6e8fbca745
match the genesis editor version 1.3.0.653.
394 lines
10 KiB
C++
394 lines
10 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2006, Radon Labs GmbH
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#include "stdneb.h"
|
|
#include "io/memorystream.h"
|
|
#include "math/scalar.h"
|
|
namespace IO
|
|
{
|
|
__ImplementClass(IO::MemoryStream, 'MSTR', IO::Stream);
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
MemoryStream::MemoryStream() :
|
|
capacity(0),
|
|
size(0),
|
|
position(0),
|
|
buffer(0)
|
|
{
|
|
// empty
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
MemoryStream::~MemoryStream()
|
|
{
|
|
// close the stream if still open
|
|
if (this->IsOpen())
|
|
{
|
|
this->Close();
|
|
}
|
|
|
|
// release memory buffer if allocated
|
|
if (0 != this->buffer)
|
|
{
|
|
Memory::Free(Memory::StreamDataHeap, this->buffer);
|
|
this->buffer = 0;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
bool
|
|
MemoryStream::CanRead() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
bool
|
|
MemoryStream::CanWrite() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
bool
|
|
MemoryStream::CanSeek() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
bool
|
|
MemoryStream::CanBeMapped() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
MemoryStream::SetSize(Size s)
|
|
{
|
|
if (s > this->capacity)
|
|
{
|
|
this->Realloc(s);
|
|
}
|
|
this->size = s;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
Stream::Size
|
|
MemoryStream::GetSize() const
|
|
{
|
|
return this->size;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
Stream::Position
|
|
MemoryStream::GetPosition() const
|
|
{
|
|
return this->position;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
Open the stream for reading or writing. The stream may already contain
|
|
data if it has been opened/closed before.
|
|
*/
|
|
bool
|
|
MemoryStream::Open()
|
|
{
|
|
n_assert(!this->IsOpen());
|
|
|
|
// nothing to do here, allocation happens in the first Write() call
|
|
// if necessary, all we do is reset the read/write position to the
|
|
// beginning of the stream
|
|
if (Stream::Open())
|
|
{
|
|
if (WriteAccess == this->accessMode)
|
|
{
|
|
this->position = 0;
|
|
this->size = 0;
|
|
}
|
|
else if (AppendAccess == this->accessMode)
|
|
{
|
|
this->position = this->size;
|
|
}
|
|
else
|
|
{
|
|
this->position = 0;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
Close the stream. The contents of the stream will remain intact until
|
|
destruction of the object, so that the same data may be accessed
|
|
or modified during a later session.
|
|
*/
|
|
void
|
|
MemoryStream::Close()
|
|
{
|
|
n_assert(this->IsOpen());
|
|
if (this->IsMapped())
|
|
{
|
|
this->Unmap();
|
|
}
|
|
Stream::Close();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
MemoryStream::Write(const void* ptr, Size numBytes)
|
|
{
|
|
n_assert(this->IsOpen());
|
|
n_assert(!this->IsMapped());
|
|
n_assert((WriteAccess == this->accessMode) || (AppendAccess == this->accessMode) || (ReadWriteAccess == this->accessMode))
|
|
n_assert((this->position >= 0) && (this->position <= this->size));
|
|
|
|
// if not enough room, allocate more memory
|
|
if (!this->HasRoom(numBytes))
|
|
{
|
|
this->MakeRoom(numBytes);
|
|
}
|
|
|
|
// write data to stream
|
|
n_assert((this->position + numBytes) <= this->capacity);
|
|
Memory::Copy(ptr, this->buffer + this->position, numBytes);
|
|
this->position += numBytes;
|
|
if (this->position > this->size)
|
|
{
|
|
this->size = this->position;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
Stream::Size
|
|
MemoryStream::Read(void* ptr, Size numBytes)
|
|
{
|
|
n_assert(this->IsOpen());
|
|
n_assert(!this->IsMapped());
|
|
n_assert((ReadAccess == this->accessMode) || (ReadWriteAccess == this->accessMode))
|
|
n_assert((this->position >= 0) && (this->position <= this->size));
|
|
|
|
// check if end-of-stream is near
|
|
Size readBytes = numBytes <= this->size - this->position ? numBytes : this->size - this->position;
|
|
n_assert((this->position + readBytes) <= this->size);
|
|
if (readBytes > 0)
|
|
{
|
|
Memory::Copy(this->buffer + this->position, ptr, readBytes);
|
|
this->position += readBytes;
|
|
}
|
|
return readBytes;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
MemoryStream::Seek(Offset offset, SeekOrigin origin)
|
|
{
|
|
n_assert(this->IsOpen());
|
|
n_assert(!this->IsMapped());
|
|
n_assert((this->position >= 0) && (this->position <= this->size));
|
|
switch (origin)
|
|
{
|
|
case Begin:
|
|
this->position = offset;
|
|
break;
|
|
case Current:
|
|
this->position += offset;
|
|
break;
|
|
case End:
|
|
this->position = this->size + offset;
|
|
break;
|
|
}
|
|
|
|
// make sure read/write position doesn't become invalid
|
|
this->position = Math::n_iclamp(this->position, 0, this->size);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
bool
|
|
MemoryStream::Eof() const
|
|
{
|
|
n_assert(this->IsOpen());
|
|
n_assert(!this->IsMapped());
|
|
n_assert((this->position >= 0) && (this->position <= this->size));
|
|
return (this->position == this->size);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
bool
|
|
MemoryStream::HasRoom(Size numBytes) const
|
|
{
|
|
return ((this->position + numBytes) <= this->capacity);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
This (re-)allocates the memory buffer to a new size. If the new size
|
|
is smaller then the existing size, the buffer contents will be clipped.
