6e8fbca745
match the genesis editor version 1.3.0.653.
355 lines
11 KiB
C++
355 lines
11 KiB
C++
/*!
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@file
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@author Albert Semenov
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@date 11/2008
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*/
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_MENU_CONTROL_H__
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#define __MYGUI_MENU_CONTROL_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_Types.h"
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#include "MyGUI_MenuItemType.h"
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#include "MyGUI_Widget.h"
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#include "MyGUI_Any.h"
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#include "MyGUI_EventPair.h"
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#include "MyGUI_MenuItemType.h"
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#include "MyGUI_ControllerFadeAlpha.h"
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#include "MyGUI_IItem.h"
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#include "MyGUI_IItemContainer.h"
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namespace MyGUI
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{
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typedef delegates::CMultiDelegate2<MenuControl*, MenuItem*> EventHandle_MenuCtrlPtrMenuItemPtr;
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typedef delegates::CMultiDelegate1<MenuControl*> EventHandle_MenuCtrlPtr;
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class MYGUI_EXPORT MenuControl :
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public Widget,
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public IItemContainer,
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public MemberObsolete<MenuControl>
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{
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MYGUI_RTTI_DERIVED( MenuControl )
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public:
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MenuControl();
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struct ItemInfo
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{
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ItemInfo(MenuItem* _item, const UString& _name, MenuItemType _type, MenuControl* _submenu, const std::string& _id, Any _data) :
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item(_item),
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name(_name),
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type(_type),
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submenu(_submenu),
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id(_id),
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data(_data),
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width(0)
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{
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}
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/** Item */
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MenuItem* item;
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/** Item name*/
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UString name;
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/** Widget have separator after item */
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MenuItemType type;
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/** Sub menu (or nullptr if no submenu) */
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MenuControl* submenu;
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/** Item id*/
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std::string id;
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/** User data */
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Any data;
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/** Item width */
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int width;
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};
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typedef std::vector<ItemInfo> VectorMenuItemInfo;
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public:
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/** @copydoc Widget::setVisible */
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virtual void setVisible(bool _value);
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/** Hide or show Menu smooth */
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void setVisibleSmooth(bool _value);
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//------------------------------------------------------------------------------//
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// манипуляции айтемами
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//! Get number of items
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size_t getItemCount() const;
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//! Insert an item into a array at a specified position
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MenuItem* insertItemAt(size_t _index, const UString& _name, MenuItemType _type = MenuItemType::Normal, const std::string& _id = "", Any _data = Any::Null);
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//! Insert an item into a array
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MenuItem* insertItem(MenuItem* _to, const UString& _name, MenuItemType _type = MenuItemType::Normal, const std::string& _id = "", Any _data = Any::Null);
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//! Add an item to the end of a array
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MenuItem* addItem(const UString& _name, MenuItemType _type = MenuItemType::Normal, const std::string& _id = "", Any _data = Any::Null);
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//! Remove item at a specified position
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void removeItemAt(size_t _index);
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//! Remove item
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void removeItem(MenuItem* _item);
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//! Remove all items
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void removeAllItems();
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//! Get item from specified position
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MenuItem* getItemAt(size_t _index);
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//! Get item index
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size_t getItemIndex(MenuItem* _item);
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//! Search item, returns the position of the first occurrence in array or ITEM_NONE if item not found
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size_t findItemIndex(MenuItem* _item);
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//! Search item, returns the item of the first occurrence in array or nullptr if item not found
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MenuItem* findItemWith(const UString& _name);
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//------------------------------------------------------------------------------//
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// манипуляции данными
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//! Replace an item data at a specified position
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void setItemDataAt(size_t _index, Any _data);
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//! Replace an item data
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void setItemData(MenuItem* _item, Any _data);
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//! Clear an item data at a specified position
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void clearItemDataAt(size_t _index);
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//! Clear an item data
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void clearItemData(MenuItem* _item);
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//! Get item data from specified position
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template <typename ValueType>
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ValueType* getItemDataAt(size_t _index, bool _throw = true)
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{
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MYGUI_ASSERT_RANGE(_index, mItemsInfo.size(), "MenuControl::getItemDataAt");
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return mItemsInfo[_index].data.castType<ValueType>(_throw);
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}
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//! Get item data
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template <typename ValueType>
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ValueType* getItemData(MenuItem* _item, bool _throw = true)
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{
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return getItemDataAt<ValueType>(getItemIndex(_item), _throw);
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}
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//! Replace an item id at a specified position
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void setItemIdAt(size_t _index, const std::string& _id);
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//! Replace an item id
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void setItemId(MenuItem* _item, const std::string& _id);
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//! Get item id from specified position
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const std::string& getItemIdAt(size_t _index);
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//! Get item id
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const std::string& getItemId(MenuItem* _item);
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/** Get item by id */
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MenuItem* getItemById(const std::string& _id);
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/** Find item by id */
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MenuItem* findItemById(const std::string& _id, bool _recursive = false);
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/** Get item index by id */
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size_t getItemIndexById(const std::string& _id);
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//------------------------------------------------------------------------------//
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// манипуляции отображением
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//! Replace an item name at a specified position
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void setItemNameAt(size_t _index, const UString& _name);
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//! Replace an item name
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void setItemName(MenuItem* _item, const UString& _name);
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//! Get item from specified position
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const UString& getItemNameAt(size_t _index);
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//! Get item from specified position
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const UString& getItemName(MenuItem* _item);
