6e8fbca745
match the genesis editor version 1.3.0.653.
190 lines
7.2 KiB
C#
190 lines
7.2 KiB
C#
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace ScriptGUI
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{
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/// <summary>
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/// 用户界面接口类
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/// </summary>
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public partial class GUI
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{
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/// <summary>
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/// 注册界面(Layout)函数
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/// </summary>
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/// <param name="layout_name">你为这个界面起的名字(会作为后面界面操作的索引关键字)</param>
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/// <param name="file_name">这个界面的.layout文件名</param>
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/// <param name="delay_load">是否延时加载</param>
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/// <param name="visible">是否默认可见</param>
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public static ExecuteResult RegisterLayout(FString layout_name, String file_name, bool delay_load, bool visible)
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{
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if (sRegWinTable.ContainKey(layout_name))
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{
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return setResult(ExecuteResult.ReregError);
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}
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Layout layout = new Layout(layout_name, file_name, visible);
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sRegWinTable.Add(layout);
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if (!delay_load)
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{
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layout.Load();
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}
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return setResult(ExecuteResult.Success);
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}
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/// <summary>
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/// 注册界面(Layout)函数
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/// </summary>
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/// <param name="parent_layout_name">父界面名称</param>
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/// <param name="parent_widget_name">挂载在父界面的具体哪一个UI控件之下</param>
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/// <param name="layout_name">你为这个界面起的名字(会作为后面界面操作的索引关键字)</param>
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/// <param name="file_name">这个界面的.layout文件名</param>
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/// <param name="delay_load">是否延时加载</param>
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/// <param name="visible">是否默认可见</param>
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public static ExecuteResult RegisterLayout(FString parent_layout_name, FString parent_widget_name, FString layout_name, String file_name, bool delay_load, bool visible)
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{
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if (sRegWinTable.ContainKey(layout_name))
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{
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return setResult(ExecuteResult.ReregError);
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}
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Layout parent_layout = null;
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Widget parent_widget = null;
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if (sRegWinTable.GetLayout(parent_layout_name, out parent_layout))
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{
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if (!parent_layout.IsLoaded)
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{
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parent_layout.Load();
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}
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if (null == parent_widget_name)
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{
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parent_widget = parent_layout.Root;
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}
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else
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{
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parent_layout.FindWidget(parent_widget_name, out parent_widget);
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}
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Layout layout = new Layout(parent_widget, layout_name, file_name, visible);
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sRegWinTable.Add(layout);
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if (!delay_load)
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{
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layout.Load();
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}
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}
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return setResult(ExecuteResult.Success);
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}
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/// <summary>
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/// 未注册界面
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/// </summary>
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/// <param name="layout_name">界面名称</param>
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public static ExecuteResult UnregisterLayout(FString layout_name)
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{
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Layout layout;
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if (sRegWinTable.GetLayout(layout_name, out layout))
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{
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sRegWinTable.Remove(layout_name);
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layout.Unload();
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return setResult(ExecuteResult.Success);
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}
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return setResult(ExecuteResult.LayoutNotExist);
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}
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/// <summary>
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/// 加载界面资源
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/// </summary>
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/// <param name="layout_name">界面名称</param>
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/// <returns>结果</returns>
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public static ExecuteResult LoadLayoutResource(FString layout_name)
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{
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Layout layout;
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if (sRegWinTable.GetLayout(layout_name, out layout))
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{
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if (!layout.IsLoaded)
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{
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layout.Load();
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}
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return setResult(ExecuteResult.Success);
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}
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return setResult(ExecuteResult.LayoutNotExist);
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}
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/// <summary>
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/// 卸载界面资源
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/// </summary>
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/// <param name="layout_name">界面名称</param>
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/// <returns>结果</returns>
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public static ExecuteResult UnloadLayoutResource(FString layout_name)
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{
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Layout layout;
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if (sRegWinTable.GetLayout(layout_name, out layout))
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{
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layout.Unload();
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return setResult(ExecuteResult.Success);
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}
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return setResult(ExecuteResult.LayoutNotExist);
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}
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/// <summary>
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/// 重载界面资源
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/// </summary>
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/// <param name="layout_name">界面名称</param>
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/// <returns>结果</returns>
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public static ExecuteResult ReloadLayoutResource(FString layout_name)
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{
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Layout layout;
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if (sRegWinTable.GetLayout(layout_name, out layout))
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{
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layout.Reload();
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return setResult(ExecuteResult.Success);
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}
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return setResult(ExecuteResult.LayoutNotExist);
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}
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/// <summary>
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/// 设置界面是否可见
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/// </summary>
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/// <param name="layout_name">界面名称</param>
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/// <param name="visible">是否可见</param>
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/// <returns>结果</returns>
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public static ExecuteResult SetLayoutVisible(FString layout_name, bool visible)
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{
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Layout layout;
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if (sRegWinTable.GetLayout(layout_name, out layout))
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{
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if (!layout.IsLoaded)
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{
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layout.Load();
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}
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layout.Visible = visible;
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return setResult(ExecuteResult.Success);
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}
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return setResult(ExecuteResult.LayoutNotExist);
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}
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internal static void UnloadAll()
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{
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sRegWinTable.UnloadAll();
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}
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}
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}
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