MyGUI
#endif // __MYGUI_I_RESOURCE_H__