genesis-3d_engine/Engine/addons/particles/emitters/particleSphereSurfaceEmitter.cc
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

170 lines
5.7 KiB
C++

/****************************************************************************
Copyright (c) 2011-2013,WebJet Business Division,CYOU
http://www.genesis-3d.com.cn
Permission is hereby granted, free of charge, to any person obtaining a copy
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The above copyright notice and this permission notice shall be included in
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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****************************************************************************/
#include "stdneb.h"
#include "particleSphereSurfaceEmitter.h"
#include "particles/particleemitter.h"
#include "particles/particlesystem.h"
#include "particles/particle.h"
namespace Particles
{
using namespace Math;
__ImplementClass(Particles::SphereSurfaceEmitter, Particles::CPFCC::EMITTER_SPHERESURFACE, Particles::ParticleEmitter);
const Math::scalar SphereSurfaceEmitter::DEFAULT_RADIUS = 10.0f;
//-----------------------------------------------------------------------
SphereSurfaceEmitter::SphereSurfaceEmitter():ParticleEmitter()
{
mMinColor = Particles::ConstDefine::DEFAULT_MAX_COLOR;
mName = "SphereSurfaceEmitter";
mInitFromType = EFT_BODY;
mRadiusCurve.SetScalar(10.0f);
mHemCurve.SetScalar(0.0f);
mSliceCurve.SetScalar(0.0f);
};
//-----------------------------------------------------------------------
void SphereSurfaceEmitter::_initParticlePosition(Particle* particle)
{
float fkfRadius = mRadiusCurve.Calculate(mPersent);
float tRadius = fkfRadius;
float fkfHem = mHemCurve.Calculate(mPersent);
float tHemZ = Math::n_deg2rad(fkfHem);
float randomHemi = Math::n_rand( tHemZ, N_PI);
float fkfSlice = mSliceCurve.Calculate(mPersent);
float tSliceY = Math::n_deg2rad( fkfSlice);
/// hemi
float rotzY = -Math::n_cos(randomHemi);
float rotzX = -1.0f * Math::n_sin(randomHemi);
Math::float3 xyPos(rotzX, rotzY, 0.0f);
tSliceY = Math::n_rand( tSliceY, N_PI_DOUBLE);
Math::quaternion quat = Math::quaternion::rotationaxis(Math::vector(0,1.0f,0), tSliceY);
Math::float3 tPos = quat * xyPos;
tPos.normalise();
if ( mInitFromType == EFT_SHELL)
{
particle->mPosition = tPos * tRadius;
}
else if ( mInitFromType == EFT_BODY)
{
float oldRadius = tRadius;
tRadius = tRadius * fabs(rotzX);
Math::float2 normalizeXZ = Math::float2(tPos.x(), tPos.z());
normalizeXZ = Math::float2::normalize(normalizeXZ);
float random = Math::n_rand(0, tRadius);
particle->mPosition = Math::float3(normalizeXZ.x()*random, tPos.y() * oldRadius, normalizeXZ.y()*random) ;
}
if(mParentSystem->IsMoveWorldCoord())
{
particle->mPosition += mParentSystem->GetDerivedPosition();
}
particle->mOrbitPositions.Clear();
}
//-----------------------------------------------------------------------
void SphereSurfaceEmitter::_initParticleVelocity(Particle* particle)
{
if(!IsNormalDir() || EFT_BODY == mInitFromType)
{
Super::_initParticleVelocity(particle);
return;
}
Math::float3 randomxyz = particle->mPosition;
if(mParentSystem->IsMoveWorldCoord())
{
randomxyz -= mParentSystem->GetDerivedPosition();
randomxyz = randomxyz.transformVector(Math::matrix44::inverse(mParentSystem->GetWorldMatrix()));
}
randomxyz.normalise();
particle->mDirection = randomxyz * mNormalSpeed;
if (mParentSystem->IsMoveWorldCoord())
{
particle->mDirection = particle->mDirection.transformVector(mParentSystem->GetWorldMatrix());
}
}
//--------------------------------------------------------------------------------
Math::MinMaxCurve* SphereSurfaceEmitter::getMinMaxCurve(ParticleCurveType pct)
{
switch(pct)
{
case Emitter_SphereRadius:
return &mRadiusCurve;
case Emitter_SphereHem:
return &mHemCurve;
case Emitter_SphereSlice:
return &mSliceCurve;
default:
return Super::getMinMaxCurve(pct);
}
}
//---------------------------------------------------------------------------------
void SphereSurfaceEmitter::_switchParticleType(bool _isMobile)
{
Super::_switchParticleType(_isMobile);
if(!_isMobile)
return;
_curveToConst(mRadiusCurve);
_curveToConst(mHemCurve);
_curveToConst(mSliceCurve);
}
////-----------------------------------------------------------------------
Math::scalar SphereSurfaceEmitter::GetRadius(void)
{
double time = mParentSystem->GetCurEmitTime();
return mRadiusCurve.Calculate((float)time);
}
//-----------------------------------------------------------------------
void SphereSurfaceEmitter::SetRadius(Math::scalar radius)
{
if(Math::MinMaxCurve::Scalar == mRadiusCurve.GetCurveState())
{
mRadiusCurve.SetScalar(radius);
}
}
////-----------------------------------------------------------------------
Math::scalar SphereSurfaceEmitter::GetSphereHem()
{
double time = mParentSystem->GetCurEmitTime();
return mHemCurve.Calculate((float)time);
}
//-----------------------------------------------------------------------
Math::scalar SphereSurfaceEmitter::GetSphereSlice()
{
double time = mParentSystem->GetCurEmitTime();
return mSliceCurve.Calculate((float)time);
}
}