6e8fbca745
match the genesis editor version 1.3.0.653.
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "input/input_stdneb.h"
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#include "input/inputmousebutton.h"
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namespace Input
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{
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//------------------------------------------------------------------------------
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/**
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*/
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Util::String
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InputMouseButton::ToString(Code code)
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{
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switch (code)
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{
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case LeftButton: return "LeftButton";
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case RightButton: return "RightButton";
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case MiddleButton: return "MiddleButton";
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default: break;
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}
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n_error("Invalid mouse button code!\n");
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return "";
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}
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//------------------------------------------------------------------------------
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/**
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*/
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InputMouseButton::Code
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InputMouseButton::FromString(const Util::String& str)
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{
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if ("LeftButton" == str) return LeftButton;
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else if ("RightButton" == str) return RightButton;
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else if ("MiddleButton" == str) return MiddleButton;
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else
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{
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n_error("Invalid mouse button string!\n");
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return InvalidMouseButton;
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}
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}
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} // namespace Input
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