6e8fbca745
match the genesis editor version 1.3.0.653.
483 lines
12 KiB
C++
483 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2006, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "io/binarywriter.h"
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namespace IO
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{
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__ImplementClass(IO::BinaryWriter, 'BINW', IO::StreamWriter);
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using namespace Util;
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using namespace System;
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using namespace Math;
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//------------------------------------------------------------------------------
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/**
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*/
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BinaryWriter::BinaryWriter() :
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enableMapping(false),
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isMapped(false),
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mapCursor(0),
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mapEnd(0)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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BinaryWriter::~BinaryWriter()
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{
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if (this->IsOpen())
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{
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this->Close();
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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bool
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BinaryWriter::Open()
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{
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if (StreamWriter::Open())
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{
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if (this->enableMapping && this->stream->CanBeMapped())
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{
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this->isMapped = true;
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this->mapCursor = (unsigned char*) this->stream->Map();
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this->mapEnd = this->mapCursor + this->stream->GetSize();
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}
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else
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{
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this->isMapped = false;
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this->mapCursor = 0;
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this->mapEnd = 0;
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}
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return true;
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}
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return false;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::Close()
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{
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StreamWriter::Close();
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this->isMapped = false;
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this->mapCursor = 0;
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this->mapEnd = 0;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteChar(char c)
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{
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if (this->isMapped)
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{
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n_assert(this->mapCursor < this->mapEnd);
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*this->mapCursor++ = c;
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}
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else
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{
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this->stream->Write(&c, sizeof(c));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteUChar(unsigned char c)
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{
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if (this->isMapped)
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{
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n_assert(this->mapCursor < this->mapEnd);
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*this->mapCursor++ = c;
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}
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else
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{
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this->stream->Write(&c, sizeof(c));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteShort(short s)
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{
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s = this->byteOrder.Convert<short>(s);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(s)) <= this->mapEnd);
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Memory::Copy(&s, this->mapCursor, sizeof(s));
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this->mapCursor += sizeof(s);
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}
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else
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{
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this->stream->Write(&s, sizeof(s));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteUShort(unsigned short s)
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{
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s = this->byteOrder.Convert<ushort>(s);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(s)) <= this->mapEnd);
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Memory::Copy(&s, this->mapCursor, sizeof(s));
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this->mapCursor += sizeof(s);
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}
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else
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{
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this->stream->Write(&s, sizeof(s));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteInt(int i)
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{
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i = this->byteOrder.Convert<int>(i);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(i)) <= this->mapEnd);
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Memory::Copy(&i, this->mapCursor, sizeof(i));
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this->mapCursor += sizeof(i);
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}
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else
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{
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this->stream->Write(&i, sizeof(i));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteUInt(unsigned int i)
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{
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i = this->byteOrder.Convert<uint>(i);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(i)) <= this->mapEnd);
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Memory::Copy(&i, this->mapCursor, sizeof(i));
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this->mapCursor += sizeof(i);
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}
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else
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{
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this->stream->Write(&i, sizeof(i));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteFloat(float f)
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{
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f = this->byteOrder.Convert<float>(f);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(f)) <= this->mapEnd);
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Memory::Copy(&f, this->mapCursor, sizeof(f));
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this->mapCursor += sizeof(f);
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}
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else
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{
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this->stream->Write(&f, sizeof(f));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteFloatAsNormalizedUByte2(float f)
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{
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n_assert(f >= -1.0f && f <= 1.0f);
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unsigned short compressedVal = (unsigned short)((f + 1.0f) * 32767.5f);
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this->WriteUShort(compressedVal);
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteFloatAsUnsignedNormalizedUByte2(float f)
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{
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n_assert(f >= 0.0f && f <= 1.0f);
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unsigned short compressedVal = (unsigned short)(f * 65535.0f);
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this->WriteUShort(compressedVal);
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteDouble(double d)
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{
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d = this->byteOrder.Convert<double>(d);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(d)) <= this->mapEnd);
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Memory::Copy(&d, this->mapCursor, sizeof(d));
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this->mapCursor += sizeof(d);
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}
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else
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{
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this->stream->Write(&d, sizeof(d));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteBool(bool b)
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{
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(b)) <= this->mapEnd);
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Memory::Copy(&b, this->mapCursor, sizeof(b));
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this->mapCursor += sizeof(b);
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}
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else
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{
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this->stream->Write(&b, sizeof(b));
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}
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}
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//------------------------------------------------------------------------------
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/**
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NOTE: for strings, first the length will be written into a
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32-bit int, then the string contents without the 0-terminator.
