genesis-3d_engine/Engine/addons/resource/imageresloader.cc
zhongdaohuan ad5cd7b16a * upate genesis-3d engine to version 1.3.1.
match the genesis editor version 1.3.1.921.
2014-06-19 16:26:14 +08:00

1397 lines
36 KiB
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/****************************************************************************
Copyright (c) 2011-2013,WebJet Business Division,CYOU
http://www.genesis-3d.com.cn
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "resource/resource_stdneb.h"
#include "resource/imageresloader.h"
#include "rendersystem/config/RenderDeviceConfig.h"
#include "ETC_Header.h"
#include "foundation/io/filestream.h"
#include "foundation/io/memorystream.h"
#include "rendersystem/base/GraphicCardCapability.h"
#include "rendersystem/RenderSystem.h"
// must define FREEIMAGE_LIB when use FreeImage as static lib
#define FREEIMAGE_LIB
// use free image to load image
#include "FreeImage/FreeImage.h"
// freeimage 3.9.1~3.11.0 interoperability fix
#ifndef FREEIMAGE_COLORORDER
// we have freeimage 3.9.1, define these symbols in such way as 3.9.1 really work (do not use 3.11.0 definition, as color order was changed between these two versions on Apple systems)
#define FREEIMAGE_COLORORDER_BGR 0
#define FREEIMAGE_COLORORDER_RGB 1
#if defined(FREEIMAGE_BIGENDIAN)
#define FREEIMAGE_COLORORDER FREEIMAGE_COLORORDER_RGB
#else
#define FREEIMAGE_COLORORDER FREEIMAGE_COLORORDER_BGR
#endif
#endif
#ifndef __WIN32__
//#error // @todo in iphone
// Color order is actually RGB on iPhone
//#if OGRE_PLATFORM == OGRE_PLATFORM_IPHONE
//#define FREEIMAGE_COLORORDER FREEIMAGE_COLORORDER_RGB
//#endif
#endif
/*
From Google<6C><65>The DevIL And FreeImage All Are Not ThreadSafe<66><65>
We Use FreeImage From OgreDependencies_MSVC_20101231 As Static Lib.
If Only Use ResourceServer::LoadResource, We Had Only One Thread when Decode The Image. It's<><73>Thread Safe
If Use ResourceServer::LoadResource And Image::Load In Two Thread . It's Dangerous !!!!!!!!!!!!!!!!!!
*/
#ifdef __GENESIS_EDITOR__
static Util::Dictionary<Util::String, bool> g_TexSquareInfo;
static Util::Dictionary<Util::String, bool> g_TexDDSCollection;
#endif
namespace Resources
{
__ImplementClass(Resources::ImageResCodecReg,'IRCR', Resources::ResCodecReg);
__ImplementClass(Resources::ImageResLoader,'IRLD', Resources::ResourceLoader);
__ImplementImageSingleton(Resources::ImageResCodecReg);
#define FOURCC(c0, c1, c2, c3) (c0 | (c1 << 8) | (c2 << 16) | (c3 << 24))
typedef uint uint32; // static_assert sizeof(uint)==4 later
typedef ushort uint16; // static_assert sizeof(uint16)==2 later
typedef ubyte uint8; // static_assert sizeof(uint16)==1 later
#include "PVRTC_Header.h"
#include "DDS_Header.h"
//------------------------------------------------------------------------
void FreeImageLoadErrorHandler(FREE_IMAGE_FORMAT fif, const char *message)
{
// Callback method as required by FreeImage to report problems
#if __OSX__
#else
const char* typeName = FreeImage_GetFormatFromFIF(fif);
if (typeName)
{
n_warning("FreeImage error: %s when loading format %s\n" , message, typeName);
}
else
{
n_warning("FreeImage error: %s \n", message);
}
#endif
}
//------------------------------------------------------------------------
ImageResCodecReg::ImageResCodecReg()
: mIsOpen(false)
{
__ConstructImageSingleton;
}
//------------------------------------------------------------------------
ImageResCodecReg::~ImageResCodecReg()
{
__DestructImageSingleton;
}
//------------------------------------------------------------------------
void
ImageResCodecReg::Open(void)
{
if ( mIsOpen )
{
return;
}
n_static_assert( sizeof(uint32) == 4 );
n_static_assert( sizeof(uint16) == 2 );
n_static_assert( sizeof(uint8) == 1 );
//#if __OSX__
//
//#else
FreeImage_Initialise(false);
n_debuglog("FreeImage version: %s Info: %s \n", FreeImage_GetVersion(), FreeImage_GetCopyrightMessage());
n_debuglog("FreeImage Supported formats: \n");
for (int iType = 0; iType < FreeImage_GetFIFCount(); ++iType)
{
// Skip DDS codec since FreeImage does not have the option
// to keep DXT data compressed, we'll use our own codec
if ((FREE_IMAGE_FORMAT)iType == FIF_DDS)
continue;
Util::String exts(FreeImage_GetFIFExtensionList((FREE_IMAGE_FORMAT)iType));
Util::Array<Util::String> strArray;
exts.Tokenize(",", strArray);
// Pull off individual formats (separated by comma by FI)
for (IndexT index = 0 ; index < strArray.Size(); ++index )
{
// FreeImage 3.13 lists many formats twice: once under their own codec and
// once under the "RAW" codec, which is listed last. Avoid letting the RAW override
// the dedicated codec!
