6e8fbca745
match the genesis editor version 1.3.0.653.
240 lines
7.2 KiB
C++
240 lines
7.2 KiB
C++
/*!
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@file
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@author Alexander Ptakhin
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@date 01/2009
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*/
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_CANVAS_H__
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#define __MYGUI_CANVAS_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_Widget.h"
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#include "MyGUI_ITexture.h"
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namespace MyGUI
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{
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/**
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Widget wrapper over Texture - shows the texture.
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Implemented: resizing of texture (see TextureResizeMode); recovery after loosing device;
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*/
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class MYGUI_EXPORT Canvas :
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public Widget,
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public ITextureInvalidateListener
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{
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MYGUI_RTTI_DERIVED( Canvas )
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public:
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Canvas();
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struct Event
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{
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Event( bool _textureChanged, bool _widgetResized, bool _requested ) :
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textureChanged( _textureChanged ),
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widgetResized( _widgetResized ),
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requested( _requested )
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{
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}
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bool textureChanged;
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bool widgetResized;
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/// This update was caused by calling updateTexture();
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bool requested;
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};
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typedef delegates::CMultiDelegate1<Canvas*> EventHandle_CanvasPtr;
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typedef delegates::CDelegate2<Canvas*, Event> EventHandle_CanvasPtrEvent;
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//FIXME
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/**
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Available resize and view modes of texture
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@remarks PT - Power of Two (size)
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*/
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enum TextureResizeMode
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{
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//
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TRM_PT_CONST_SIZE, /// Texture doesn't resizes and fills all widget space
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TRM_PT_VIEW_REQUESTED, /// You can view all pixels of texture, texture cropped by sizes of widget
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TRM_PT_VIEW_ALL /// Texture resizes and fills all widget space
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};
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public:
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/// Creates texture
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void createTexture(TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat());
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/// Creates texture
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void createTexture(int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat());
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/// Creates texture
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void createTexture(const IntSize& _size, TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat());
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/// [zhongdaohuan]Creates texture,<2C>ⲻ<EFBFBD><E2B2BB>mygui<75><69>ԭ<EFBFBD><D4AD><EFBFBD>ӿ<EFBFBD>
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void createTexture(IRenderTarget* _renderTarget);
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/// Destroys texture
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void destroyTexture();
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/// Call user delegate update and removes old texture if it isn't original.
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void updateTexture();
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/// Locks hardware pixel buffer.
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void* lock(TextureUsage _usage = TextureUsage::Write);
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/// Unlocks hardware pixel buffer.
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void unlock();
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/// Checks lockness of hardware _pixel buffer.
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bool isLocked() const;
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/// Returns real width of texture.
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int getTextureRealWidth() const;
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/// Returns real height of texture.
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int getTextureRealHeight() const;
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/// Returns real _size of texture.
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IntSize getTextureRealSize() const;
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/// Returns needed width while creating texture.
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int getTextureSrcWidth() const;
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/// Returns needed height while creating texture.
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int getTextureSrcHeight() const;
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/// Returns needed sizes while creating texture.
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IntSize getTextureSrcSize() const;
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/// Returns needed sizes while creating texture.
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PixelFormat getTextureFormat() const;
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/// Returns name of the current texture.
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const std::string& getTextureName() const;
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//! @copydoc Widget::setSize(const IntSize& _value)
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virtual void setSize(const IntSize& _value);
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//! @copydoc Widget::setCoord(const IntCoord& _value)
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virtual void setCoord(const IntCoord& _value);
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/** @copydoc Widget::setSize(int _width, int _height) */
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void setSize(int _width, int _height);
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/** @copydoc Widget::setCoord(int _left, int _top, int _width, int _height) */
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void setCoord(int _left, int _top, int _width, int _height);
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/// Returns resize mode
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TextureResizeMode getResizeMode() const;
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/// Sets resize mode of texture \sa TextureResizeMode
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void setResizeMode(TextureResizeMode _value);
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/// Checks if the texture has the source (required by user) size, otherwise real texture size are bigger.
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bool isTextureSrcSize() const;
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/// Returns true if the texture was created (and exists), otherwise false
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bool isTextureCreated() const;
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/// Returns true if we own the texture, otherwise false. \sa mManaged
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bool isTextureManaged() const;
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/// Reurns interface texture.
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ITexture* getTexture() const;
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/// Sets the texture managed @remarks Be careful with assigning managed status to texture, which wasn't created in Canvas! \sa mManaged
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void setTextureManaged(bool _value);
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/// Returns default GUI texture usage
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static TextureUsage getDefaultTextureUsage();
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/// Returns default GUI texture format
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static PixelFormat getDefaultTextureFormat();
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/*events:*/
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/** Event : Notify user texture instance will be changed \sa requestUpdateCanvas.\n
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signature : void method(MyGUI::Canvas* _canvas)\n
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@param _canvas, which will be updated
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*/
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EventHandle_CanvasPtr eventPreTextureChanges;
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/** Event : Texture instance was changed (May be caused by resizing texture or lossing device). User have to update all references to new instance of texture.\n
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signature : void method(MyGUI::Canvas* _canvas, MyGUI::Canvas::Event _event)\n
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@param _canvas, which needs to update
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@param _event
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*/
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EventHandle_CanvasPtrEvent requestUpdateCanvas;
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protected:
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virtual void shutdownOverride();
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virtual void initialiseOverride();
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/// Destroys texture
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void _destroyTexture(bool _sendEvent);
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/// Update entered parameters according to current texture resize mode(size) and restore (if can) parameters of usage and format from texture
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void validate(int& _width, int& _height, TextureUsage& _usage, PixelFormat& _format) const;
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/// Creates the texture itself
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void createExactTexture(int _width, int _height, TextureUsage _usage, PixelFormat _format);
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/// Checks if we need to create a texture with such sizes.
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bool checkCreate(int _width, int _height) const;
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/// Calls when resize widget
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void resize(const IntSize& _size);
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/// Correct texture uv-coordinates
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void correctUV();
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/// For updating once per frame.
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void frameAdvise(bool _advise);
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/// For updating once per frame.
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void frameEntered(float _time);
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virtual void textureInvalidate(ITexture* _texture);
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void _setUVSet(const FloatRect& _rect);
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protected:
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/// Current texture
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ITexture* mTexture;
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/// Requested bu user sizes
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IntSize mReqTexSize;
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/// Generated texture name
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std::string mGenTexName;
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/// Texture resize mode \sa TextureResizeMode
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TextureResizeMode mTexResizeMode;
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/// Saved pointer from last calling lock. \sa lock
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uint8* mTexData;
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/// true if we own the texture (can delete it or replace by another instance), otherwise false
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bool mTexManaged;
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/// For updating once per frame. True state means updating before next frame starts.
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bool mFrameAdvise;
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bool mInvalidateData;
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};
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} // namespace MyGUI
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#endif // __MYGUI_CANVAS_H__
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