6e8fbca745
match the genesis editor version 1.3.0.653.
130 lines
4.1 KiB
C++
130 lines
4.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __SPRITE_PACKAGE_H__
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#define __SPRITE_PACKAGE_H__
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#include "foundation/core/refcounted.h"
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#include "foundation/util/array.h"
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namespace Serialization
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{
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class SerializeWriter;
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class SerializeReader;
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}
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namespace Resources
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{
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struct ReferenceResource;
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}
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namespace Sprite
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{
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class SpriteObject;
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class SpriteMesh;
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class SpriteBlock;
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class SpriteAnimationClip;
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class SpriteMaterial;
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class SpriteImage;
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class SpritePackage : public Core::RefCounted
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{
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__DeclareClass(SpritePackage)
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public:
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SpritePackage();
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virtual ~SpritePackage();
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typedef GPtr<SpriteObject> SpriteObjectPtr;
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typedef GPtr<SpriteBlock> SpriteBlockPtr;
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typedef GPtr<SpriteMaterial> SpriteMaterialPtr;
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typedef GPtr<SpriteImage> SpriteImagePtr;
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typedef GPtr<SpriteAnimationClip> SpriteAnimationClipPtr;
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typedef GPtr<SpriteMesh> SpriteMeshPtr;
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void CopyFrom(const GPtr<SpritePackage>& obj);
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void SetMesh(SpriteMeshPtr mesh);
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void SetMaterial(SpriteMaterialPtr material);
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void AddImage(SpriteImagePtr image);
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void AddAnimation(SpriteAnimationClipPtr clip);
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void AddBlock(SpriteBlockPtr block);
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const SpriteMaterialPtr& GetMaterial() const;
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SpriteMaterialPtr& GetMaterial();
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const SpriteMeshPtr& GetMesh() const;
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int GetAnimationClipCount() const;
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int GetImageCount() const;
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int GetBlockCount() const;
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SpriteAnimationClipPtr GetAnimation(int index) const;
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SpriteAnimationClipPtr GetAnimation(const Util::String& name) const;
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SpriteBlockPtr GetBlock(const Util::String& name) const;
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SpriteImagePtr GetImage(const Util::String& name) const;
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SpriteBlockPtr GetBlock(int index) const;
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SpriteImagePtr GetImage(int index) const;
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int GetBlockIndex(const Util::String& name) const;
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int GetImageIndex(const Util::String& name) const;
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void RemoveImage(const Util::String& name);
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void RemoveImage(int index);
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void RemoveBlock(const Util::String& name);
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void RemoveBlock(int index);
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void RemoveAnimation(const Util::String& name);
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void RemoveAnimation(int animClipIndex);
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void GetReferenceResourceId(Util::Array<Resources::ReferenceResource>& list) const;
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void save(GPtr<Serialization::SerializeWriter>& pWriter) const;
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void load(const GPtr<Serialization::SerializeReader>& pReader);
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#ifdef __SPRITE_CHECK__
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void _Dirty();
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#endif
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private:
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typedef Util::Array<SpriteBlockPtr> Blocks;
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typedef Util::Array<SpriteImagePtr> Images;
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typedef Util::Array<SpriteAnimationClipPtr> AnimationClips;
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void clear();
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void rebuildBlocks(int image_del_index);
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void rebuildClips(int block_del_index);
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void saveObject(GPtr<Serialization::SerializeWriter>& pWriter, const SpriteObjectPtr& object) const;
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SpriteObjectPtr loadObject(const GPtr<Serialization::SerializeReader>& pReader);
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SpriteMeshPtr mMesh;
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SpriteMaterialPtr mMaterial;
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Images mImages;
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Blocks mBlocks;
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AnimationClips mAnimationClips;
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static const uint sVersion;
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};
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}
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#endif //__SPRITE_PACKAGE_H__
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