Util::String strType = strArray[index];
strType.ToUpper();
n_debuglog( " %s", strType.AsCharPtr() );
if ( InvalidIndex == mExtReg.FindIndex( strType ) )
{
mExtReg.Add(strType, iType );
}
}
}
n_debuglog("\n");
// Set error handler
FreeImage_SetOutputMessage(FreeImageLoadErrorHandler);
//#endif
mIsOpen = true;
}
//------------------------------------------------------------------------
void
ImageResCodecReg::Close(void)
{
if ( mIsOpen )
{
//#if __OSX__
//
//#else
FreeImage_DeInitialise();
//#endif
}
mIsOpen = false;
}
//------------------------------------------------------------------------
IndexT
ImageResCodecReg::FindType(const Util::String& strExt, int& ImageFiletype)
{
IndexT findIndex = mExtReg.FindIndex( strExt );
if ( findIndex != InvalidIndex )
{
ImageFiletype = mExtReg.ValueAtIndex( findIndex );
}
return findIndex;
}
//------------------------------------------------------------------------
bool
ImageResLoader::LoadResource(Resource* res )
{
if ( !res )
return false;
if ( res->GetRtti() != &ImageRes::RTTI )
{
return false;
}
GPtr<Resource> pRes = res;
GPtr<ImageRes> pImageRes = pRes.downcast<ImageRes>();
n_assert(pImageRes);
if ( !mStream.isvalid() )
{
return false;
}
if ( mStream->GetSize() <= 0 )
{
return false;
}
// Image does not support streaming for now. In order to reload correctly, unload existing data first.
pImageRes->UnLoadImpl();
bool NeedClose = false;
if ( !mStream->IsOpen() )
{
if ( !mStream->Open() )
{
return false;
}
NeedClose = true;
}
// load data
if ( !LoadImage(mStream, pImageRes) )
{
if ( NeedClose )
{
mStream->Close();
}
return false;
}
if ( NeedClose )
{
mStream->Close();
}
return true;
}
//------------------------------------------------------------------------
bool
ImageResLoader::LoadImage(GPtr<IO::Stream>& stream, GPtr<ImageRes>& pImage)
{
n_assert( mStream.isvalid() && pImage.isvalid() );
#if RENDERDEVICE_D3D9
// check if dds
if ( stream->GetSize() >= 4 )
{
//Read first byte to identify format
uint32 magic;
stream->Read(&magic,sizeof(uint32) );
FlipEndian(&magic, sizeof(uint32), 1);
if ( DDS_MAGIC == magic )
{
stream->Seek(0, IO::Stream::Begin );
return LoadDXT(stream, pImage );
}
// prepare check other
stream->Seek(0, IO::Stream::Begin );
}
#endif
#if RENDERDEVICE_OPENGLES
const RenderBase::GraphicCardCapability& caps = RenderBase::RenderSystem::Instance()->GetGraphicCardCapability();
if (caps.mS3TC)
{
// check if dds
if ( stream->GetSize() >= 4 )
{
//Read first byte to identify format
uint32 magic;
stream->Read(&magic,sizeof(uint32) );
FlipEndian(&magic, sizeof(uint32), 1);
if ( DDS_MAGIC == magic )
{
stream->Seek(0, IO::Stream::Begin );
return LoadDXT(stream, pImage );
}
// prepare check other
stream->Seek(0, IO::Stream::Begin );
}
}
#endif
// check if PVRTC
if ( stream->GetSize() >= sizeof(PVRTCTexHeader) )
{
// PVRTCTexHeader header;
uint32 magic;
stream->Read(&magic,sizeof(uint32) );
FlipEndian(&magic, sizeof(uint32), 1);
const uint32 PVRTEX3_IDENT = 0x03525650; // 'P''V''R'3
if (PVRTEX3_IDENT== magic)
{
stream->Seek(0, IO::Stream::Begin );
return LoadPVRTC(stream, pImage );
}
// prepare check other
stream->Seek(0, IO::Stream::Begin );
}
if ( stream->GetSize() >= sizeof(ETCHeader) )
{
static const char* ETC_MAGIC = "PKM ";
char magicNum[5];
magicNum[4] = '\0';
stream->Read(&magicNum, 4);
if (!strcmp(ETC_MAGIC, magicNum))
{
stream->Seek(0, IO::Stream::Begin );
return LoadETC(stream, pImage);
}
stream->Seek(0, IO::Stream::Begin);
}
// check if ETC
// not impl now
// use FreeImage
return LoadCommon(stream, pImage );
}
//------------------------------------------------------------------------
RenderBase::PixelFormat::Code DXT_convertFourCCFormat(uint32 fourcc)
{
// convert dxt pixel format
switch(fourcc)
{
case FOURCC('D','X','T','1'):
return RenderBase::PixelFormat::DXT1;
