6e8fbca745
match the genesis editor version 1.3.0.653.
65 lines
2.6 KiB
C++
65 lines
2.6 KiB
C++
#pragma once
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#if !(__WII__ || __PS3__) // fast delegates not supported on CodeWarrior...
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/****************************************************************************
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Copyright (c) 2008, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "util/delegate.h"
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#include "messaging/id.h"
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#include "messaging/message.h"
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//------------------------------------------------------------------------------
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namespace Messaging
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{
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class DelegateTable
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{
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public:
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/// bind a message id to a method call
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template<class CLASS, void (CLASS::*METHOD)(const GPtr<Message>&)> void Bind(const Id& msgId, CLASS* obj);
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/// invoke delegates bound to msg, returns false if no delegates bound to msg id
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bool Invoke(const GPtr<Message>& msg);
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private:
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/// add a delegate
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void AddDelegate(const Id& msgId, const Util::Delegate<const GPtr<Message>&>& del);
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Util::Array<Util::Array<Util::Delegate<const GPtr<Message>& > > > delegateArray;
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Util::Dictionary<const Id*, IndexT> idIndexMap;
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};
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//------------------------------------------------------------------------------
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/**
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*/
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template<class CLASS, void (CLASS::*METHOD)(const GPtr<Message>&)>
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void
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DelegateTable::Bind(const Id& msgId, CLASS* obj)
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{
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// setup a new delegate
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Util::Delegate<const GPtr<Message>&> del = Util::Delegate<const GPtr<Message>&>::FromMethod<CLASS,METHOD>(obj);
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this->AddDelegate(msgId, del);
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}
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} // namespace Messaging
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//------------------------------------------------------------------------------
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#endif |