|
|
*/
|
|
void
|
|
MemoryStream::Realloc(Size newCapacity)
|
|
{
|
|
unsigned char* newBuffer = (unsigned char*) Memory::Alloc(Memory::StreamDataHeap, newCapacity);
|
|
unsigned char* endOfNewBuffer = newBuffer + newCapacity;
|
|
n_assert(0 != newBuffer);
|
|
int newSize = newCapacity < this->size ? newCapacity : this->size;
|
|
if (0 != this->buffer)
|
|
{
|
|
n_assert((newBuffer + newSize) < endOfNewBuffer);
|
|
Memory::Copy(this->buffer, newBuffer, newSize);
|
|
Memory::Free(Memory::StreamDataHeap, this->buffer);
|
|
}
|
|
this->buffer = newBuffer;
|
|
this->size = newSize;
|
|
this->capacity = newCapacity;
|
|
if (this->position > this->size)
|
|
{
|
|
this->position = this->size;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
This method makes room for at least N more bytes. The actually allocated
|
|
memory buffer will be greater then that. This operation involves a copy
|
|
of existing data.
|
|
*/
|
|
void
|
|
MemoryStream::MakeRoom(Size numBytes)
|
|
{
|
|
n_assert(numBytes > 0);
|
|
n_assert((this->size + numBytes) > this->capacity);
|
|
|
|
// compute new capacity
|
|
Size oneDotFiveCurrentSize = this->capacity + (this->capacity >> 1);
|
|
Size newCapacity = this->size + numBytes;
|
|
if (oneDotFiveCurrentSize > newCapacity)
|
|
{
|
|
newCapacity = oneDotFiveCurrentSize;
|
|
}
|
|
if (16 > newCapacity)
|
|
{
|
|
newCapacity = 16;
|
|
}
|
|
n_assert(newCapacity > this->capacity);
|
|
|
|
// (re-)allocate memory buffer
|
|
this->Realloc(newCapacity);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
Map the stream for direct memory access. This is much faster then
|
|
reading/writing, but less flexible. A mapped stream cannot grow, instead
|
|
the allowed memory range is determined by GetSize(). The read/writer must
|
|
take special care to not read or write past the memory buffer boundaries!
|
|
*/
|
|
void*
|
|
MemoryStream::Map()
|
|
{
|
|
n_assert(this->IsOpen());
|
|
Stream::Map();
|
|
n_assert(this->GetSize() > 0);
|
|
return this->buffer;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
Unmap a memory-mapped stream.
|
|
*/
|
|
void
|
|
MemoryStream::Unmap()
|
|
{
|
|
n_assert(this->IsOpen());
|
|
Stream::Unmap();
|
|
}
|
|
|
|
/// copy data to memory
|
|
Stream::Size
|
|
MemoryStream::Copy( void* ptr, Size numBytes )const
|
|
{
|
|
if ( size<numBytes )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Memory::Copy(this->buffer, ptr, numBytes);
|
|
|
|
return numBytes;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
Get a direct pointer to the raw data. This is a convenience method
|
|
and only works for memory streams.
|
|
NOTE: writing new data to the stream may/will result in an invalid
|
|
pointer, don't keep the returned pointer around between writes!
|
|
*/
|
|
void*
|
|
MemoryStream::GetRawPointer() const
|
|
{
|
|
n_assert(0 != this->buffer);
|
|
return this->buffer;
|
|
}
|
|
|
|
bool
|
|
MemoryStream::IsHeader( void* headPtr, Size numBytes )
|
|
{
|
|
return (0 == memcmp(headPtr,this->buffer,numBytes));
|
|
}
|
|
|
|
} // namespace IO
|