case FOURCC('D','X','T','2'):
return RenderBase::PixelFormat::DXT2;
case FOURCC('D','X','T','3'):
return RenderBase::PixelFormat::DXT3;
case FOURCC('D','X','T','4'):
return RenderBase::PixelFormat::DXT4;
case FOURCC('D','X','T','5'):
return RenderBase::PixelFormat::DXT5;
case D3DFMT_R16F:
return RenderBase::PixelFormat::R16F;
case D3DFMT_G16R16F:
return RenderBase::PixelFormat::G16R16F;
case D3DFMT_A16B16G16R16F:
return RenderBase::PixelFormat::A16B16G16R16F;
case D3DFMT_R32F:
return RenderBase::PixelFormat::R32F;
case D3DFMT_G32R32F:
return RenderBase::PixelFormat::G32R32F;
case D3DFMT_A32B32G32R32F:
return RenderBase::PixelFormat::A32B32G32R32F;
// We could support 3Dc here, but only ATI cards support it, not nVidia
default:
return RenderBase::PixelFormat::InvalidPixelFormat;
};
}
//------------------------------------------------------------------------
RenderBase::PixelFormat::Code DXT_convertPixelFormat(uint32 rgbBits, uint32 rMask,
uint32 gMask, uint32 bMask, uint32 aMask)
{
// General search through pixel formats
for (IndexT i = 0; i < RenderBase::PixelFormat::NumPixelFormats; ++i)
{
RenderBase::PixelFormat::Code pf = static_cast<RenderBase::PixelFormat::Code>(i);
SizeT numBits = RenderBase::PixelFormat::GetNumElemBytes(pf) * 8;
if (numBits == rgbBits)
{
uint32 testMasks[4];
RenderBase::PixelFormat::GetBitMasks(pf, testMasks);
int testBits[4];
RenderBase::PixelFormat::GetBitDepths(pf, testBits);
if (testMasks[0] == rMask && testMasks[1] == gMask &&
testMasks[2] == bMask &&
// for alpha, deal with 'X8' formats by checking bit counts
(testMasks[3] == aMask || (aMask == 0 && testBits[3] == 0)))
{
return pf;
}
}
}
return RenderBase::PixelFormat::InvalidPixelFormat;
}
//------------------------------------------------------------------------
bool
ImageResLoader::LoadDXT(GPtr<IO::Stream>& stream, GPtr<ImageRes>& pImage)
{
uint32 magic;
stream->Read(&magic,sizeof(uint32) );
FlipEndian(&magic, sizeof(uint32), 1);
if ( DDS_MAGIC != magic )
{
return false;
}
// Read header in full
DDSHeader header;
stream->Read(&header, sizeof(DDSHeader));
// Endian flip if required, all 32-bit values
FlipEndian(&header, 4, sizeof(DDSHeader) / 4);
// Check some sizes
if (header.size != DDS_HEADER_SIZE)
{
n_warning(" ImageResLoader::LoadDXT DDS header size mismatch!\n");
return false;
}
if (header.pixelFormat.size != DDS_PIXELFORMAT_SIZE)
{
n_warning(" ImageResLoader::LoadDXT DDS header size mismatch!\n");
}
pImage->mDepth = 1; // (deal with volume later)
pImage->mWidth = header.width;
pImage->mHeight = header.height;
#ifdef __GENESIS_EDITOR__
bool bSquare = (header.width == header.height);
Util::String texName = pImage->GetResourceId().AsString();
IndexT res = g_TexSquareInfo.FindIndex(texName);
if (res != InvalidIndex)
{
g_TexSquareInfo[texName] = bSquare;
}
else
{
g_TexSquareInfo.Add(texName, bSquare);
}
#endif
pImage->mNumFace = 1; // assume one face until we know otherwise
pImage->mDepth = 1; // assume one depth until we know otherwise
if (header.caps.caps1 & DDSCAPS_MIPMAP)
{
pImage->mMipMapLevel = static_cast<ushort>(header.mipMapCount - 1);
}
else
{
pImage->mMipMapLevel = 0;
}
bool decompressDXT = false;
// Figure out basic image type
if (header.caps.caps2 & DDSCAPS2_CUBEMAP)
{
pImage->mNumFace = 6; // cube map
}
else if (header.caps.caps2 & DDSCAPS2_VOLUME)
{
pImage->mDepth = header.depth; // 3d texture
}
// Pixel format
RenderBase::PixelFormat::Code sourceFormat = RenderBase::PixelFormat::InvalidPixelFormat;
if (header.pixelFormat.flags & DDPF_FOURCC)
{
sourceFormat = DXT_convertFourCCFormat(header.pixelFormat.fourCC);
}
else
{
sourceFormat = DXT_convertPixelFormat(header.pixelFormat.rgbBits,
header.pixelFormat.redMask, header.pixelFormat.greenMask,
header.pixelFormat.blueMask,
header.pixelFormat.flags & DDPF_ALPHAPIXELS ?
