6e8fbca745
match the genesis editor version 1.3.0.653.
187 lines
6.4 KiB
C++
187 lines
6.4 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "vegetation/InstanceMap.h"
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#include "vegetation/VegetationObejct.h"
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namespace Vegetation
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{
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const char* s_InstanceName = "TplName";
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const char* s_InstanceHardWare = "HardWareInst";
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const char* s_InstanceDataCount = "InstCount";
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const char* s_InstanceDataPos = "InstPos";
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const char* s_InstanceDataScale = "InstScale";
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const char* s_InstanceDataRotate = "InstRotate";
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const char* s_InstanceDataColor = "InstColor";
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const char* s_InstanceDataWave = "InstWave";
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using namespace Serialization;
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class InstanceMapSerialization
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{
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public:
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//------------------------------------------------------------------------
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void Load( VegeInstanceMap* obj, SVersion ver, SerializeReader* pReader)
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{
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if ( 1 == ver )
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{
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Load_1(obj, pReader);
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return;
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}
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else if ( 2 == ver )
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{
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Load_2(obj, pReader);
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return;
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}
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n_error(" %s Load unknown version.\n", obj->GetClassName().AsCharPtr() );
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}
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//------------------------------------------------------------------------
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void Load_1(VegeInstanceMap* obj, SerializeReader* pReader)
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{
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//Util::String name;
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//pReader->SerializeString( s_InstanceName, name );
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bool hwInst;
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pReader->SerializeBool( s_InstanceHardWare, hwInst );
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obj->SetHWInstacing(hwInst);
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int instCount;
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pReader->SerializeInt( s_InstanceDataCount, instCount );
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for (int i = 0; i < instCount; ++i)
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{
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INSTANCEDATA_POS inst_pos;
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pReader->SerializeFloat3( s_InstanceDataPos, inst_pos.pos );
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float scale = 1;
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pReader->SerializeFloat( s_InstanceDataScale, scale );
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inst_pos.scale.set(scale, scale, scale);
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Math::float2 rotate(0, 0);
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pReader->SerializeFloat2( s_InstanceDataRotate, rotate );
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if (rotate.x() == 0) // rotate by x axis
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{
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inst_pos.rotate.set(rotate.y(), 0, 0);
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}
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else if (rotate.x() == 1) // rotate by y axis
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{
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inst_pos.rotate.set(0, rotate.y(), 0);
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}
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else if (rotate.x() == 2) // rotate by z axis
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{
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inst_pos.rotate.set(0, 0, rotate.y());
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}
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pReader->SerializeFloat( s_InstanceDataColor, inst_pos.color );
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pReader->SerializeFloat( s_InstanceDataWave, inst_pos.wave );
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obj->AddInstance(inst_pos);
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}
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}
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//------------------------------------------------------------------------
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void Load_2(VegeInstanceMap* obj, SerializeReader* pReader)
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{
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//Util::String name;
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//pReader->SerializeString( s_InstanceName, name );
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bool hwInst;
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pReader->SerializeBool( s_InstanceHardWare, hwInst );
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obj->SetHWInstacing(hwInst);
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int instCount;
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pReader->SerializeInt( s_InstanceDataCount, instCount );
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for (int i = 0; i < instCount; ++i)
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{
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INSTANCEDATA_POS inst_pos;
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pReader->SerializeFloat3( s_InstanceDataPos, inst_pos.pos );
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pReader->SerializeFloat3( s_InstanceDataScale, inst_pos.scale);
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pReader->SerializeFloat3( s_InstanceDataRotate, inst_pos.rotate);
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pReader->SerializeFloat( s_InstanceDataColor, inst_pos.color );
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pReader->SerializeFloat( s_InstanceDataWave, inst_pos.wave );
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obj->AddInstance(inst_pos);
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}
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}
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//------------------------------------------------------------------------
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void Save( const VegeInstanceMap* obj, SerializeWriter* pWriter )
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{
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//pWriter->SerializeString( s_InstanceName, obj->GetName() );
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pWriter->SerializeBool(s_InstanceHardWare, obj->IsHWInstancing() );
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SizeT count = obj->GetInstanceCount();
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pWriter->SerializeInt(s_InstanceDataCount, count );
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//const Math::matrix44& _parMat = obj->GetParentVegeObject()->GetWorldMatrix();
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//const Math::matrix44& invMatrix = Math::matrix44::inverse(_parMat);
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for (IndexT curInst = 0; curInst < count; ++curInst)
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{
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const INSTANCEDATA_POS& tPos = obj->GetInstance(curInst);
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pWriter->SerializeFloat3(s_InstanceDataPos, tPos.pos/*.transformPoint(invMatrix)*/ );
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pWriter->SerializeFloat3(s_InstanceDataScale, tPos.scale );
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pWriter->SerializeFloat3(s_InstanceDataRotate, tPos.rotate);
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pWriter->SerializeFloat(s_InstanceDataColor, tPos.color );
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pWriter->SerializeFloat(s_InstanceDataWave, tPos.wave );
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}
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}
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};
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//------------------------------------------------------------------------
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// @ISerialization::GetVersion. when change storage, must add SerializeVersion count
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SVersion VegeInstanceMap::GetVersion() const
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{
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return 2; // current version is 2
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}
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//------------------------------------------------------------------------
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// @ISerialization::Load
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void VegeInstanceMap::Load( SVersion ver, SerializeReader* pReader, const Serialization::SerializationArgs* args )
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{
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InstanceMapSerialization Serialize;
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Serialize.Load( this, ver, pReader );
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}
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//------------------------------------------------------------------------
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// @ISerialization::Save
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void VegeInstanceMap::Save( SerializeWriter* pWriter ) const
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{
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InstanceMapSerialization Serialize;
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Serialize.Save( this, pWriter );
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}
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//------------------------------------------------------------------------
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void VegeInstanceMap::CopyFrom(const GPtr<VegeInstanceMap>& instmap )
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{
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SizeT count = instmap->GetInstanceCount();
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for (IndexT curInst = 0; curInst < count; ++curInst)
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{
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INSTANCEDATA_POS* tPos = instmap->GetInstance(curInst);
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this->AddInstance( *tPos);
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}
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}
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} |