6e8fbca745
match the genesis editor version 1.3.0.653.
143 lines
5.5 KiB
C++
143 lines
5.5 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "scriptfeature/inc/script_utility.h"
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#include "basegamefeature/managers/sceneschedulemanager.h"
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#include "graphicfeature/components/projectorcomponent.h"
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namespace App
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{
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void ICallReg_ScriptRuntime_ProjectorRenderComponent( void );
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//--------------------------------------------------------------------------------
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static float ICall_ProjectorRenderComponent_GetFov( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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float fov = self->GetFov();
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return fov;
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}
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static void ICall_ProjectorRenderComponent_SetFov( MonoObject* pMonoObj, float angle)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetFov(angle);
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}
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//--------------------------------------------------------------------------------
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static int ICall_ProjectorRenderComponent_GetViewType( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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int viewType = self->GetViewType();
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return viewType;
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}
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static void ICall_ProjectorRenderComponent_SetViewType( MonoObject* pMonoObj , int viewType)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetViewType(Graphic::Projector::ViewType(viewType));
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}
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//--------------------------------------------------------------------------------
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static float ICall_ProjectorRenderComponent_GetAspect( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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float aspect = self->GetAspectRatio();
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return aspect;
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}
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static void ICall_ProjectorRenderComponent_SetAspect( MonoObject* pMonoObj, float angle)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetAspectRatio(angle);
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}
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//--------------------------------------------------------------------------------
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static float ICall_ProjectorRenderComponent_GetZNear( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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float nearPlane = self->GetNearClipPlane();
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return nearPlane;
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}
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static void ICall_ProjectorRenderComponent_SetZNear( MonoObject* pMonoObj , float nearPlane)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetNearClipPlane(nearPlane);
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}
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//--------------------------------------------------------------------------------
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static float ICall_ProjectorRenderComponent_GetZFar( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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float farPlane = self->GetFarClipPlane();
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return farPlane;
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}
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static void ICall_ProjectorRenderComponent_SetZFar(MonoObject* pMonoObj ,float farPlane)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetFarClipPlane(farPlane);
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}
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//--------------------------------------------------------------------------------
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static float ICall_ProjectorRenderComponent_GetNearHeight( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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float nearHeight = self->GetFov();
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return nearHeight;
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}
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static void ICall_ProjectorRenderComponent_SetNearHeight(MonoObject* pMonoObj ,float nearheight)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetFov(nearheight);
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}
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//--------------------------------------------------------------------------------
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static uint32 ICall_ProjectorRenderComponent_GetIgnoreLayers( MonoObject* pMonoObj )
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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uint32 ignoreLayers = self->GetIgnoreLayers();
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return ignoreLayers;
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}
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static void ICall_ProjectorRenderComponent_SetIgnoreLayers( MonoObject* pMonoObj , uint32 ignoreLayers)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->SetIgnoreLayers(ignoreLayers);
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}
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//--------------------------------------------------------------------------------
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static void ICall_ProjectorRenderComponent_EnableProjector( MonoObject* pMonoObj, mono_bool b)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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self->EnableProjectorUpdate( c_iMonoBool_True == b );
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}
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static mono_bool ICall_ProjectorRenderComponent_IsEnabledProjector( MonoObject* pMonoObj)
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{
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ScriptObjWrapper<ProjectorRenderComponent> self( pMonoObj );
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bool b = self->IsProjectorEnabled();
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if (b)
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return c_iMonoBool_True;
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else
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return c_iMonoBool_False;
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}
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}
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#include "autogen/scriptbind_projector_component_register.h"
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