6e8fbca745
match the genesis editor version 1.3.0.653.
326 lines
11 KiB
C
326 lines
11 KiB
C
/*
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*
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* Copyright (c) 2002-2009, NVIDIA Corporation.
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*
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*
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*
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* NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
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* of your agreement to the following terms, and your use, installation,
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* modification or redistribution of this NVIDIA software constitutes
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* acceptance of these terms. If you do not agree with these terms, please do
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* not use, install, modify or redistribute this NVIDIA software.
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*
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*
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*
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* In consideration of your agreement to abide by the following terms, and
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* subject to these terms, NVIDIA grants you a personal, non-exclusive license,
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* under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
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* Software"), to use, reproduce, modify and redistribute the NVIDIA
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* Software, with or without modifications, in source and/or binary forms;
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* provided that if you redistribute the NVIDIA Software, you must retain the
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* copyright notice of NVIDIA, this notice and the following text and
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* disclaimers in all such redistributions of the NVIDIA Software. Neither the
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* name, trademarks, service marks nor logos of NVIDIA Corporation may be used
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* to endorse or promote products derived from the NVIDIA Software without
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* specific prior written permission from NVIDIA. Except as expressly stated
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* in this notice, no other rights or licenses express or implied, are granted
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* by NVIDIA herein, including but not limited to any patent rights that may be
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* infringed by your derivative works or by other works in which the NVIDIA
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* Software may be incorporated. No hardware is licensed hereunder.
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*
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*
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*
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* THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
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* WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
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* EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
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*
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*
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*
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* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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* EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
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* PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
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* HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
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* NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*
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* The following macro invocations define error codes returned by various cg
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* API functions.
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*
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* The macros have the form :
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*
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* CG_ERROR_MACRO(code, enum_name, message)
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*
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* code : The integer error code associated with the error.
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* enum_name : The name of enumerant of the error code in the API.
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* message : A description string associated with the error.
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*
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*/
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CG_ERROR_MACRO(0,
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CG_NO_ERROR,
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"No error has occurred.")
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CG_ERROR_MACRO(1,
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CG_COMPILER_ERROR,
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"The compile returned an error.")
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CG_ERROR_MACRO(2,
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CG_INVALID_PARAMETER_ERROR,
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"The parameter used is invalid.")
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CG_ERROR_MACRO(3,
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CG_INVALID_PROFILE_ERROR,
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"The profile is not supported.")
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CG_ERROR_MACRO(4,
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CG_PROGRAM_LOAD_ERROR,
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"The program could not load.")
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CG_ERROR_MACRO(5,
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CG_PROGRAM_BIND_ERROR,
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"The program could not bind.")
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CG_ERROR_MACRO(6,
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CG_PROGRAM_NOT_LOADED_ERROR,
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"The program must be loaded before this operation may be used.")
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CG_ERROR_MACRO(7,
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CG_UNSUPPORTED_GL_EXTENSION_ERROR,
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"An unsupported GL extension was required to perform this operation.")
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CG_ERROR_MACRO(8,
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CG_INVALID_VALUE_TYPE_ERROR,
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"An unknown value type was assigned to a parameter.")
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CG_ERROR_MACRO(9,
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CG_NOT_MATRIX_PARAM_ERROR,
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"The parameter is not of matrix type.")
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CG_ERROR_MACRO(10,
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CG_INVALID_ENUMERANT_ERROR,
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"The enumerant parameter has an invalid value.")
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CG_ERROR_MACRO(11,
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CG_NOT_4x4_MATRIX_ERROR,
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"The parameter must be a 4x4 matrix type.")
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CG_ERROR_MACRO(12,
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CG_FILE_READ_ERROR,
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"The file could not be read.")
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CG_ERROR_MACRO(13,
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CG_FILE_WRITE_ERROR,
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"The file could not be written.")
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CG_ERROR_MACRO(14,
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CG_NVPARSE_ERROR,
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"nvparse could not successfully parse the output from the Cg "
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"compiler backend.")
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CG_ERROR_MACRO(15,
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CG_MEMORY_ALLOC_ERROR,
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"Memory allocation failed.")
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CG_ERROR_MACRO(16,
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CG_INVALID_CONTEXT_HANDLE_ERROR,
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"Invalid context handle.")
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CG_ERROR_MACRO(17,
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CG_INVALID_PROGRAM_HANDLE_ERROR,
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"Invalid program handle.")
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CG_ERROR_MACRO(18,
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CG_INVALID_PARAM_HANDLE_ERROR,
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"Invalid parameter handle.")
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CG_ERROR_MACRO(19,
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CG_UNKNOWN_PROFILE_ERROR,
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"The specified profile is unknown.")
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CG_ERROR_MACRO(20,
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CG_VAR_ARG_ERROR,
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"The variable arguments were specified incorrectly.")
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CG_ERROR_MACRO(21,
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CG_INVALID_DIMENSION_ERROR,
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"The dimension value is invalid.")
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CG_ERROR_MACRO(22,
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CG_ARRAY_PARAM_ERROR,
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"The parameter must be an array.")
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CG_ERROR_MACRO(23,
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CG_OUT_OF_ARRAY_BOUNDS_ERROR,
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"Index into the array is out of bounds.")
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CG_ERROR_MACRO(24,
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CG_CONFLICTING_TYPES_ERROR,
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"A type being added to the context conflicts with an "
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"existing type.")
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CG_ERROR_MACRO(25,
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CG_CONFLICTING_PARAMETER_TYPES_ERROR,
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"The parameters being bound have conflicting types.")