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*/
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void
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BinaryWriter::WriteString(const Util::String& s)
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{
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n_assert(s.Length() < (1<<16));
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this->WriteUShort(ushort(s.Length()));
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if (s.Length() > 0)
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{
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if (this->isMapped)
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{
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n_assert((this->mapCursor + s.Length()) <= this->mapEnd);
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Memory::Copy(s.AsCharPtr(), this->mapCursor, s.Length());
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this->mapCursor += s.Length();
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}
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else
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{
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this->stream->Write((void*)s.AsCharPtr(), s.Length());
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}
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteBlob(const Util::Blob& blob)
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{
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this->WriteUInt(blob.Size());
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if (this->isMapped)
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{
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n_assert((this->mapCursor + blob.Size()) <= this->mapEnd);
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Memory::Copy(blob.GetPtr(), this->mapCursor, blob.Size());
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this->mapCursor += blob.Size();
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}
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else
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{
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this->stream->Write(blob.GetPtr(), blob.Size());
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteGuid(const Util::Guid& guid)
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{
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const unsigned char* ptr;
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SizeT size = guid.AsBinary(ptr);
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Util::Blob blob(ptr, size);
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this->WriteBlob(blob);
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteFloat2(Math::float2 f)
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{
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float2 val(this->byteOrder.Convert<float>(f.x()),
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this->byteOrder.Convert<float>(f.y()));
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(f)) <= this->mapEnd);
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Memory::Copy(&val, this->mapCursor, sizeof(val));
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this->mapCursor += sizeof(val);
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}
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else
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{
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this->stream->Write(&val, sizeof(val));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteFloat4(const float4& v)
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{
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float4 val = v;
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this->byteOrder.ConvertInPlace<float4>(val);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(v)) <= this->mapEnd);
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Memory::Copy(&val, this->mapCursor, sizeof(val));
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this->mapCursor += sizeof(val);
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}
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else
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{
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this->stream->Write(&val, sizeof(val));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WritePoint(const Math::point& v)
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{
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float val[3];
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val[0] = this->byteOrder.Convert<float>(v.x());
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val[1] = this->byteOrder.Convert<float>(v.y());
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val[2] = this->byteOrder.Convert<float>(v.z());
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const SizeT writeSize = sizeof(float) * 3;
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + writeSize) <= this->mapEnd);
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Memory::Copy(val, this->mapCursor, writeSize);
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this->mapCursor += writeSize;
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}
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else
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{
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this->stream->Write(val, writeSize);
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteVector(const Math::vector& v)
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{
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float val[3];
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val[0] = this->byteOrder.Convert<float>(v.x());
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val[1] = this->byteOrder.Convert<float>(v.y());
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val[2] = this->byteOrder.Convert<float>(v.z());
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const SizeT writeSize = sizeof(float) * 3;
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + writeSize) <= this->mapEnd);
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Memory::Copy(val, this->mapCursor, writeSize);
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this->mapCursor += writeSize;
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}
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else
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{
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this->stream->Write(val, writeSize);
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteMatrix44(const matrix44& m)
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{
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matrix44 val = m;
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this->byteOrder.ConvertInPlace<matrix44>(val);
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if (this->isMapped)
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{
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// note: the memory copy is necessary to circumvent alignment problem on some CPUs
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n_assert((this->mapCursor + sizeof(val)) <= this->mapEnd);
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Memory::Copy(&val, this->mapCursor, sizeof(val));
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this->mapCursor += sizeof(val);
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}
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else
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{
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this->stream->Write(&val, sizeof(val));
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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BinaryWriter::WriteRawData(const void* ptr, SizeT numBytes)
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{
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n_assert((ptr != 0) && (numBytes > 0));
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if (this->isMapped)
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{
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n_assert((this->mapCursor + numBytes) <= this->mapEnd);
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Memory::Copy(ptr, this->mapCursor, numBytes);
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this->mapCursor += numBytes;
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}
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else
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{
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this->stream->Write(ptr, numBytes);
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}
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}
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} // namespace IO
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