6e8fbca745
match the genesis editor version 1.3.0.653.
140 lines
4.8 KiB
C++
140 lines
4.8 KiB
C++
// This code contains NVIDIA Confidential Information and is disclosed to you
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// under a form of NVIDIA software license agreement provided separately to you.
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//
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// Notice
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// NVIDIA Corporation and its licensors retain all intellectual property and
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// proprietary rights in and to this software and related documentation and
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// any modifications thereto. Any use, reproduction, disclosure, or
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// distribution of this software and related documentation without an express
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// license agreement from NVIDIA Corporation is strictly prohibited.
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//
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// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
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// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// Information and code furnished is believed to be accurate and reliable.
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// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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// information or for any infringement of patents or other rights of third parties that may
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// result from its use. No license is granted by implication or otherwise under any patent
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// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA Corporation products are not authorized for use as critical
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// components in life support devices or systems without express written approval of
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// NVIDIA Corporation.
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//
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// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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//#ifdef REMOVED
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#ifndef PX_PHYSICS_COMMON_PX_TYPEINFO
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#define PX_PHYSICS_COMMON_PX_TYPEINFO
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/** \addtogroup common
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@{
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*/
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#include "common/PxPhysXCommon.h"
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#ifndef PX_DOXYGEN
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namespace physx
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{
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#endif
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/**
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\brief an enumeration of concrete classes inheriting from PxSerializable
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@see PxSerializable
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*/
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struct PxConcreteType
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{
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enum Enum
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{
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eUNDEFINED,
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eHEIGHTFIELD,
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eCONVEX_MESH,
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eTRIANGLE_MESH,
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eCLOTH_FABRIC,
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eRIGID_DYNAMIC,
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eRIGID_STATIC,
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eSHAPE,
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eMATERIAL,
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eCONSTRAINT,
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eCLOTH,
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ePARTICLE_SYSTEM,
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ePARTICLE_FLUID,
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eAGGREGATE,
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eARTICULATION,
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eARTICULATION_LINK,
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eARTICULATION_JOINT,
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// Bad design here: the following types are "user types" and shouldn't be here in the end
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eUSER_SPHERICAL_JOINT,
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eUSER_REVOLUTE_JOINT,
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eUSER_PRISMATIC_JOINT,
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eUSER_FIXED_JOINT,
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eUSER_DISTANCE_JOINT,
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eUSER_D6_JOINT,
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eUSER_OBSERVER,
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eLAST
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};
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};
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/**
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\brief a structure containing per-type information for types inheriting from PxSerializable
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@see PxSerializable
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*/
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template<typename T> struct PxTypeInfo {};
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#define PX_DEFINE_TYPEINFO(_name, _fastType) \
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class _name; \
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template <> struct PxTypeInfo<_name> { static const char* name() { return #_name; } enum { eFastTypeId = _fastType }; };
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/* the semantics of the fastType are as follows: an object A can be cast to a type B if B's fastType is defined, and A has the same fastType.
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* This implies that B has no concrete subclasses or superclasses.
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*/
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PX_DEFINE_TYPEINFO(PxSerializable, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxObservable, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxObserver, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxMaterial, PxConcreteType::eMATERIAL);
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PX_DEFINE_TYPEINFO(PxConvexMesh, PxConcreteType::eCONVEX_MESH);
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PX_DEFINE_TYPEINFO(PxTriangleMesh, PxConcreteType::eTRIANGLE_MESH);
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PX_DEFINE_TYPEINFO(PxHeightField, PxConcreteType::eHEIGHTFIELD);
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PX_DEFINE_TYPEINFO(PxActor, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxRigidActor, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxRigidBody, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxRigidDynamic, PxConcreteType::eRIGID_DYNAMIC);
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PX_DEFINE_TYPEINFO(PxRigidStatic, PxConcreteType::eRIGID_STATIC);
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PX_DEFINE_TYPEINFO(PxArticulationLink, PxConcreteType::eARTICULATION_LINK);
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PX_DEFINE_TYPEINFO(PxArticulationJoint, PxConcreteType::eARTICULATION_JOINT);
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PX_DEFINE_TYPEINFO(PxArticulation, PxConcreteType::eARTICULATION);
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PX_DEFINE_TYPEINFO(PxAggregate, PxConcreteType::eAGGREGATE);
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PX_DEFINE_TYPEINFO(PxConstraint, PxConcreteType::eCONSTRAINT);
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PX_DEFINE_TYPEINFO(PxShape, PxConcreteType::eSHAPE);
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PX_DEFINE_TYPEINFO(PxClothFabric, PxConcreteType::eCLOTH_FABRIC);
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PX_DEFINE_TYPEINFO(PxCloth, PxConcreteType::eCLOTH);
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PX_DEFINE_TYPEINFO(PxParticleBase, PxConcreteType::eUNDEFINED);
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PX_DEFINE_TYPEINFO(PxParticleFluid, PxConcreteType::ePARTICLE_FLUID);
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PX_DEFINE_TYPEINFO(PxParticleSystem, PxConcreteType::ePARTICLE_SYSTEM);
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template<typename T> struct PxStripConst { typedef T Type; };
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template<typename T> struct PxStripConst<const T> { typedef T Type; };
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#ifndef PX_DOXYGEN
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} // namespace physx
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#endif
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/** @} */
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#endif
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