6e8fbca745
match the genesis editor version 1.3.0.653.
243 lines
9.1 KiB
C#
243 lines
9.1 KiB
C#
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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using System;
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using System.Runtime.CompilerServices;
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using ScriptRuntime;
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using System.Globalization;
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using System.Runtime.InteropServices;
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namespace ScriptRuntime
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{
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/// <summary>
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/// 网络流读取类
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/// </summary>
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public class NetworkStreamReader : Base
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{
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// - private data
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private NetworkStreamReader(DummyClass__ dummyObj)
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{
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//empty
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}
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/// <summary>
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/// 网络流读取构造函数
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/// </summary>
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public NetworkStreamReader()
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{
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ICall_NetworkStreamReader_Bind(this);
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}
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~NetworkStreamReader()
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{
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ICall_NetworkStreamReader_Release(this);
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}
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/// <summary>
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/// 获取网络流长度
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/// </summary>
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/// <returns>长度信息</returns>
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public UInt32 Length()
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{
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UInt32 len = 0;
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ICall_NetworkStreamReader_Length(this, out len);
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return len;
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}
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/// <summary>
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/// 获取偏移量
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/// </summary>
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/// <returns>偏移量</returns>
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public UInt32 Offset()
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{
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UInt32 Offset = 0;
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ICall_NetworkStreamReader_Offset(this, out Offset);
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return Offset;
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}
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/// <summary>
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/// 设置偏移量
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/// </summary>
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/// <param name="dwOffset">偏移量</param>
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public void Seek(UInt32 dwOffset)
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{
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ICall_NetworkStreamReader_Seek(this, out dwOffset);
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}
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/// <summary>
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/// 从网络流中读取带符号的8位数据
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/// </summary>
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/// <returns>带符号的8位数据</returns>
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public sbyte ReadInt8()
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{
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Int32 read = 0;
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ICall_NetworkStreamReader_ReadInt8(this, out read);
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return Convert.ToSByte( read );
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}
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/// <summary>
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/// 从网络流中读取无符号的8位数据
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/// </summary>
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/// <returns>无符号的8位数据</returns>
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public byte ReadUint8()
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{
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UInt32 read = 0;
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ICall_NetworkStreamReader_ReadUint8(this, out read);
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return Convert.ToByte(read);
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}
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/// <summary>
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/// 从网络流中读取带符号的16位数据
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/// </summary>
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/// <returns>带符号的16位数据</returns>
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public Int16 ReadInt16()
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{
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Int32 read = 0;
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ICall_NetworkStreamReader_ReadInt16(this, out read);
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return Convert.ToInt16(read);
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}
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/// <summary>
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/// 从网络流中读取无符号的16位数据
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/// </summary>
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/// <returns>无符号的16位数据</returns>
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public UInt16 ReadUint16()
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{
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UInt32 read = 0;
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ICall_NetworkStreamReader_ReadUint16(this, out read);
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return Convert.ToUInt16(read);
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}
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/// <summary>
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/// 从网络流中读取带符号的32位数据
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/// </summary>
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/// <returns>带符号的32位数据</returns>
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public Int32 ReadInt32()
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{
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Int32 read = 0;
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ICall_NetworkStreamReader_ReadInt32(this, out read);
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return Convert.ToInt32(read);
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}
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/// <summary>
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/// 从网络流中读取无符号的32位数据
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/// </summary>
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/// <returns>无符号的32位数据</returns>
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public UInt32 ReadUint32()
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{
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UInt32 read = 0;
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ICall_NetworkStreamReader_ReadUint32(this, out read);
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return Convert.ToUInt32(read);
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}
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/// <summary>
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/// 从网络流中读取带符号的64位数据
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/// </summary>
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/// <returns>带符号的64位数据</returns>
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public Int64 ReadInt64()
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{
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Int64 read = 0;
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ICall_NetworkStreamReader_ReadInt64(this, out read);
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return read;
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}
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/// <summary>
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/// 从网络流中读取无符号的64位数据
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/// </summary>
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/// <returns>无符号的64位数据</returns>
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public UInt64 ReadUint64()
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{
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UInt64 read = 0;
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ICall_NetworkStreamReader_ReadUint64(this, out read);
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return read;
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}
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/// <summary>
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/// 从网络流中读取32位浮点数数据
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/// </summary>
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/// <returns>32位浮点数数据</returns>
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public float ReadReal32()
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{
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float f = 0f;
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ICall_NetworkStreamReader_ReadReal32(this, out f);
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return f;
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}
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/// <summary>
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/// 从网络流中读取64位浮点数数据
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/// </summary>
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/// <returns>64位浮点数数据</returns>
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public double ReadReal64()
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{
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double f = 0f;
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ICall_NetworkStreamReader_ReadReal64(this, out f);
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return f;
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}
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/// <summary>
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/// 从网络流中读取字符串
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/// </summary>
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/// <returns>字符串</returns>
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public String ReadString()
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{
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return ICall_NetworkStreamReader_ReadString(this);
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}
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// - internal call declare, follow the turn which function appears
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_Bind(NetworkStreamReader self);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_Release(NetworkStreamReader obj);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_Length(NetworkStreamReader self, out UInt32 len);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_Offset(NetworkStreamReader self, out UInt32 offset);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_Seek(NetworkStreamReader self, out UInt32 dwOffset);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadInt8(NetworkStreamReader self, out Int32 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadUint8(NetworkStreamReader self, out UInt32 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadInt16(NetworkStreamReader self, out Int32 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadUint16(NetworkStreamReader self, out UInt32 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadInt32(NetworkStreamReader self, out Int32 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadUint32(NetworkStreamReader self, out UInt32 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadInt64(NetworkStreamReader self, out Int64 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadUint64(NetworkStreamReader self, out UInt64 read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadReal32(NetworkStreamReader self, out float read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static void ICall_NetworkStreamReader_ReadReal64(NetworkStreamReader self, out double read);
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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extern private static String ICall_NetworkStreamReader_ReadString(NetworkStreamReader self);
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}
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}
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