78 lines
3.4 KiB
C++
78 lines
3.4 KiB
C++
// This code contains NVIDIA Confidential Information and is disclosed to you
|
|
// under a form of NVIDIA software license agreement provided separately to you.
|
|
//
|
|
// Notice
|
|
// NVIDIA Corporation and its licensors retain all intellectual property and
|
|
// proprietary rights in and to this software and related documentation and
|
|
// any modifications thereto. Any use, reproduction, disclosure, or
|
|
// distribution of this software and related documentation without an express
|
|
// license agreement from NVIDIA Corporation is strictly prohibited.
|
|
//
|
|
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
|
|
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
|
|
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
|
|
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// Information and code furnished is believed to be accurate and reliable.
|
|
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
|
|
// information or for any infringement of patents or other rights of third parties that may
|
|
// result from its use. No license is granted by implication or otherwise under any patent
|
|
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
|
|
// This code supersedes and replaces all information previously supplied.
|
|
// NVIDIA Corporation products are not authorized for use as critical
|
|
// components in life support devices or systems without express written approval of
|
|
// NVIDIA Corporation.
|
|
//
|
|
// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
|
|
|
|
#ifndef PX_PROFILE_EVENT_FILTER_H
|
|
#define PX_PROFILE_EVENT_FILTER_H
|
|
|
|
#include "physxprofilesdk/PxProfileBase.h"
|
|
#include "physxprofilesdk/PxProfileEventId.h"
|
|
|
|
namespace physx {
|
|
|
|
//Called upon every event to give a quick-out before adding the event
|
|
//to the event buffer.
|
|
class PxProfileEventFilter
|
|
{
|
|
protected:
|
|
virtual ~PxProfileEventFilter(){}
|
|
public:
|
|
//Disabled events will not go into the event buffer and will not be
|
|
//transmitted to clients.
|
|
virtual void setEventEnabled( const PxProfileEventId& inId, bool isEnabled ) = 0;
|
|
virtual bool isEventEnabled( const PxProfileEventId& inId ) const = 0;
|
|
};
|
|
|
|
//Forwards the filter requests to another event filter.
|
|
template<typename TFilterType>
|
|
struct PxProfileEventFilterForward
|
|
{
|
|
TFilterType* mFilter;
|
|
PxProfileEventFilterForward( TFilterType* inFilter ) : mFilter( inFilter ) {}
|
|
void setEventEnabled( const PxProfileEventId& inId, bool isEnabled ) { mFilter->setEventEnabled( inId, isEnabled ); }
|
|
bool isEventEnabled( const PxProfileEventId& inId ) const { return mFilter->isEventEnabled( inId ); }
|
|
};
|
|
|
|
//Implements the event filter interface using another implementation
|
|
template<typename TFilterType>
|
|
struct PxProfileEventFilterImpl : public PxProfileEventFilter
|
|
{
|
|
PxProfileEventFilterForward<TFilterType> mFilter;
|
|
PxProfileEventFilterImpl( TFilterType* inFilter ) : mFilter( inFilter ) {}
|
|
virtual void setEventEnabled( const PxProfileEventId& inId, bool isEnabled ) { mFilter.setEventEnabled( inId, isEnabled ); }
|
|
virtual bool isEventEnabled( const PxProfileEventId& inId ) const { return mFilter.isEventEnabled( inId ); }
|
|
};
|
|
|
|
//simple event filter that enables all events.
|
|
struct PxProfileNullEventFilter
|
|
{
|
|
void setEventEnabled( const PxProfileEventId&, bool) { PX_ASSERT(false); }
|
|
bool isEventEnabled( const PxProfileEventId&) const { return true; }
|
|
};
|
|
}
|
|
|
|
#endif // PX_PROFILE_EVENT_FILTER_H
|