6e8fbca745
match the genesis editor version 1.3.0.653.
82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
/****************************************************************************
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Copyright (c) 2009, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "messaging/delegatetable.h"
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#if !(__WII__ || __PS3__)
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namespace Messaging
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{
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using namespace Util;
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//------------------------------------------------------------------------------
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/**
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*/
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void
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DelegateTable::AddDelegate(const Id& msgId, const Delegate<const GPtr<Message>&>& del)
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{
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IndexT index = this->idIndexMap.FindIndex(&msgId);
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if (InvalidIndex == index)
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{
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// this is the first delegate for this message id
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Array<Delegate<const GPtr<Message>& > > emptyArray;
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this->delegateArray.Append(emptyArray);
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index = this->delegateArray.Size() - 1;
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this->idIndexMap.Add(&msgId, index);
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}
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// add delegate to lookup table
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this->delegateArray[index].Append(del);
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}
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//------------------------------------------------------------------------------
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/**
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*/
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bool
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DelegateTable::Invoke(const GPtr<Message>& msg)
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{
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// check if any delegates have been bound to the message
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IndexT index = this->idIndexMap.FindIndex(&msg->GetId());
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if (InvalidIndex != index)
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{
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// call delegates for this message
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const Array<Delegate<const GPtr<Message>& > > delegates = this->delegateArray[index];
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IndexT delegateIndex;
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for (delegateIndex = 0; delegateIndex < delegates.Size(); delegateIndex++)
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{
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delegates[delegateIndex](msg);
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}
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return true;
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}
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else
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{
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// no delegates for this message
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return false;
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}
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}
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} // namespace Messaging
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#endif
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