header.pixelFormat.alphaMask : 0);
}
if ( sourceFormat == RenderBase::PixelFormat::InvalidPixelFormat)
{
n_warning( "ImageResLoader::LoadDXT Cannot determine pixel format\n");
return false;
}
pImage->mPixelFormat = sourceFormat;
#ifdef __GENESIS_EDITOR__
if (g_TexDDSCollection.FindIndex(texName) == InvalidIndex)
{
if (sourceFormat == RenderBase::PixelFormat::DXT1 ||
sourceFormat == RenderBase::PixelFormat::DXT2 ||
sourceFormat == RenderBase::PixelFormat::DXT3 ||
sourceFormat == RenderBase::PixelFormat::DXT4 ||
sourceFormat == RenderBase::PixelFormat::DXT5 )
{
g_TexDDSCollection.Add(texName, true);
}
}
else
{
if (sourceFormat != RenderBase::PixelFormat::DXT1 &&
sourceFormat != RenderBase::PixelFormat::DXT2 &&
sourceFormat != RenderBase::PixelFormat::DXT3 &&
sourceFormat != RenderBase::PixelFormat::DXT4 &&
sourceFormat != RenderBase::PixelFormat::DXT5 )
{
g_TexDDSCollection[texName] = false;
}
}
#endif
// Calculate total size from number of mipmaps, faces and size
SizeT dataSize = ImageRes::S_CalculateSize(pImage->mMipMapLevel, pImage->mNumFace,
pImage->mWidth, pImage->mHeight, pImage->mDepth, pImage->mPixelFormat);
if ( dataSize == 0 )
{
return false;
}
GPtr<ImageData> pData = ImageData::Create();
pData->Setup( dataSize );
pImage->mData = pData;
// Now deal with the data
ubyte* destPtr = pData->Ptr();
n_assert(destPtr);
// all mips for a face, then each face
for(IndexT i = 0; i < pImage->mNumFace; ++i)
{
SizeT width = pImage->mWidth;
SizeT height = pImage->mHeight;
SizeT depth = pImage->mDepth;
for(IndexT mip = 0; mip <= pImage->mMipMapLevel; ++mip)
{
SizeT dstPitch = width * RenderBase::PixelFormat::GetNumElemBytes(pImage->mPixelFormat);
if (RenderBase::PixelFormat::IsCompressed(sourceFormat))
{
// load directly
// DDS format lies! sizeOrPitch is not always set for DXT!!
size_t dxtSize = RenderBase::PixelFormat::GetMemorySize(width, height, depth, pImage->mPixelFormat);
stream->Read(destPtr, dxtSize);
destPtr += dxtSize;
}
else
{
// Final data - trim incoming pitch
SizeT srcPitch;
if (header.flags & DDSD_PITCH)
{
srcPitch = header.sizeOrPitch / Math::n_max( 1, mip * 2 );
}
else
{
// assume same as final pitch
srcPitch = dstPitch;
}
n_assert (dstPitch <= srcPitch);
long srcAdvance = srcPitch - dstPitch;
for (IndexT z = 0; z < depth; ++z)
{
for (IndexT y = 0; y < height; ++y)
{
stream->Read(destPtr, dstPitch);
if (srcAdvance > 0)
{
stream->Seek(srcAdvance, IO::Stream::Current);
}
destPtr = destPtr + dstPitch;
}
}
}
/// Next mip
if(width!=1) width /= 2;
if(height!=1) height /= 2;
if(depth!=1) depth /= 2;
}
}
return true;
}
//------------------------------------------------------------------------
bool
ImageResLoader::LoadPVRTC(GPtr<IO::Stream>& stream, GPtr<ImageRes>& pImage)
{
n_assert( stream->GetSize() >= sizeof(New_PVRTCTexHeader) );
New_PVRTCTexHeader header;
uint64 formatFlags = 0 ;
// Read the PVRTC header
stream->Read(&header, sizeof(New_PVRTCTexHeader));
// Get format flags
formatFlags = header.u64PixelFormat;
FlipEndian((void *)formatFlags, sizeof(uint64));
if (formatFlags == ePVRTPF_PVRTCI_2bpp_RGBA || formatFlags == ePVRTPF_PVRTCI_4bpp_RGBA)
{
if (formatFlags == ePVRTPF_PVRTCI_4bpp_RGBA)
{
pImage->mPixelFormat = RenderBase::PixelFormat::PVRTC_RGBA4 ;
}
else if (formatFlags == ePVRTPF_PVRTCI_2bpp_RGBA)
{
pImage->mPixelFormat = RenderBase::PixelFormat::PVRTC_RGBA2 ;
}
}
else if (formatFlags == ePVRTPF_ETC1)
{
pImage->mPixelFormat = RenderBase::PixelFormat::ETC1_RGB8;
}
pImage->mDepth = header.u32Depth;
pImage->mWidth = header.u32Width;
pImage->mHeight = header.u32Height;
pImage->mMipMapLevel = static_cast<ushort>(header.u32MIPMapCount)-1;
pImage->mNumFace = header.u32NumFaces;
// Calculate total size from number of mipmaps, faces and size
SizeT dataSize = ImageRes::S_CalculateSize(pImage->mMipMapLevel, pImage->mNumFace,
pImage->mWidth, pImage->mHeight, pImage->mDepth, pImage->mPixelFormat);
if ( dataSize == 0 )
{
return false;
}
stream->Seek(header.u32MetaDataSize, IO::Stream::Current);
GPtr<ImageData> pData = ImageData::Create();
