6e8fbca745
match the genesis editor version 1.3.0.653.
178 lines
4.5 KiB
XML
178 lines
4.5 KiB
XML
<?xml version="1.0" ?>
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<root>
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<class cppclass="SoundSource" csclass="SoundSource" csbase="Component">
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<func name="Play">
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<param type="SoundSource">self</param>
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</func>
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<func name="Stop">
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<param type="SoundSource">self</param>
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</func>
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<func name="Pause">
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<param type="SoundSource">self</param>
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</func>
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<func name="IsPlaying">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="IsPaused">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="GetLoop">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetLoop">
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<param type="SoundSource">self</param>
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<param type="bool">bLoop</param>
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</func>
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<func name="GetVolume">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetVolume">
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<param type ="SoundSource">self</param>
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<param type ="float">volume</param>
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</func>
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<func name="GetMute">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetMute">
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<param type ="SoundSource">self</param>
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<param type ="bool">mute</param>
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</func>
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<func name="Init">
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<param type="SoundSource">self</param>
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<param type="String">pMonoString</param>
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<param type="bool">is3D</param>
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</func>
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<func name="Is3D">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="Set3D">
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<param type ="SoundSource">self</param>
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<param type ="bool">is3D</param>
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</func>
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<func name="GetLength">
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<ret type="uint"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="GetPitch">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetPitch">
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<param type ="SoundSource">self</param>
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<param type ="float">pitch</param>
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</func>
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<func name="GetIgnoreListenerVolume">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetIgnoreListenerVolume">
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<param type ="SoundSource">self</param>
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<param type ="bool">ignore</param>
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</func>
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<func name="GetDopplerLevel">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetDopplerLevel">
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<param type ="SoundSource">self</param>
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<param type ="float">level</param>
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</func>
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<func name="GetSpread">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetSpread">
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<param type ="SoundSource">self</param>
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<param type ="float">spread</param>
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</func>
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<func name="GetPriority">
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<ret type="int"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetPriority">
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<param type ="SoundSource">self</param>
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<param type ="int">priority</param>
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</func>
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<func name="GetMinDistance">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetMinDistance">
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<param type ="SoundSource">self</param>
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<param type ="float">minDistance</param>
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</func>
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<func name="GetMaxDistance">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetMaxDistance">
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<param type ="SoundSource">self</param>
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<param type ="float">maxDistance</param>
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</func>
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<func name="GetPan">
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<ret type="float"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetPan">
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<param type ="SoundSource">self</param>
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<param type ="float">pan</param>
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</func>
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<func name="GetPosition">
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<ret type="uint"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetPosition">
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<param type ="SoundSource">self</param>
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<param type ="uint">position</param>
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</func>
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<func name="GetAutoPlay">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetAutoPlay">
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<param type ="SoundSource">self</param>
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<param type ="bool">setPlay</param>
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</func>
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<func name="GetLoadPriority">
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<ret type="int"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="GetIgnoreEffect">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetIgnoreEffect">
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<param type ="SoundSource">self</param>
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<param type ="bool">IgnoreEffect</param>
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</func>
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<func name="GetRolloffMode">
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<ret type="int"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetRolloffMode">
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<param type ="SoundSource">self</param>
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<param type ="int">rolloffMode</param>
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</func>
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<func name="IsAllLoaded">
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<ret type="bool"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="GetName">
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<ret type="String"></ret>
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<param type="SoundSource">self</param>
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</func>
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<func name="SetName">
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<param type ="SoundSource">self</param>
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<param type ="String">pMonoString</param>
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<param type ="int">loadpriority</param>
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</func>
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</class>
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</root>
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