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//! Search item, returns the position of the first occurrence in array or ITEM_NONE if item not found
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size_t findItemIndexWith(const UString& _name);
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/** Show or hide item (submenu) at a specified position */
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void setItemChildVisibleAt(size_t _index, bool _visible);
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/** Show or hide item (submenu) */
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void setItemChildVisible(MenuItem* _item, bool _visible);
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//------------------------------------------------------------------------------//
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// остальные манипуляции
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/** Create specific type child item (submenu) for item by index */
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template <typename Type>
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Type* createItemChildTAt(size_t _index)
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{
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return static_cast<Type*>(createItemChildByType(_index, Type::getClassTypeName()));
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}
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/** Create specific type child item (submenu) for item */
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template <typename Type>
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Type* createItemChildT(MenuItem* _item)
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{
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return createItemChildTAt<Type>(getItemIndex(_item));
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}
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/** Get child item (submenu) from item by index */
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MenuControl* getItemChildAt(size_t _index);
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/** Get child item (submenu) from item */
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MenuControl* getItemChild(MenuItem* _item);
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/** Create child item (submenu) for item by index */
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MenuControl* createItemChildAt(size_t _index);
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/** Create child item (submenu) for item */
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MenuControl* createItemChild(MenuItem* _item);
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/** Remove child item (submenu) for item by index */
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void removeItemChildAt(size_t _index);
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/** Remove child item (submenu) for item */
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void removeItemChild(MenuItem* _item);
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/** Get item type (see MenuItemType) from item by index */
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MenuItemType getItemTypeAt(size_t _index);
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/** Get item type (see MenuItemType) from item */
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MenuItemType getItemType(MenuItem* _item);
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/** Set item type (see MenuItemType) from item by index */
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void setItemTypeAt(size_t _index, MenuItemType _type);
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/** Set item type (see MenuItemType) from item */
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void setItemType(MenuItem* _item, MenuItemType _type);
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/** Set mode when clicking on item with submenu generate eventMenuCtrlAccept and closes menu */
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void setPopupAccept(bool _value);
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/** Get mode when clicking on item with submenu generate eventMenuCtrlAccept and closes menu */
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bool getPopupAccept() const;
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/** Get parent menu item or nullptr if no item */
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MenuItem* getMenuItemParent();
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/** Set vertical alignment mode */
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void setVerticalAlignment(bool _value);
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/** Get vertical alignment mode flag */
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bool getVerticalAlignment() const;
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/*events:*/
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/** Event : Enter pressed or mouse clicked.\n
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signature : void method(MyGUI::MenuControl* _sender, MyGUI::MenuItem* _item)\n
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@param _sender widget that called this event
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@param _item Selected item
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*/
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EventHandle_MenuCtrlPtrMenuItemPtr
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eventMenuCtrlAccept;
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/** Event : Menu was closed by select or focus change.\n
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signature : void method(MyGUI::MenuControl* _sender)\n
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@param _sender widget that called this event
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*/
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EventHandle_MenuCtrlPtr
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eventMenuCtrlClose;
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/*internal:*/
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void _notifyDeleteItem(MenuItem* _item);
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void _notifyDeletePopup(MenuItem* _item);
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void _notifyUpdateName(MenuItem* _item);
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void _wrapItemChild(MenuItem* _item, MenuControl* _widget);
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// IItemContainer impl
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virtual size_t _getItemCount();
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virtual void _addItem(const MyGUI::UString& _name);
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virtual void _removeItemAt(size_t _index);
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virtual Widget* _getItemAt(size_t _index);
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virtual void _setItemNameAt(size_t _index, const UString& _name);
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virtual const UString& _getItemNameAt(size_t _index);
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virtual void _setItemSelected(IItem* _item);
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void _updateItems(size_t _index);
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void _updateSizeForEmpty();
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protected:
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virtual void initialiseOverride();
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virtual void shutdownOverride();
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virtual void onKeyChangeRootFocus(bool _focus);
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virtual void onWidgetCreated(Widget* _widget);
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virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
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private:
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void notifyRootKeyChangeFocus(Widget* _sender, bool _focus);
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void notifyMouseButtonClick(Widget* _sender);
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void notifyMouseSetFocus(Widget* _sender, Widget* _new);
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const std::string& getSkinByType(MenuItemType _type) const;
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std::string getIconIndexByType(MenuItemType _type) const;
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void update();
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MenuItemType getItemType(bool _submenu, bool _separator) const;
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void notifyMenuCtrlAccept(MenuItem* _item);
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Widget* createItemChildByType(size_t _index, const std::string& _type);
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void _wrapItem(MenuItem* _item, size_t _index, const UString& _name, MenuItemType _type, const std::string& _id, Any _data);
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ControllerFadeAlpha* createControllerFadeAlpha(float _alpha, float _coef, bool _enable);
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Widget* _getClientWidget();
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void _setItemChildVisibleAt(size_t _index, bool _visible, bool _smooth);
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protected:
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bool mHideByAccept;
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// нужно ли выбрасывать по нажатию
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bool mMenuDropMode;
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bool mIsMenuDrop;
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bool mHideByLostKey;
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bool mResizeToContent;
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private:
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VectorMenuItemInfo mItemsInfo;
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std::string mItemNormalSkin;
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std::string mItemPopupSkin;
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std::string mItemSeparatorSkin;
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std::string mSubMenuSkin;
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std::string mSubMenuLayer;
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// флаг, чтобы отсеч уведомления от айтемов, при общем шутдауне виджета
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bool mShutdown;
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bool mVerticalAlignment;
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int mDistanceButton;
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bool mPopupAccept;
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MenuItem* mOwner;
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bool mAnimateSmooth;
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bool mChangeChildSkin;
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Widget* mClient;
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};
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} // namespace MyGUI
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#endif // __MYGUI_MENU_CONTROL_H__
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