pData->Setup( dataSize );
pImage->mData = pData;
// Now deal with the data
ubyte *destPtr = pData->Ptr();
if (header.u32NumFaces == 1)
{
stream->Read(destPtr, dataSize);
}
else
{
ubyte* pPix = n_new_array(ubyte, dataSize);
stream->Read(pPix, dataSize);
SizeT nFaces = header.u32NumFaces;
SizeT nMips = header.u32MIPMapCount;
for (IndexT iFace = 0; iFace < nFaces; ++iFace)
{
SizeT width = pImage->mWidth;
SizeT height = pImage->mHeight;
SizeT depth = pImage->mDepth;
ubyte* pSource = pPix + iFace * RenderBase::PixelFormat::GetMemorySize(width, height, depth, pImage->mPixelFormat);
for (IndexT iMip = 0; iMip < nMips; ++iMip)
{
SizeT size = RenderBase::PixelFormat::GetMemorySize(width, height, depth, pImage->mPixelFormat);
Memory::Copy(pSource, destPtr, size);
destPtr += size;
pSource += size * (nFaces - iFace);
if (width != 1)
{
width /= 2;
}
if (height != 1)
{
height /= 2;
}
if (depth != 1)
{
depth /= 2;
}
}
}
n_delete_array(pPix);
}
return true;
}
//------------------------------------------------------------------------
class AutoMemory
{
public:
AutoMemory(GPtr<IO::Stream>& stream, ubyte** data)
: mStream( stream )
, mNewData(NULL)
, mMap(false)
{
SizeT streamSize = mStream->GetSize();
n_assert(streamSize > 0 );
if ( mStream->CanBeMapped() && !mStream->IsMapped() )
{
(*data) = (ubyte*)stream->Map();
mMap = true;
}
else
{
mNewData = n_new_array(ubyte, streamSize);
(*data) = mNewData;
mMap = false;
}
}
~AutoMemory()
{
if ( mMap )
{
mStream->Unmap();
}
else
{
n_delete_array(mNewData);
}
}
bool mMap;
GPtr<IO::Stream>& mStream;
ubyte* mNewData;
};
//------------------------------------------------------------------------
bool
ImageResLoader::LoadCommon(GPtr<IO::Stream>& stream, GPtr<ImageRes>& pImage)
{
n_assert( stream.isvalid() && pImage.isvalid() );
SizeT streamSize = stream->GetSize();
if ( streamSize <= 0 )
{
return false;
}
FreeImage_SetOutputMessage(FreeImageLoadErrorHandler);
Util::String resName = pImage->GetResourceId().AsString();
Util::String fileExt = resName.GetFileExtension();
fileExt.ToUpper();
ubyte* pStreamData = NULL;
AutoMemory autoMem( stream, &pStreamData );
n_assert( pStreamData != NULL );
// To identify image format, analysis with FreeImage stream first, then try ImageResCodecReg
int fileType = FIF_UNKNOWN;
FIMEMORY* fiMem = FreeImage_OpenMemory( pStreamData, static_cast<DWORD>(streamSize) );
if( !fiMem )
{
n_warning( "mageResLoader::LoadCommon Can Not Open image Memory\n");
return false;
}
fileType = FreeImage_GetFileTypeFromMemory(fiMem);
if ( fileType == FIF_UNKNOWN )
{
if ( ImageResCodecReg::HasInstance() )
{
ImageResCodecReg::Instance()->FindType(fileExt, fileType);
}
}
if ( fileType == FIF_UNKNOWN )
{
n_warning( "mageResLoader::LoadCommon Can Not Get image Type\n");
return false;
}
FIBITMAP* fiBitmap = FreeImage_LoadFromMemory( (FREE_IMAGE_FORMAT)fileType, fiMem );
if (!fiBitmap)
{
n_warning( "mageResLoader::LoadCommon Error decoding image\n");
return false;
}
pImage->mDepth = 1; // only 2D formats handled by this codec
pImage->mWidth = FreeImage_GetWidth(fiBitmap);
pImage->mHeight = FreeImage_GetHeight(fiBitmap);
pImage->mMipMapLevel = 0; // no mipmaps in non-DDS
#ifdef __GENESIS_EDITOR__
bool bSquare = (pImage->mWidth == pImage->mHeight);
IndexT res = g_TexSquareInfo.FindIndex(resName);
if (res !=InvalidIndex )
{
g_TexSquareInfo[resName] = bSquare;
}
else
{
g_TexSquareInfo.Add(resName, bSquare);
}
#endif
// Must derive format first, this may perform conversions
FREE_IMAGE_TYPE imageType = FreeImage_GetImageType(fiBitmap);
FREE_IMAGE_COLOR_TYPE colourType = FreeImage_GetColorType(fiBitmap);
unsigned bpp = FreeImage_GetBPP(fiBitmap);
switch(imageType)
{
case FIT_UNKNOWN:
case FIT_COMPLEX:
case FIT_UINT32:
case FIT_INT32:
case FIT_DOUBLE:
n_warning(" ImageResLoader::LoadCommon: Unknown or unsupported image format\n");
return false;
case FIT_RGBA16:
{
FIBITMAP* newBitmap = FreeImage_ConvertTo32Bits(fiBitmap);
// free old bitmap and replace
FreeImage_Unload(fiBitmap);
fiBitmap = newBitmap;
// get new formats
