6e8fbca745
match the genesis editor version 1.3.0.653.
142 lines
3.8 KiB
XML
142 lines
3.8 KiB
XML
<?xml version="1.0" ?>
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<root>
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<class cppclass="SoundReverbZone" csclass="SoundReverbZone" csbase="Component">
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<func name="Bind">
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="GetMinDistance">
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<ret type ="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetMinDistance">
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<param type="SoundReverbZone">self</param>
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<param type="float">minDistance</param>
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</func>
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<func name="GetMaxDistance">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetMaxDistance">
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<param type="SoundReverbZone">self</param>
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<param type="float">maxDistance</param>
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</func>
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<func name="GetReverbPreset">
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<ret type="int"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetReverbPreset">
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<param type="SoundReverbZone">self</param>
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<param type="int">preset</param>
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</func>
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<func name="GetRoom">
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<ret type="int"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetRoom">
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<param type="SoundReverbZone">self</param>
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<param type="int">room</param>
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</func>
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<func name="GetRoomHF">
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<ret type="int"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetRoomHF">
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<param type="SoundReverbZone">self</param>
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<param type="int">roomHF</param>
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</func>
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<func name="GetDecayTime">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetDecayTime">
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<param type="SoundReverbZone">self</param>
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<param type="float">decayTime</param>
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</func>
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<func name="GetDecayHFRatio">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetDecayHFRatio">
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<param type="SoundReverbZone">self</param>
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<param type="float">decayHFRatio</param>
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</func>
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<func name="GetReflectionsDelay">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetReflectionsDelay">
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<param type="SoundReverbZone">self</param>
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<param type="float">reflectionsDelay</param>
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</func>
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<func name="GetReflections">
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<ret type="int"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetReflections">
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<param type="SoundReverbZone">self</param>
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<param type="int">reflections</param>
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</func>
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<func name="GetReverb">
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<ret type="int"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetReverb">
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<param type="SoundReverbZone">self</param>
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<param type="int">reverb</param>
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</func>
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<func name="GetReverbDelay">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetReverbDelay">
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<param type="SoundReverbZone">self</param>
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<param type="float">reverbDelay</param>
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</func>
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<func name="GetHFReference">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetHFReference">
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<param type="SoundReverbZone">self</param>
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<param type="float">hfReference</param>
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</func>
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<func name="GetDiffusion">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetDiffusion">
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<param type="SoundReverbZone">self</param>
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<param type="float">diffusion</param>
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</func>
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<func name="GetDensity">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetDensity">
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<param type="SoundReverbZone">self</param>
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<param type="float">density</param>
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</func>
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<func name="GetRoomLF">
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<ret type="int"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetRoomLF">
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<param type="SoundReverbZone">self</param>
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<param type="int">roomLF</param>
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</func>
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<func name="GetLFReference">
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<ret type="float"></ret>
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<param type="SoundReverbZone">self</param>
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</func>
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<func name="SetLFReference">
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<param type="SoundReverbZone">self</param>
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<param type="float">lfReference</param>
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</func>
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<func name="CopyValueFromPreset">
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<param type="SoundReverbZone">self</param>
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<param type="int">preset</param>
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</func>
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</class>
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</root>
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