genesis-3d_engine/Engine/ExtIncludes/physX3/windows/common/PxTypeInfo.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

140 lines
4.8 KiB
C++

// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
//#ifdef REMOVED
#ifndef PX_PHYSICS_COMMON_PX_TYPEINFO
#define PX_PHYSICS_COMMON_PX_TYPEINFO
/** \addtogroup common
@{
*/
#include "common/PxPhysXCommon.h"
#ifndef PX_DOXYGEN
namespace physx
{
#endif
/**
\brief an enumeration of concrete classes inheriting from PxSerializable
@see PxSerializable
*/
struct PxConcreteType
{
enum Enum
{
eUNDEFINED,
eHEIGHTFIELD,
eCONVEX_MESH,
eTRIANGLE_MESH,
eCLOTH_FABRIC,
eRIGID_DYNAMIC,
eRIGID_STATIC,
eSHAPE,
eMATERIAL,
eCONSTRAINT,
eCLOTH,
ePARTICLE_SYSTEM,
ePARTICLE_FLUID,
eAGGREGATE,
eARTICULATION,
eARTICULATION_LINK,
eARTICULATION_JOINT,
// Bad design here: the following types are "user types" and shouldn't be here in the end
eUSER_SPHERICAL_JOINT,
eUSER_REVOLUTE_JOINT,
eUSER_PRISMATIC_JOINT,
eUSER_FIXED_JOINT,
eUSER_DISTANCE_JOINT,
eUSER_D6_JOINT,
eUSER_OBSERVER,
eLAST
};
};
/**
\brief a structure containing per-type information for types inheriting from PxSerializable
@see PxSerializable
*/
template<typename T> struct PxTypeInfo {};
#define PX_DEFINE_TYPEINFO(_name, _fastType) \
class _name; \
template <> struct PxTypeInfo<_name> { static const char* name() { return #_name; } enum { eFastTypeId = _fastType }; };
/* the semantics of the fastType are as follows: an object A can be cast to a type B if B's fastType is defined, and A has the same fastType.
* This implies that B has no concrete subclasses or superclasses.
*/
PX_DEFINE_TYPEINFO(PxSerializable, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxObservable, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxObserver, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxMaterial, PxConcreteType::eMATERIAL);
PX_DEFINE_TYPEINFO(PxConvexMesh, PxConcreteType::eCONVEX_MESH);
PX_DEFINE_TYPEINFO(PxTriangleMesh, PxConcreteType::eTRIANGLE_MESH);
PX_DEFINE_TYPEINFO(PxHeightField, PxConcreteType::eHEIGHTFIELD);
PX_DEFINE_TYPEINFO(PxActor, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxRigidActor, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxRigidBody, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxRigidDynamic, PxConcreteType::eRIGID_DYNAMIC);
PX_DEFINE_TYPEINFO(PxRigidStatic, PxConcreteType::eRIGID_STATIC);
PX_DEFINE_TYPEINFO(PxArticulationLink, PxConcreteType::eARTICULATION_LINK);
PX_DEFINE_TYPEINFO(PxArticulationJoint, PxConcreteType::eARTICULATION_JOINT);
PX_DEFINE_TYPEINFO(PxArticulation, PxConcreteType::eARTICULATION);
PX_DEFINE_TYPEINFO(PxAggregate, PxConcreteType::eAGGREGATE);
PX_DEFINE_TYPEINFO(PxConstraint, PxConcreteType::eCONSTRAINT);
PX_DEFINE_TYPEINFO(PxShape, PxConcreteType::eSHAPE);
PX_DEFINE_TYPEINFO(PxClothFabric, PxConcreteType::eCLOTH_FABRIC);
PX_DEFINE_TYPEINFO(PxCloth, PxConcreteType::eCLOTH);
PX_DEFINE_TYPEINFO(PxParticleBase, PxConcreteType::eUNDEFINED);
PX_DEFINE_TYPEINFO(PxParticleFluid, PxConcreteType::ePARTICLE_FLUID);
PX_DEFINE_TYPEINFO(PxParticleSystem, PxConcreteType::ePARTICLE_SYSTEM);
template<typename T> struct PxStripConst { typedef T Type; };
template<typename T> struct PxStripConst<const T> { typedef T Type; };
#ifndef PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif