ad5cd7b16a
match the genesis editor version 1.3.1.921.
78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#ifndef GRAPHICCARDCAPABILITY_H_
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#define GRAPHICCARDCAPABILITY_H_
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#ifdef __OSX__
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#include "../rendersystem/config/RenderDeviceConfig.h"
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#include "../rendersystem/base/RenderDeviceTypes.h"
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#else
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#include "config/RenderDeviceConfig.h"
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#include "base/RenderDeviceTypes.h"
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#endif
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namespace RenderBase
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{
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struct GraphicCardCapability
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{
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GraphicCardCapability()
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{
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}
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static int s_mMaxUniformVectors;
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Util::String mDriverName;
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Util::String mApiVersion;
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SizeT mMaxTextureWidth;
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SizeT mMaxTextureHeight;
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#if RENDERDEVICE_OPENGLES
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int mHighFloatRange[2];
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int mHighFloatPrecision;
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bool mFragmentHightPrecision;
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bool mIndexUint;
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bool mDepthFormat;
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bool mSeparateAplhaBlend;
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bool mStencilTwoSize;
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bool mS3TC;
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#endif
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#if RENDERDEVICE_D3D9
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void DetectGraphicCardCapsD3D9();
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#endif
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#if RENDERDEVICE_OPENGLES
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void DetectGraphicCardCapsGLES20();
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#endif
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};
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}
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#endif
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