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CG_ERROR_MACRO(26,
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CG_PARAMETER_IS_NOT_SHARED_ERROR,
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"The parameter must be global.")
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CG_ERROR_MACRO(27,
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CG_INVALID_PARAMETER_VARIABILITY_ERROR,
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"The parameter could not be changed to the given variability.")
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CG_ERROR_MACRO(28,
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CG_CANNOT_DESTROY_PARAMETER_ERROR,
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"Cannot destroy the parameter. It is bound to other parameters "
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"or is not a root parameter.")
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CG_ERROR_MACRO(29,
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CG_NOT_ROOT_PARAMETER_ERROR,
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"The parameter is not a root parameter.")
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CG_ERROR_MACRO(30,
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CG_PARAMETERS_DO_NOT_MATCH_ERROR,
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"The two parameters being bound do not match.")
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CG_ERROR_MACRO(31,
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CG_IS_NOT_PROGRAM_PARAMETER_ERROR,
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"The parameter is not a program parameter.")
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CG_ERROR_MACRO(32,
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CG_INVALID_PARAMETER_TYPE_ERROR,
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"The type of the parameter is invalid.")
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CG_ERROR_MACRO(33,
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CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR,
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"The parameter must be a resizable array.")
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CG_ERROR_MACRO(34,
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CG_INVALID_SIZE_ERROR,
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"The size value is invalid.")
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CG_ERROR_MACRO(35,
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CG_BIND_CREATES_CYCLE_ERROR,
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"Cannot bind the given parameters. Binding will form a cycle.")
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CG_ERROR_MACRO(36,
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CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR,
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"Cannot bind the given parameters. Array types do not match.")
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CG_ERROR_MACRO(37,
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CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR,
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"Cannot bind the given parameters. "
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"Array dimensions do not match.")
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CG_ERROR_MACRO(38,
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CG_ARRAY_HAS_WRONG_DIMENSION_ERROR,
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"The array has the wrong dimension.")
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CG_ERROR_MACRO(39,
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CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR,
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"Connecting the parameters failed because The type of the "
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"source parameter is not defined within the given program "
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"or does not match the type with the same name in the program.")
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CG_ERROR_MACRO(40,
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CG_INVALID_EFFECT_HANDLE_ERROR,
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"Invalid effect handle.")
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CG_ERROR_MACRO(41,
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CG_INVALID_STATE_HANDLE_ERROR,
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"Invalid state handle.")
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CG_ERROR_MACRO(42,
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CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR,
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"Invalid stateassignment handle.")
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CG_ERROR_MACRO(43,
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CG_INVALID_PASS_HANDLE_ERROR,
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"Invalid pass handle.")
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CG_ERROR_MACRO(44,
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CG_INVALID_ANNOTATION_HANDLE_ERROR,
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"Invalid annotation handle.")
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CG_ERROR_MACRO(45,
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CG_INVALID_TECHNIQUE_HANDLE_ERROR,
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"Invalid technique handle.")
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/* Do not use this! Use CG_INVALID_PARAM_HANDLE_ERROR instead. */
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CG_ERROR_MACRO(46,
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CG_INVALID_PARAMETER_HANDLE_ERROR,
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"Invalid parameter handle.")
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CG_ERROR_MACRO(47,
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CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR,
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"Operation is not valid for this type of stateassignment.")
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CG_ERROR_MACRO(48,
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CG_INVALID_FUNCTION_HANDLE_ERROR,
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"Invalid function handle.")
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CG_ERROR_MACRO(49,
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CG_INVALID_TECHNIQUE_ERROR,
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"Technique did not pass validation.")
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CG_ERROR_MACRO(50,
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CG_INVALID_POINTER_ERROR,
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"The supplied pointer is NULL.")
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CG_ERROR_MACRO(51,
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CG_NOT_ENOUGH_DATA_ERROR,
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"Not enough data was provided.")
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CG_ERROR_MACRO(52,
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CG_NON_NUMERIC_PARAMETER_ERROR,
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"The parameter is not of a numeric type.")
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CG_ERROR_MACRO(53,
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CG_ARRAY_SIZE_MISMATCH_ERROR,
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"The specified array sizes are not compatible with the given array.")
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CG_ERROR_MACRO(54,
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CG_CANNOT_SET_NON_UNIFORM_PARAMETER_ERROR,
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"Cannot set the value of a non-uniform parameter.")
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CG_ERROR_MACRO(55,
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CG_DUPLICATE_NAME_ERROR,
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"This name is already in use.")
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CG_ERROR_MACRO(56,
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CG_INVALID_OBJ_HANDLE_ERROR,
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"Invalid object handle.")
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CG_ERROR_MACRO(57,
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CG_INVALID_BUFFER_HANDLE_ERROR,
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"Invalid buffer handle.")
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CG_ERROR_MACRO(58,
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CG_BUFFER_INDEX_OUT_OF_RANGE_ERROR,
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"Buffer index is out of bounds.")
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CG_ERROR_MACRO(59,
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CG_BUFFER_ALREADY_MAPPED_ERROR,
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"The buffer is already mapped.")
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CG_ERROR_MACRO(60,
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CG_BUFFER_UPDATE_NOT_ALLOWED_ERROR,
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"The buffer cannot be updated.")
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CG_ERROR_MACRO(61,
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CG_GLSLG_UNCOMBINED_LOAD_ERROR,
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"The GLSL geometry program can not load without being combined with a vertex program.")
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#undef CG_ERROR_MACRO
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