6e8fbca745
match the genesis editor version 1.3.0.653.
85 lines
3.0 KiB
C++
85 lines
3.0 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "projectorrenderobject.h"
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#include "graphicfeature/components/projectorcomponent.h"
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#include "graphicfeature/components/meshrendercomponent.h"
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namespace App
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{
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using namespace Graphic;
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__ImplementClass(ProjectorRenderObject,'PJOB',AppRenderObject)
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ProjectorRenderObject::ProjectorRenderObject()
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{
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}
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ProjectorRenderObject::~ProjectorRenderObject()
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{
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}
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void ProjectorRenderObject::Render(const Graphic::Renderable* renderable, Graphic::RenderPassType passType, const Graphic::Material* customizedMaterial)
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{
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n_assert(NULL != renderable);
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n_assert(mOwner);
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if (!mOwner->IsAllTexLoaded())
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{
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return;
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}
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const Graphic::Material* material = (NULL == customizedMaterial) ? renderable->GetMaterial() : customizedMaterial;
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const RenderableType* rd = renderable->cast_fast<RenderableType>();
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//const RenderBase::PrimitiveHandle& priHandle = getOwner()->GetPrimitiveHandle();
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const RenderBase::PrimitiveHandle& priHandle = getOwner()->GetPrimitiveHandleByRenderable(renderable);
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if (priHandle.IsValid())//( (customizedMat.isvalid() || mat.isvalid()) && priHandle.IsValid() )
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{
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GlobalMaterialParam* pGMP = Graphic::Material::GetGlobalMaterialParams();
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pGMP->SetMatrixParam(eGShaderMatM,GetTransform());
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pGMP->SetMatrixParam(eGShaderMatProjector,getOwner()->GetViewProjMatrix());
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Math::matrix44 Inverse, InvTranspose;
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Inverse = Math::matrix44::inverse(GetTransform());
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InvTranspose = Math::matrix44::transpose(Inverse);
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pGMP->SetMatrixParam(eGShaderMatInverseM,Inverse);
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pGMP->SetMatrixParam(eGShaderMatInverseTransposeM,InvTranspose);
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//render passType
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if (passType && material->GetTech()->IsTemplateTech())
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{
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rd->RenderForward(passType, priHandle, customizedMaterial);
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}
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else
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{
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rd->RenderForward(eForward, priHandle, customizedMaterial);
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}
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}
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}
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} |