6e8fbca745
match the genesis editor version 1.3.0.653.
124 lines
3.2 KiB
C++
124 lines
3.2 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __mobiletouchevent_H__
|
|
#define __mobiletouchevent_H__
|
|
|
|
#include "input/mobileinputevent.h"
|
|
#include "math/float2.h"
|
|
#include "util/array.h"
|
|
|
|
namespace Input
|
|
{
|
|
class MobileTouchEvent : public Input::MoibleInputEvent
|
|
{
|
|
public:
|
|
|
|
enum MotionType
|
|
{
|
|
MOTION_EVENT_ACTION_DOWN = 0,
|
|
MOTION_EVENT_ACTION_UP,
|
|
MOTION_EVENT_ACTION_MOVE,
|
|
MOTION_EVENT_ACTION_CANCEL,
|
|
|
|
};
|
|
|
|
MobileTouchEvent();
|
|
|
|
~MobileTouchEvent();
|
|
|
|
public:
|
|
|
|
void SetMotionType(const MotionType type);
|
|
|
|
const MotionType GetMotionType() const;
|
|
|
|
void SetPointerPos(const IndexT pointerID, const Math::float2& pos);
|
|
|
|
const Math::float2 GetPointerPos(const IndexT pointerID) const;
|
|
|
|
const SizeT GetPointersCount() const;
|
|
|
|
const IndexT GetPointerId(const IndexT index) const;
|
|
|
|
protected:
|
|
|
|
void SetPointerId(const IndexT id);
|
|
|
|
MotionType m_MotionType;
|
|
|
|
Util::Dictionary<IndexT, Math::float2> m_PointersPos;
|
|
Util::Array<IndexT> m_PointerIds;
|
|
};
|
|
|
|
inline MobileTouchEvent::MobileTouchEvent()
|
|
{
|
|
m_PointersPos.Reserve(10);
|
|
}
|
|
|
|
inline MobileTouchEvent::~MobileTouchEvent()
|
|
{
|
|
m_PointersPos.Clear();
|
|
}
|
|
|
|
inline void MobileTouchEvent::SetMotionType(const MotionType type)
|
|
{
|
|
m_MotionType = type;
|
|
}
|
|
|
|
inline const MobileTouchEvent::MotionType MobileTouchEvent::GetMotionType() const
|
|
{
|
|
return m_MotionType;
|
|
}
|
|
|
|
inline void MobileTouchEvent::SetPointerPos(const IndexT pointerID, const Math::float2& pos)
|
|
{
|
|
m_PointersPos.Add(pointerID, pos);
|
|
SetPointerId(pointerID);
|
|
}
|
|
|
|
inline const Math::float2 MobileTouchEvent::GetPointerPos(const IndexT pointerID) const
|
|
{
|
|
return m_PointersPos[pointerID];
|
|
}
|
|
|
|
inline const SizeT MobileTouchEvent::GetPointersCount() const
|
|
{
|
|
return m_PointersPos.Size();
|
|
}
|
|
|
|
inline void MobileTouchEvent::SetPointerId(const IndexT id)
|
|
{
|
|
m_PointerIds.Append(id);
|
|
}
|
|
|
|
inline const IndexT MobileTouchEvent::GetPointerId(const IndexT index) const
|
|
{
|
|
n_assert( index <= m_PointerIds.Size() - 1 );
|
|
|
|
return m_PointerIds[index];
|
|
}
|
|
|
|
}
|
|
|
|
#endif |