6e8fbca745
match the genesis editor version 1.3.0.653.
128 lines
3.8 KiB
C++
128 lines
3.8 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "stringconvert.h"
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#ifdef __WIN32__
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#include "util/win32/win32stringconverter.h"
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#define utf8_to_wide Win32::Win32StringConverter::UTF8ToWide
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#elif __ANDROID__
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#include "util/android/androidstringconverter.h"
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#define utf8_to_wide Android::AndroidStringConverter::UTF8ToWide
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#elif __OSX__
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#include "string.h"
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//#define utf8_to_wide OSX::OSXStringConverter::UTF8ToWide
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namespace OSX {
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static SizeT UTF8ToWideIOS(const Util::String& src, ushort* dst, SizeT dstMaxBytes)
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{
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return UTF8ToWideIOS(src.AsCharPtr(), dst, NULL);
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}
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static SizeT UTF8ToWideIOS(const char* src, ushort* dst, SizeT dstMaxBytes)
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{
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n_assert((0 != src) && (0 != dst) && (dstMaxBytes > 2) && ((dstMaxBytes & 1) == 0));
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SizeT numConv = mbstowcs( (wchar_t*)dst, src, strlen(src) * 2);
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if (numConv > 0)
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{
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dst[numConv] = 0;
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return numConv;
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}
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else
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{
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n_error("-----------------------failed to convert string to wide char!-----------------------");
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return -1;
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}
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}
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static Util::String WideToUTF8IOS(ushort* src)
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{
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n_assert(0 != src);
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Util::String returnString;
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char dstBuf[1024];
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SizeT numBytesWritten = wcstombs(dstBuf, (wchar_t*)src, strlen(dstBuf));
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if (numBytesWritten > 0)
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{
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n_assert(numBytesWritten < sizeof(dstBuf));
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returnString.Set(dstBuf, numBytesWritten);
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return returnString;
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}
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else
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{
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n_error("-----------------------failed to convert string!-----------------------");
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return 0;
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}
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}
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static void WideToUTF8IOS(ushort* src, Util::String& out)
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{
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out = WideToUTF8IOS(src);
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}
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}
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#else
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#error "unknown platform"
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#endif // WIN32
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namespace Util
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{
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void StringConvert::UTF8ToWide(const char* src, char16_t* dst, SizeT dstMaxBytes)
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{
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#if __OSX__
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OSX::UTF8ToWideIOS(src, (ushort*)dst, dstMaxBytes);
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#else
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utf8_to_wide(src, dst, dstMaxBytes);
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#endif
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}
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void StringConvert::UTF8ToWide(const Util::String& src, char16_t* dst, SizeT dstMaxBytes)
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{
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#if __OSX__
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OSX::UTF8ToWideIOS(src, (ushort*)dst, dstMaxBytes);
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#else
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utf8_to_wide(src, dst, dstMaxBytes);
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#endif
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}
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#ifdef WIN32
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void StringConvert::WideToUTF8(char16_t* src, Util::String& out)
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{
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n_assert(0 != src);
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char dstBuf[1024];
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int numBytesWritten = WideCharToMultiByte(CP_UTF8, 0, (LPCWSTR) src, -1, dstBuf, sizeof(dstBuf), 0, 0);
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if (numBytesWritten > 0)
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{
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n_assert(numBytesWritten < sizeof(dstBuf));
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out.Set(dstBuf, numBytesWritten);
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}
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else
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{
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n_error("Win32StringConverter::WideToUTF8(): failed to convert string!");
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}
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}
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#endif
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}
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