ad5cd7b16a
match the genesis editor version 1.3.1.921.
250 lines
5.0 KiB
C#
250 lines
5.0 KiB
C#
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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namespace ScriptRuntime
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{
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public enum Code : int
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{
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Back,
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Tab,
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Clear,
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Return,
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Shift,
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Control,
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Menu,
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Pause,
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Capital,
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Escape,
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Convert,
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NonConvert,
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Accept,
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ModeChange,
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Space,
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Prior,
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Next,
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End,
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Home,
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Left,
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Right,
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Up,
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Down,
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Select,
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Print,
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Execute,
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Snapshot,
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Insert,
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Delete,
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Help,
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LeftWindows,
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RightWindows,
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Apps,
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Sleep,
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NumPad0,
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NumPad1,
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NumPad2,
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NumPad3,
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NumPad4,
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NumPad5,
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NumPad6,
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NumPad7,
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NumPad8,
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NumPad9,
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Multiply,
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Add,
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Subtract,
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Separator,
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Decimal,
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Divide,
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F1,
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F2,
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F3,
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F4,
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F5,
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F6,
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F7,
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F8,
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F9,
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F10,
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F11,
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F12,
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F13,
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F14,
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F15,
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F16,
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F17,
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F18,
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F19,
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F20,
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F21,
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F22,
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F23,
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F24,
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NumLock,
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Scroll,
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Semicolon,
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Slash,
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Tilde,
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LeftBracket,
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RightBracket,
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BackSlash,
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Quote,
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Comma,
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Underbar,
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Period,
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Equality,
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LeftShift,
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RightShift,
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LeftControl,
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RightControl,
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LeftMenu,
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RightMenu,
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BrowserBack,
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BrowserForward,
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BrowserRefresh,
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BrowserStop,
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BrowserSearch,
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BrowserFavorites,
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BrowserHome,
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VolumeMute,
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VolumeDown,
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VolumeUp,
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MediaNextTrack,
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MediaPrevTrack,
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MediaStop,
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MediaPlayPause,
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LaunchMail,
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LaunchMediaSelect,
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LaunchApp1,
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LaunchApp2,
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Key0,
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Key1,
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Key2,
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Key3,
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Key4,
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Key5,
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Key6,
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Key7,
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Key8,
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Key9,
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A,
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B,
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C,
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D,
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E,
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F,
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G,
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H,
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I,
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J,
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K,
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L,
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M,
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N,
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O,
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P,
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Q,
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R,
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S,
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T,
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U,
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V,
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W,
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X,
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Y,
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Z,
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NumKeyCodes,
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InvalidKey
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}
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public enum MouseCode : int
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{
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LeftButton,
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RightButton,
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MiddleButton,
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NumMouseButtons,
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InvalidMouseButton
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}
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public enum InputEventType : int
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{
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InvalidType,
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AppObtainFocus,
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AppLoseFocus,
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AppDisplayMini,
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AppDisplayRestore,
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Reset,
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KeyDown,
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KeyUp,
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Character,
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MouseMove,
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RawMouseMove,
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MouseButtonDown,
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MouseButtonUp,
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MouseButtonDoubleClick,
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MouseWheelForward,
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MouseWheelBackward,
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BeginMouseCapture,
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EndMouseCapture,
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BeginKeyboardCapture,
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EndKeyboardCapture,
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GamePadButtonDown,
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GamePadButtonUp,
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TouchMotionMove,
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TouchMotionDown,
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TouchMotionUp,
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TouchMotionCancel
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}
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/// <summary>
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/// 按键事件
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/// </summary>
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public struct KeyEvent
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{
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public Code key;
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public InputEventType eventType;
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}
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/// <summary>
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/// 鼠标事件
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/// </summary>
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public struct MouseEvent
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{
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public MouseCode button;
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public InputEventType eventType;
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public Vector2 relativePos;
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public Vector2 absolutePos;
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}
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/// <summary>
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/// 触控事件
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/// </summary>
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public struct TouchEvent
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{
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public int id;
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public InputEventType eventType;
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public Vector2 relativePos;
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public Vector2 absolutePos;
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}
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} |