bpp = FreeImage_GetBPP(fiBitmap);
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
// big endian. RGBA in memory, RGBA in native
pImage->mPixelFormat = RenderBase::PixelFormat::R8G8B8A8;
#else
// little endian. BGRA in memory, ARGB in native
pImage->mPixelFormat = RenderBase::PixelFormat::A8R8G8B8;
#endif
}
break;
case FIT_RGB16:
{
FIBITMAP* newBitmap = FreeImage_ConvertTo32Bits(fiBitmap);
// free old bitmap and replace
FreeImage_Unload(fiBitmap);
fiBitmap = newBitmap;
// get new formats
bpp = FreeImage_GetBPP(fiBitmap);
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
// big endian. RGBA in memory, RGBA in native
pImage->mPixelFormat = RenderBase::PixelFormat::R8G8B8A8;
#else
// little endian. BGRA in memory, ARGB in native
pImage->mPixelFormat = RenderBase::PixelFormat::A8R8G8B8;
#endif
}
break;
case FIT_BITMAP:
// Standard image type
// Perform any colour conversions for greyscale
if (colourType == FIC_MINISWHITE || colourType == FIC_MINISBLACK)
{
FIBITMAP* newBitmap = FreeImage_ConvertToGreyscale(fiBitmap);
// free old bitmap and replace
FreeImage_Unload(fiBitmap);
fiBitmap = newBitmap;
// get new formats
bpp = FreeImage_GetBPP(fiBitmap);
colourType = FreeImage_GetColorType(fiBitmap);
}
// Perform any colour conversions for RGB
else if (bpp < 8 || colourType == FIC_PALETTE || colourType == FIC_CMYK)
{
FIBITMAP* newBitmap = FreeImage_ConvertTo32Bits(fiBitmap);
// free old bitmap and replace
FreeImage_Unload(fiBitmap);
fiBitmap = newBitmap;
// get new formats
bpp = FreeImage_GetBPP(fiBitmap);
colourType = FreeImage_GetColorType(fiBitmap);
}
else if ( bpp == 24 )
{
// most graphics chip does not support 24bit but 32bit
FIBITMAP* newBitmap = FreeImage_ConvertTo32Bits(fiBitmap);
// free old bitmap and replace
FreeImage_Unload(fiBitmap);
fiBitmap = newBitmap;
// get new formats
bpp = FreeImage_GetBPP(fiBitmap);
colourType = FreeImage_GetColorType(fiBitmap);
}
// by this stage, 8-bit is greyscale, 16/24/32 bit are RGB[A]
switch(bpp)
{
case 8:
pImage->mPixelFormat = RenderBase::PixelFormat::L8;
break;
case 16:
// Determine 555 or 565 from green mask
// cannot be 16-bit greyscale since that's FIT_UINT16
if(FreeImage_GetGreenMask(fiBitmap) == FI16_565_GREEN_MASK)
{
pImage->mPixelFormat = RenderBase::PixelFormat::R5G6B5;
}
else
{
// FreeImage doesn't support 4444 format so must be 1555
pImage->mPixelFormat = RenderBase::PixelFormat::A1R5G5B5;
}
break;
case 24:
// FreeImage differs per platform
// little endian: BGR[A]
// for big endian: RGB[A]
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
// big endian. RGB in memory, RGB in native
pImage->mPixelFormat = RenderBase::PixelFormat::R8G8B8;
#else
// little endian. BGR in memory, RGB in native
pImage->mPixelFormat = RenderBase::PixelFormat::R8G8B8;
#endif
break;
case 32:
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
// big endian. RGBA in memory, RGBA in native
pImage->mPixelFormat = RenderBase::PixelFormat::R8G8B8A8;
#else
// little endian. BGRA in memory, ARGB in native
pImage->mPixelFormat = RenderBase::PixelFormat::A8R8G8B8;
#endif
break;
};
break;
case FIT_UINT16:
case FIT_INT16:
// 16-bit greyscale
pImage->mPixelFormat = RenderBase::PixelFormat::L16;
break;
case FIT_FLOAT:
// Single-component floating point data
pImage->mPixelFormat = RenderBase::PixelFormat::R32F;
break;
// not support now
//case FIT_RGB16:
// pImage->mPixelFormat = PF_SHORT_RGB;
// break;
//case FIT_RGBA16:
// pImage->mPixelFormat = PF_SHORT_RGBA;
// break;
case FIT_RGBF:
{
//Convert to 8bit format
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
// big endian. RGBA in memory, RGBA in native
pImage->mPixelFormat = RenderBase::PixelFormat::R8G8B8A8;
#else
// little endian. BGRA in memory, ARGB in native
pImage->mPixelFormat = RenderBase::PixelFormat::A8R8G8B8;
#endif
}
// pImage->mPixelFormat = PF_FLOAT32_RGB;
break;
//case FIT_RGBAF:
// pImage->mPixelFormat = PF_FLOAT32_RGBA;
// break;
default:
n_warning(" ImageResLoader::LoadCommon: Unknown or unsupported image format\n");
return false;
