6e8fbca745
match the genesis editor version 1.3.0.653.
222 lines
7.4 KiB
C++
222 lines
7.4 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "particles/particletechnique.h"
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namespace Particles
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{
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using namespace Serialization;
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const char* s_TechniqueName = "TechniqueName";
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const char* s_TechniquePosition = "TechniquePosition";
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const char* s_TechniqueUseExternBB = "TechniqueUseExternBB";
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const char* s_TechniqueExternBB = "TechniqueExternBB";
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const char* s_TechniqueQuota = "TechniqueQuota";
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const char* s_EmitterCount = "EmitterCount";
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const char* s_AffectorCount = "AffectorCount";
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const char* s_TargetCount = "TargetCount";
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const char* s_IsMoveWorldCoor = "IsMoveWorldCoor";
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class ParticleTechniqueSerialization
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{
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public:
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//------------------------------------------------------------------------
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void Load( ParticleTechnique* obj, SVersion ver, SerializeReader* pReader )
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{
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if ( 1 == ver )
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{
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Load_1(obj, pReader);
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return;
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}
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if ( 2 == ver )
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{
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Load_2(obj, pReader);
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return;
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}
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n_error(" %s Load unknown version.\n", obj->GetClassName().AsCharPtr() );
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}
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//------------------------------------------------------------------------
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void Load_2(ParticleTechnique* obj, SerializeReader* pReader)
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{
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bool moveType;
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pReader->SerializeBool(s_IsMoveWorldCoor, moveType );
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obj->SetMoveWorldCoord( moveType );
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Load_1(obj, pReader);
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}
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//------------------------------------------------------------------------
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void Load_1(ParticleTechnique* obj, SerializeReader* pReader)
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{
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Util::String name;
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pReader->SerializeString( s_TechniqueName, name );
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obj->SetName( name );
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Math::float3 pos;
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pReader->SerializeFloat3( s_TechniquePosition, pos );
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obj->SetPosition( pos );
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bool useExternBB;
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pReader->SerializeBool( s_TechniqueUseExternBB, useExternBB );
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obj->SetUseExternBoundingBox( useExternBB );
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Math::bbox bb;
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pReader->SerializeBBox( s_TechniqueExternBB, bb );
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obj->SetExternBoundingBox( bb );
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SizeT quota;
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pReader->SerializeInt( s_TechniqueQuota, quota );
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obj->SetParticleQuota( quota );
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SizeT emmiterCount;
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pReader->SerializeInt( s_EmitterCount, emmiterCount);
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for ( IndexT index = 0; index < emmiterCount; ++index )
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{
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ParticleEmitterPtr emitter = pReader->SerializeObject<ParticleEmitter>();
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n_assert( emitter.isvalid() );
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obj->AddEmitter( emitter );
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if ( emitter->IsA( Particles::ModelEmitter::RTTI ) )
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obj->SetLoadEmitterMesh(false);
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}
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SizeT affectorCount;
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pReader->SerializeInt( s_AffectorCount, affectorCount);
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for( IndexT index = 0; index < affectorCount; ++index )
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{
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ParticleAffectorPtr affector = pReader->SerializeObject<ParticleAffector>();
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n_assert( affector.isvalid() );
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obj->AddAffector( affector );
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}
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SizeT targetCount;
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pReader->SerializeInt( s_TargetCount, targetCount );
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if ( targetCount == 1 )
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{
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ParticleTargetPtr target = pReader->SerializeObject<ParticleTarget>();
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n_assert( target.isvalid() );
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obj->SetTarget( target );
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}
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}
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//------------------------------------------------------------------------
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void Save( const ParticleTechnique* obj, SerializeWriter* pWriter )
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{
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pWriter->SerializeBool( s_IsMoveWorldCoor, obj->IsMoveWorldCoord() );
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pWriter->SerializeString( s_TechniqueName, obj->GetName() );
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pWriter->SerializeFloat3( s_TechniquePosition, obj->GetPosition() );
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pWriter->SerializeBool( s_TechniqueUseExternBB, obj->IsUseExternBoundingBox() );
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pWriter->SerializeBBox( s_TechniqueExternBB, obj->GetExternBoundingBox() );
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pWriter->SerializeInt( s_TechniqueQuota, obj->GetParticleQuota() );
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SizeT emmiterCount = obj->GetEmitterCount();
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pWriter->SerializeInt( s_EmitterCount, emmiterCount);
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for ( IndexT index = 0; index < emmiterCount; ++index )
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{
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const ParticleEmitterPtr& emitter = obj->GetEmitter( index );
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pWriter->SerializeObject( emitter );
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}
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SizeT affectorCount = obj->GetAffectorCount();
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pWriter->SerializeInt( s_AffectorCount, affectorCount);
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for( IndexT index = 0; index < affectorCount; ++index )
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{
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const ParticleAffectorPtr& affector = obj->GetAffector(index);
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pWriter->SerializeObject( affector );
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}
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const ParticleTargetPtr& target = obj->GetTarget();
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if ( target.isvalid() )
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{
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pWriter->SerializeInt( s_TargetCount, 1 );
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pWriter->SerializeObject( target );
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}
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else
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{
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pWriter->SerializeInt( s_TargetCount, 0 );
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}
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}
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};
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//------------------------------------------------------------------------
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// @ISerialization::GetVersion. when change storage, must add SerializeVersion count
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SVersion ParticleTechnique::GetVersion() const
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{
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return 2; //
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}
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//------------------------------------------------------------------------
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// @ISerialization::Load
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void ParticleTechnique::Load( SVersion ver, SerializeReader* pReader, const Serialization::SerializationArgs* args )
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{
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ParticleTechniqueSerialization Serialize;
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Serialize.Load( this, ver, pReader );
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}
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//------------------------------------------------------------------------
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// @ISerialization::Save
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void ParticleTechnique::Save( SerializeWriter* pWriter ) const
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{
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ParticleTechniqueSerialization Serialize;
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Serialize.Save( this, pWriter );
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}
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//------------------------------------------------------------------------
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void ParticleTechnique::CopyFrom( const GPtr<ParticleTechnique>& technique )
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{
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SetName( technique->GetName() );
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SetPosition( technique->GetPosition() );
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SetUseExternBoundingBox( technique->IsUseExternBoundingBox() );
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SetExternBoundingBox( technique->GetExternBoundingBox() );
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SetParticleQuota( technique->GetParticleQuota() );
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SetMoveWorldCoord(technique->IsMoveWorldCoord());
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SizeT emmiterCount = technique->GetEmitterCount();
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for ( IndexT index = 0; index < emmiterCount; ++index )
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{
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const ParticleEmitterPtr& emitter = technique->GetEmitter( index );
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ParticleEmitterPtr dest = Clone( emitter );
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AddEmitter( dest );
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}
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SizeT affectorCount = technique->GetAffectorCount();
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for( IndexT index = 0; index < affectorCount; ++index )
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{
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const ParticleAffectorPtr& affector = technique->GetAffector(index);
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ParticleAffectorPtr dest = Clone( affector );
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AddAffector( dest );
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}
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const ParticleTargetPtr& target = technique->GetTarget();
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if ( target.isvalid() )
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{
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ParticleTargetPtr dest = Clone( target );
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SetTarget( dest );
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}
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}
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} |