6e8fbca745
match the genesis editor version 1.3.0.653.
214 lines
6.5 KiB
C#
214 lines
6.5 KiB
C#
/****************************************************************************
|
||
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
||
http://www.genesis-3d.com.cn
|
||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
of this software and associated documentation files (the "Software"), to deal
|
||
in the Software without restriction, including without limitation the rights
|
||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
copies of the Software, and to permit persons to whom the Software is
|
||
furnished to do so, subject to the following conditions:
|
||
|
||
The above copyright notice and this permission notice shall be included in
|
||
all copies or substantial portions of the Software.
|
||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
THE SOFTWARE.
|
||
****************************************************************************/
|
||
using System;
|
||
using System.Collections.Generic;
|
||
using System.Text;
|
||
|
||
namespace ScriptGUI
|
||
{
|
||
/// <summary>
|
||
/// HashID类
|
||
/// </summary>
|
||
public struct HashID
|
||
{
|
||
private HashID(Int32 value)
|
||
{
|
||
id = value;
|
||
}
|
||
/// <summary>
|
||
/// 判断两个哈希值是否相等
|
||
/// </summary>
|
||
/// <param name="ls">哈希值</param>
|
||
/// <param name="rs">哈希值</param>
|
||
/// <returns>相等true,不相等false</returns>
|
||
public static bool operator ==(HashID ls, HashID rs)
|
||
{
|
||
return ls.id == rs.id;
|
||
}
|
||
/// <summary>
|
||
/// 判断两个哈希值是否不等
|
||
/// </summary>
|
||
/// <param name="ls">哈希值</param>
|
||
/// <param name="rs">哈希值</param>
|
||
/// <returns>不相等true,相等false</returns>
|
||
public static bool operator !=(HashID ls, HashID rs)
|
||
{
|
||
return ls.id != rs.id;
|
||
}
|
||
/// <summary>
|
||
/// 隐式操作符
|
||
/// </summary>
|
||
/// <param name="hash_id">整型哈希值</param>
|
||
/// <returns>哈希码</returns>
|
||
public static implicit operator HashID(int hash_id)
|
||
{
|
||
return new HashID(hash_id);
|
||
}
|
||
/// <summary>
|
||
/// 判断对象哈希值是否相等
|
||
/// </summary>
|
||
/// <param name="obj">指定的对象</param>
|
||
/// <returns>相等true,不相等false</returns>
|
||
public override bool Equals(object obj)
|
||
{
|
||
return ((obj is HashID) && (this == ((HashID)obj)));
|
||
}
|
||
/// <summary>
|
||
/// 获得哈希值
|
||
/// </summary>
|
||
/// <returns>哈希值</returns>
|
||
public override int GetHashCode()
|
||
{
|
||
return id;
|
||
}
|
||
|
||
private Int32 id;
|
||
}
|
||
/// <summary>
|
||
/// 自定义字符串类
|
||
/// </summary>
|
||
public class FString
|
||
{
|
||
private FString(String str, HashID id)
|
||
{
|
||
mName = str;
|
||
mID = id;
|
||
}
|
||
/// <summary>
|
||
/// 创建一个FString
|
||
/// </summary>
|
||
/// <param name="str">字符串</param>
|
||
/// <returns>创建后的FString</returns>
|
||
public static FString CreateString(String str)
|
||
{
|
||
if (null == str)
|
||
{
|
||
return null;
|
||
}
|
||
HashID id = str.GetHashCode();
|
||
return new FString(str, id);
|
||
}
|
||
/// <summary>
|
||
/// 创建一个FString
|
||
/// </summary>
|
||
/// <param name="hash_id">哈希码</param>
|
||
/// <returns>创建后的FString</returns>
|
||
public static FString CreateString(HashID hash_id)
|
||
{
|
||
return new FString(null, hash_id);
|
||
}
|
||
/// <summary>
|
||
/// 隐式操作符
|
||
/// </summary>
|
||
/// <param name="str">普通字符串</param>
|
||
/// <returns>转换后的Fstring</returns>
|
||
public static implicit operator FString(String str)
|
||
{
|
||
return CreateString(str);
|
||
}
|
||
/// <summary>
|
||
/// 判断两个FString 是否相等
|
||
/// </summary>
|
||
/// <param name="ls">FString</param>
|
||
/// <param name="rs">FString</param>
|
||
/// <returns>相等true,不相等false</returns>
|
||
internal static bool Equals(FString ls, FString rs)
|
||
{
|
||
if (ReferenceEquals(ls, null))
|
||
{
|
||
return ReferenceEquals(rs, null);
|
||
}
|
||
else if (ReferenceEquals(rs, null))
|
||
{
|
||
return false;
|
||
}
|
||
return (ls.mID == rs.mID);
|
||
}
|
||
/// <summary>
|
||
/// 判断两个FString 是否相等
|
||
/// </summary>
|
||
/// <param name="ls">FString</param>
|
||
/// <param name="rs">FString</param>
|
||
/// <returns>相等true,不相等false</returns>
|
||
public static bool operator ==(FString ls, FString rs)
|
||
{
|
||
return Equals(ls, rs);
|
||
}
|
||
/// <summary>
|
||
/// 判断两个FString 是否不相等
|
||
/// </summary>
|
||
/// <param name="ls">FString</param>
|
||
/// <param name="rs">FString</param>
|
||
/// <returns>不相等true,相等false</returns>
|
||
public static bool operator !=(FString ls, FString rs)
|
||
{
|
||
return !Equals(ls, rs);
|
||
}
|
||
/// <summary>
|
||
/// 判断对象的FString是否相等
|
||
/// </summary>
|
||
/// <param name="obj">指定的对象</param>
|
||
/// <returns>相等true,不相等false</returns>
|
||
public override bool Equals(object obj)
|
||
{
|
||
|
||
return (obj is FString) && (this == (obj as FString));
|
||
}
|
||
/// <summary>
|
||
/// 获取哈希码
|
||
/// </summary>
|
||
/// <returns>哈希码</returns>
|
||
public override int GetHashCode()
|
||
{
|
||
return mID.GetHashCode();
|
||
}
|
||
|
||
public override string ToString()
|
||
{
|
||
return mName;
|
||
}
|
||
|
||
public FString GetCopy()
|
||
{
|
||
return CreateString(mName);
|
||
}
|
||
|
||
|
||
|
||
internal String Name
|
||
{
|
||
get
|
||
{
|
||
return mName;
|
||
}
|
||
}
|
||
|
||
private HashID mID;
|
||
private String mName;
|
||
|
||
//private static Dictionary<HashID, FString> mStringTable = new Dictionary<HashID, FString>();
|
||
}
|
||
|
||
}
|