};
unsigned char* srcData = FreeImage_GetBits(fiBitmap);
unsigned srcPitch = FreeImage_GetPitch(fiBitmap);
uint texSize = FreeImage_GetDIBSize(fiBitmap);
// Final data - invert image and trim pitch at the same time
SizeT dstPitch = pImage->mWidth * RenderBase::PixelFormat::GetNumElemBytes(pImage->mPixelFormat);
SizeT dataSize = dstPitch * pImage->mHeight;
if ( dataSize == 0 || pImage->mHeight < 1 || pImage->mWidth < 1)
{
return false;
}
GPtr<ImageData> pData = ImageData::Create();
pData->Setup( dataSize );
pImage->mData = pData;
ubyte* pSrc;
ubyte* pDst = pData->Ptr();
if ( imageType == FIT_RGBF)
{
const float maxColorComponent = 6.0f;
const float overMaxColorComponent = 1.0f / maxColorComponent;
const float minColorComponent = 2.0f * 1e-6f;
ubyte * bits = pDst;
pSrc = srcData;
// encoding Float Texture with RGBM
// reference from network www.gamedev.net
for ( IndexT y = 0; y < pImage->mHeight; y++ )
{
FIRGBF* srcPixel = (FIRGBF*)(pSrc + (pImage->mHeight - y - 1) * srcPitch);
ubyte * destPixel = bits;
for ( int x = 0; x < pImage->mWidth; x++ )
{
float redComponent = srcPixel[x].red;
float greenComponent = srcPixel[x].green;
float blueComponent = srcPixel[x].blue;
float maxComponent = Math::n_max( Math::n_max(redComponent, greenComponent), Math::n_max(blueComponent, minColorComponent));
float alphaComponent = ((int)(maxComponent * overMaxColorComponent * 255.0f) + 0.5f) * 1.0f / 255.0f;
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
destPixel[0] = (ubyte)(Math::n_min(alphaComponent , 1.0f) * 255.0f + 0.5f);
destPixel[1] = (ubyte)(Math::n_min(redComponent * overMaxColorComponent / alphaComponent, 1.0f) * 255.0f + 0.5f);
destPixel[2] = (ubyte)(Math::n_min(greenComponent * overMaxColorComponent / alphaComponent, 1.0f) * 255.0f + 0.5f);
destPixel[3] = (ubyte)(Math::n_min(blueComponent * overMaxColorComponent / alphaComponent, 1.0f) * 255.0f + 0.5f);
#else
destPixel[3] = (ubyte)(Math::n_min(alphaComponent, 1.0f) * 255.0f);
destPixel[2] = (ubyte)(Math::n_min(redComponent * overMaxColorComponent / alphaComponent, 1.0f) * 255.0f);
destPixel[1] = (ubyte)(Math::n_min(greenComponent * overMaxColorComponent / alphaComponent, 1.0f) * 255.0f);
destPixel[0] = (ubyte)(Math::n_min(blueComponent * overMaxColorComponent / alphaComponent, 1.0f) * 255.0f);
#if RENDERDEVICE_OPENGLES
ubyte temp = destPixel[2];
destPixel[2] = destPixel[0];
destPixel[0] = temp;
#endif
#endif
destPixel += 4;
}
bits += dstPitch;
}
}
else
{
#if RENDERDEVICE_OPENGLES
SizeT nPixel = RenderBase::PixelFormat::GetNumElemBytes(pImage->mPixelFormat);
for (IndexT i = 0; i < pImage->mWidth * pImage->mHeight * nPixel; i += nPixel)
{
uchar temp = srcData[i];
srcData[i] = srcData[i+2];
srcData[i+2] = temp;
}
#endif
for (IndexT y = 0; y < pImage->mHeight; ++y)
{
pSrc = srcData + (pImage->mHeight - y - 1) * srcPitch;
memcpy(pDst, pSrc, dstPitch);
pDst += dstPitch;
}
}
FreeImage_Unload(fiBitmap);
FreeImage_CloseMemory(fiMem);
return true;
}
//------------------------------------------------------------------------
bool
ImageResLoader::LoadETC(GPtr<IO::Stream>& stream, GPtr<ImageRes>& pImage)
{
ubyte* pStreamData = NULL;
AutoMemory autoMem( stream, &pStreamData );
ETCHeader loadedETCHeader = ETCHeader(pStreamData);
uint width = loadedETCHeader.getWidth();
uint height = loadedETCHeader.getHeight();
uint texSize = (loadedETCHeader.getPaddedWidth() * loadedETCHeader.getPaddedHeight()) >> 1;
ubyte* pRaw = n_new_array(ubyte, texSize);
memcpy(pRaw, pStreamData + 16, texSize);
GPtr<ImageData> pData = ImageData::Create();
pData->SetData(pRaw, texSize);
pImage->mData = pData;
pImage->SetWidth(width);
pImage->SetHeight(height);
pImage->SetMipMapLevel(0);
pImage->SetDepth(1);
pImage->SetPixelFormat(RenderBase::PixelFormat::ETC1_RGB8);
return true;
}
//------------------------------------------------------------------------
#ifdef __GENESIS_EDITOR__
bool
ImageResLoader::IsSquare(const Util::String& path)
{
if (g_TexSquareInfo.FindIndex(path) != InvalidIndex)
{
return g_TexSquareInfo[path];
}
