6e8fbca745
match the genesis editor version 1.3.0.653.
97 lines
2.7 KiB
C++
97 lines
2.7 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __osxinputserver_H__
|
|
#define __osxinputserver_H__
|
|
|
|
#include "core/singleton.h"
|
|
#include "input/base/inputserverbase.h"
|
|
#include "math/float2.h"
|
|
#include "util/dictionary.h"
|
|
|
|
namespace OSXInput
|
|
{
|
|
class OSXInputServer : public Input::InputServerBase
|
|
{
|
|
__DeclareClass(OSXInputServer);
|
|
public:
|
|
/// constructor
|
|
OSXInputServer();
|
|
/// destructor
|
|
virtual ~OSXInputServer();
|
|
|
|
public:
|
|
|
|
virtual void Open();
|
|
|
|
virtual void Close();
|
|
|
|
void SetTouchMovement(const Math::float2& movement, const IndexT id);
|
|
|
|
const Math::float2& GetTouchMovement(const IndexT id) const;
|
|
|
|
const GPtr<Input::InputTouchScreen>& GetDefaultTouchScreen() const;
|
|
protected:
|
|
|
|
Util::Dictionary<IndexT, Math::float2> m_TouchMovement;
|
|
|
|
GPtr<Input::InputTouchScreen> defaultTouchScreen;
|
|
|
|
};
|
|
|
|
inline void OSXInputServer::SetTouchMovement(const Math::float2& movement, const IndexT id)
|
|
{
|
|
IndexT ret = m_TouchMovement.FindIndex(id);
|
|
|
|
if (ret != InvalidIndex)
|
|
{
|
|
m_TouchMovement[id] = movement;
|
|
}
|
|
else
|
|
{
|
|
m_TouchMovement.Add(id, movement);
|
|
}
|
|
}
|
|
|
|
inline const Math::float2& OSXInputServer::GetTouchMovement(const IndexT id) const
|
|
{
|
|
IndexT ret = m_TouchMovement.FindIndex(id);
|
|
|
|
if (ret != InvalidIndex)
|
|
{
|
|
return m_TouchMovement.ValueAtIndex(ret);
|
|
}
|
|
else
|
|
{
|
|
n_error(" OSXInputServer::GetTouchMovement : Invalid Id !!! ");
|
|
}
|
|
}
|
|
|
|
inline const GPtr<Input::InputTouchScreen>& OSXInputServer::GetDefaultTouchScreen() const
|
|
{
|
|
return defaultTouchScreen;
|
|
}
|
|
|
|
}
|
|
|
|
#endif |