6e8fbca745
match the genesis editor version 1.3.0.653.
119 lines
3.5 KiB
C++
119 lines
3.5 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __SPRITE_OBJECT_H__
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#define __SPRITE_OBJECT_H__
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#include "foundation/core/refcounted.h"
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#include "serialization/serialize.h"
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#include "sprite/spritedef.h"
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namespace Sprite
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{
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class SpriteVertexUnit;
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class SpriteBlock;
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class SpriteImage;
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class SpritePackage;
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class _sprite_vertex;
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#define __SaveSuper(writer) SpriteObject::saveSuper<Super>(writer, this);
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#define __LoadSuper(reader) SpriteObject::loadSuper<Super>(reader, this);
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#ifdef __SPRITE_CHECK__
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#define __SPRITE_OBJECT_CHANGE__ objectChange();
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#define __SPRITE_CHANGE__ if(mParent){mParent->_Dirty();}
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#else
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#define __SPRITE_OBJECT_CHANGE__
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#define __SPRITE_CHANGE__
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#endif
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class SpriteObject : public Core::RefCounted
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{
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__DeclareClass(SpriteObject);
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public:
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SpriteObject();
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virtual ~SpriteObject();
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virtual void Load(const GPtr<Serialization::SerializeReader>& pReader);
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virtual void Save(GPtr<Serialization::SerializeWriter>& pWriter) const;
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virtual void CopyFrom(const GPtr<SpriteObject>& obj);
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void _SetParent(SpritePackage* parent);
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protected:
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template <typename T>
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static void saveSuper(GPtr<Serialization::SerializeWriter>& pWriter, const T* obj);
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template <typename T>
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static void loadSuper(const GPtr<Serialization::SerializeReader>& pReader, T* obj);
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SpritePackage* mParent;
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static const uint sVersion;
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const static int DestroyFlagInt;
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#ifdef __SPRITE_CHECK__
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public:
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change_count getChangeCount() const;
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void objectChange();
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protected:
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change_count mChangeCount;
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#endif //__SPRITE_CHECK__
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};
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inline void SpriteObject::_SetParent(SpritePackage* parent)
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{
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mParent = parent;
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}
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template <typename T>
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inline void SpriteObject::saveSuper(GPtr<Serialization::SerializeWriter>& pWriter, const T* obj)
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{
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pWriter->BeginSerializeObject(T::RTTI.GetFourCC());//fourcc
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obj->T::Save(pWriter);
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pWriter->EndSerializeObject();
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}
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template <typename T>
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inline void SpriteObject::loadSuper(const GPtr<Serialization::SerializeReader>& pReader, T* obj)
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{
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Util::FourCC fourcc;
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pReader->BeginSerializeObject(fourcc);
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obj->T::Load(pReader);
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pReader->EndSerializeObject();
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}
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#ifdef __SPRITE_CHECK__
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inline void SpriteObject::objectChange()
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{
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++mChangeCount;
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}
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inline change_count SpriteObject::getChangeCount() const
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{
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return mChangeCount;
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}
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#endif
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}
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#endif //__SPRITE_OBJECT_H__
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