IO::URI uri(path);
uri.SetScheme("file");
GPtr<IO::Stream> pFileStream = IO::FileStream::Create();
pFileStream->SetAccessMode(IO::Stream::ReadAccess);
pFileStream->SetURI(uri);
GPtr<IO::Stream> pMemoryStream = IO::MemoryStream::Create();
bool bRet = false;
if (pFileStream->Open())
{
SizeT size = pFileStream->GetSize();
if (size > 0)
{
pMemoryStream->SetAccessMode(IO::Stream::ReadWriteAccess);
if (pMemoryStream->Open())
{
pMemoryStream->SetSize(size);
void* ptr = pMemoryStream->Map();
pFileStream->Read(ptr, size);
pMemoryStream->Unmap();
bRet = true;
}
}
}
if (bRet)
{
// check if dds
if ( pMemoryStream->GetSize() >= 4 )
{
//Read first byte to identify format
uint32 magic;
pMemoryStream->Read(&magic,sizeof(uint32) );
if ( DDS_MAGIC == magic )
{
pMemoryStream->Seek(0, IO::Stream::Begin );
uint32 magic;
pMemoryStream->Read(&magic,sizeof(uint32) );
if ( DDS_MAGIC != magic )
{
return false;
}
// Read header in full
DDSHeader header;
pMemoryStream->Read(&header, sizeof(DDSHeader));
// Check some sizes
if (header.size != DDS_HEADER_SIZE)
{
return false;
}
if (header.pixelFormat.size != DDS_PIXELFORMAT_SIZE)
{
return false;
}
return header.width == header.height;
}
// prepare check other
pMemoryStream->Seek(0, IO::Stream::Begin );
}
{
int fileType = FIF_UNKNOWN;
FIMEMORY* fiMem = FreeImage_OpenMemory( (ubyte*)pMemoryStream->Map(), static_cast<DWORD>(pMemoryStream->GetSize()) );
if( !fiMem )
{
n_warning( "mageResLoader::LoadCommon Can Not Open image Memory\n");
return false;
}
fileType = FreeImage_GetFileTypeFromMemory(fiMem);
if ( fileType == FIF_UNKNOWN )
{
return false;
}
FIBITMAP* fiBitmap = FreeImage_LoadFromMemory( (FREE_IMAGE_FORMAT)fileType, fiMem );
if (!fiBitmap)
{
return false;
}
return FreeImage_GetWidth(fiBitmap) == FreeImage_GetHeight(fiBitmap);
}
}
else
{
return false;
}
}
//------------------------------------------------------------------------
bool ImageResLoader::IsDDS(const Util::String& path)
{
if (g_TexDDSCollection.FindIndex(path) != InvalidIndex)
{
return true;
}
else
{
IO::URI uri(path);
uri.SetScheme("file");
GPtr<IO::Stream> pFileStream = IO::FileStream::Create();
pFileStream->SetAccessMode(IO::Stream::ReadAccess);
pFileStream->SetURI(uri);
GPtr<IO::Stream> pMemoryStream = IO::MemoryStream::Create();
bool bRet = false;
if (pFileStream->Open())
{
SizeT size = pFileStream->GetSize();
if (size > 0)
{
pMemoryStream->SetAccessMode(IO::Stream::ReadWriteAccess);
if (pMemoryStream->Open())
{
pMemoryStream->SetSize(size);
void* ptr = pMemoryStream->Map();
pFileStream->Read(ptr, size);
pMemoryStream->Unmap();
bRet = true;
}
}
}
if (bRet)
{
if ( pMemoryStream->GetSize() >= 4 )
{
//Read first byte to identify format
uint32 magic;
pMemoryStream->Read(&magic,sizeof(uint32) );
if ( DDS_MAGIC == magic )
{
pMemoryStream->Seek(0, IO::Stream::Begin );
uint32 magic;
pMemoryStream->Read(&magic,sizeof(uint32) );
if ( DDS_MAGIC != magic )
{
return false;
}
// Read header in full
DDSHeader header;
pMemoryStream->Read(&header, sizeof(DDSHeader));
// Check some sizes
if (header.size != DDS_HEADER_SIZE)
{
return false;
}
if (header.pixelFormat.size != DDS_PIXELFORMAT_SIZE)
{
return false;
}
RenderBase::PixelFormat::Code sourceFormat = RenderBase::PixelFormat::InvalidPixelFormat;
if (header.pixelFormat.flags & DDPF_FOURCC)
{
sourceFormat = DXT_convertFourCCFormat(header.pixelFormat.fourCC);
}
else
{
sourceFormat = DXT_convertPixelFormat(header.pixelFormat.rgbBits,
header.pixelFormat.redMask, header.pixelFormat.greenMask,
header.pixelFormat.blueMask,
header.pixelFormat.flags & DDPF_ALPHAPIXELS ?
header.pixelFormat.alphaMask : 0);
}
if (sourceFormat == RenderBase::PixelFormat::DXT1 ||
sourceFormat == RenderBase::PixelFormat::DXT2 ||
sourceFormat == RenderBase::PixelFormat::DXT3 ||
sourceFormat == RenderBase::PixelFormat::DXT4 ||
sourceFormat == RenderBase::PixelFormat::DXT5 )
{
return true;
}
else
{
return false;
}
}
// prepare check other
pMemoryStream->Seek(0, IO::Stream::Begin );
return false;
}
return false;
}
else
{
return false;
}
}
}
#endif
}