ad5cd7b16a
match the genesis editor version 1.3.1.921.
298 lines
11 KiB
Plaintext
298 lines
11 KiB
Plaintext
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/*
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File: TextViewController.m
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Abstract: The view controller for hosting the UITextView features of this sample.
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Version: 2.11
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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license, under Apple's copyrights in this original Apple software (the
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"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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provided that if you redistribute the Apple Software in its entirety and
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without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may
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be used to endorse or promote products derived from the Apple Software
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without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2013 Apple Inc. All Rights Reserved.
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*/
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#import "TextViewController.h"
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#import "AppDelegate.h"
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#import "ViewController.h"
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#include "Shell/Genesis.h"
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#ifdef DEBUG
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CGRect g_rectPos = CGRectMake(0, -101, 300, 100);
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#else
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CGRect g_rectPos = CGRectMake(0, -101, 300, 100);
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#endif
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float g_textviewHeight = 60;
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@implementation MyUITextView
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@end
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MyUITextView* g_textEdit;
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CGSize g_sizeDevice;
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int g_maxCharCount = 100;
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@interface TextViewController () <UITextViewDelegate>
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@property (nonatomic, strong) MyUITextView *textView;
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@end
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#pragma mark -
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@implementation TextViewController
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+ (void) showKeyboard: (bool) bShow
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{
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NSString* empty = @"";
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if (bShow) {
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g_textEdit.frame = g_rectPos;
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//[g_textEdit setText:empty];
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//[g_textEdit setText:@"edit"];
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[g_textEdit setKeyboardType:UIKeyboardTypeDefault];
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g_textEdit.hidden = FALSE;
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[g_textEdit becomeFirstResponder];
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} else {
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[g_textEdit resignFirstResponder];
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g_textEdit.hidden = TRUE;
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[g_textEdit setText:empty];
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}
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}
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+ (void) setTextViewText:(const char*) content
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{
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NSString* nsContent = [[NSString alloc] initWithUTF8String:content];
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[g_textEdit setText:nsContent];
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}
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- (void)setupTextView
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{
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self.textView = [[UITextView alloc] initWithFrame:self.view.frame];
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g_textEdit = self.textView;
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self.textView.textColor = [UIColor blackColor];
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self.textView.font = [UIFont fontWithName:@"Arial" size:18.0];
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self.textView.delegate = self;
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self.textView.backgroundColor = [UIColor whiteColor];
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self.textView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
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NSString *textToAdd = @"Now is the time for all good developers to come to serve their country.\n\nNow is the time for all good developers to come to serve their country.\r\rThis text view can also use attributed strings.";
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NSMutableAttributedString *attrString = [[NSMutableAttributedString alloc] initWithString:textToAdd];
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// make red text
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// [attrString addAttribute:NSForegroundColorAttributeName
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// value:[UIColor redColor]
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// range:NSMakeRange([attrString length] - 19, 19)];
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//
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// // make blue text
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// [attrString addAttribute:NSForegroundColorAttributeName
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// value:[UIColor blueColor]
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// range:NSMakeRange([attrString length] - 23, 3)];
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// [attrString addAttribute:NSUnderlineStyleAttributeName
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// value:[NSNumber numberWithInteger:1]
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// range:NSMakeRange([attrString length] - 23, 3)];
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//[self.textView setAttributedText:attrString];
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self.textView.returnKeyType = UIReturnKeyDefault;
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self.textView.keyboardType = UIKeyboardTypeDefault; // use the default type input method (entire keyboard)
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self.textView.scrollEnabled = YES;
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// note: for UITextView, if you don't like auto correction while typing use:
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// myTextView.autocorrectionType = UITextAutocorrectionTypeNo;
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//[self.view addSubview:self.textView];
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self.view = self.textView;
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CGSize sizeDevice = [[UIScreen mainScreen] bounds].size;
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g_sizeDevice = sizeDevice;
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g_rectPos = CGRectMake(0, sizeDevice.height, sizeDevice.width, 60);
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self.view.frame = g_rectPos;
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}
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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self.title = NSLocalizedString(@"TextViewTitle", @"");
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[self setupTextView];
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}
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- (void)viewWillAppear:(BOOL)animated
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{
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[super viewWillAppear:animated];
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// listen for keyboard hide/show notifications so we can properly adjust the table's height
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(keyboardWillShow:)
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name:UIKeyboardWillShowNotification
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object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(keyboardWillHide:)
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name:UIKeyboardWillHideNotification
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object:nil];
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}
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#pragma mark - Notifications
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- (void)adjustViewForKeyboardReveal:(BOOL)showKeyboard notificationInfo:(NSDictionary *)notificationInfo
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{
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// the keyboard is showing so resize the table's height
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}
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- (void)keyboardWillShow:(NSNotification *)notification
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{
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//NSLog(@" textviewctrl keyboardWillShow");
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[self adjustViewForKeyboardReveal:YES notificationInfo:[notification userInfo]];
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CGRect keyboardRect;
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[[notification.userInfo objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&keyboardRect];
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AppDelegate* pApp = (AppDelegate*)[ [UIApplication sharedApplication] delegate ];
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CGRect finalRectRoot = [pApp.viewController.view convertRect:keyboardRect fromView:nil];
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g_textviewHeight = keyboardRect.size.height/5;
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CGRect kbPos = CGRectMake(finalRectRoot.origin.x, finalRectRoot.origin.y-g_textviewHeight, finalRectRoot.size.width, finalRectRoot.size.height);
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self.view.frame = kbPos;
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}
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- (void)keyboardWillHide:(NSNotification *)aNotification
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{
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[self adjustViewForKeyboardReveal:NO notificationInfo:[aNotification userInfo]];
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}
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- (void)viewDidDisappear:(BOOL)animated
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{
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[super viewDidDisappear:animated];
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[[NSNotificationCenter defaultCenter] removeObserver:self
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name:UIKeyboardWillShowNotification
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object:nil];
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[[NSNotificationCenter defaultCenter] removeObserver:self
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name:UIKeyboardWillHideNotification
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object:nil];
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}
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#pragma mark - UITextViewDelegate
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- (void)saveAction:(id)sender
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{
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// finish typing text/dismiss the keyboard by removing it as the first responder
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//
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[self.textView resignFirstResponder];
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self.navigationItem.rightBarButtonItem = nil; // this will remove the "save" button
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}
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- (void)textViewDidBeginEditing:(UITextView *)textView
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{
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// provide my own Save button to dismiss the keyboard
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UIBarButtonItem* saveItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
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target:self
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action:@selector(saveAction:)];
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self.navigationItem.rightBarButtonItem = saveItem;
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}
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- (void)textViewDidEndEditing:(UITextView *)textView
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{
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NSString* strText = textView.text;
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const char* pStr = [strText UTF8String];
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EngineShell::UIInsertText(pStr);
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[TextViewController showKeyboard:false ];
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}
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- (BOOL) textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text
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{
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if([text isEqualToString:@"\n"])
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{
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[g_textEdit resignFirstResponder];
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g_textEdit.hidden = TRUE;
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return NO;
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}
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else if( range.location >= g_maxCharCount )
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{
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return NO;
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}
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return YES;
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}
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@end
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