6e8fbca745
match the genesis editor version 1.3.0.653.
77 lines
2.3 KiB
C#
77 lines
2.3 KiB
C#
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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using ScriptRuntime.Graphics.PackedVector;
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using System;
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using System.ComponentModel;
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using System.Globalization;
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using System.Runtime.InteropServices;
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namespace ScriptRuntime
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{
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public enum ResType
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{
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Invalid = -1,
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// Dir = 0,
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// Other = 1,
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Texture = 2,
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Mesh = 3,
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Script = 4,
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Sound = 5,
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Shader = 6,
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// Model = 7,
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// Skeleton =8,
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Animation = 9,
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Template =10,
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// FBX =11,
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Scene = 12,
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Material,
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PhysicsMaterial,
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SpritePackageRes,
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}
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/// <summary>
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/// 资源路径,这个类型可反射到编辑器脚本反射面板
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/// </summary>
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public class AssetPath
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{
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public string assetPath;
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public int resType;
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public AssetPath()
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{
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assetPath = "";
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resType = (int)ResType.Material;
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}
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public AssetPath(string path,ResType type)
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{
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assetPath = path;
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resType = (int)type;
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}
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}
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}
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