ad5cd7b16a
match the genesis editor version 1.3.1.921.
63 lines
2.4 KiB
Objective-C
63 lines
2.4 KiB
Objective-C
/****************************************************************************
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Copyright (c) 2006, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#ifndef IO_TEXTWRITER_H
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#define IO_TEXTWRITER_H
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//------------------------------------------------------------------------------
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/**
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@class IO::TextWriter
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A friendly interface for writing text data to a stream.
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*/
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#include "io/streamwriter.h"
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//------------------------------------------------------------------------------
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namespace IO
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{
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class TextWriter : public StreamWriter
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{
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__DeclareClass(TextWriter);
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public:
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/// constructor
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TextWriter();
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/// destructor
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virtual ~TextWriter();
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/// write a single character
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void WriteChar(unsigned char c);
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/// write a string
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void WriteString(const Util::String& str);
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/// write some formatted text
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void WriteFormatted(const char* fmtString, ...);
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/// write a line of text and append a new-line
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void WriteLine(const Util::String& line);
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/// write a number of lines, separated by new-lines
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void WriteLines(const Util::Array<Util::String>& lines);
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/// generic writer method
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//template<typename T> void Write(const T& t);
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};
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} // namespace IO
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//------------------------------------------------------------------------------
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#endif |