6e8fbca745
match the genesis editor version 1.3.0.653.
144 lines
3.6 KiB
C++
144 lines
3.6 KiB
C++
/****************************************************************************
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Copyright (c) 2010,Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __visEntity_H__
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#define __visEntity_H__
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#include "core/refcounted.h"
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#include "math/bbox.h"
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//------------------------------------------------------------------------------
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namespace Graphic
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{
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class GraphicObject;
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}
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namespace Vis
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{
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class VisServer;
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class VisSystemBase;
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class VisCell;
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class VisEntity : public Core::RefCounted
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{
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__DeclareClass(VisEntity);
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public:
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static const int MAX_VIS_SYSTEM_COUNT;
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typedef Graphic::GraphicObject UserData;
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/// constructor
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VisEntity();
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/// destructor
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virtual ~VisEntity();
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/// setup
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void Setup(const Math::bbox& box, UserData* userData );
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/// update bounding box
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void UpdateBoundingBox(const Math::bbox& box);
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/// get GfxEntity
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UserData* GetUserData();
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/// get BoundingBox
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const Math::bbox& GetBoundingBox() const;
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//void Setup(const Math::bbox& box, void* userData );
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const void* GetCustomUserData() const;
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//Get the cell which contain this VisEntity
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VisCell* GetCell(IndexT orderIndex) const;
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//Set the cell which contain this VisEntity
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void SetCell(VisCell* cell, IndexT orderIndex);
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private:
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friend class VisServer;
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UserData* mUserData;
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void* mCustomUserData;
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Math::bbox mBoundingBox;
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typedef Util::FixedArray< VisCell* > CellArray;
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CellArray mCells;
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};
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//--------------------------------------------------------------------------------
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/**
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*/
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inline const void* VisEntity::GetCustomUserData() const
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{
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return this->mCustomUserData;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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VisEntity::UserData*
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VisEntity::GetUserData()
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{
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return this->mUserData;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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const Math::bbox&
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VisEntity::GetBoundingBox() const
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{
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return this->mBoundingBox;
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}
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//------------------------------------------------------------------------
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//Get the cell which contain this VisEntity
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inline
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VisCell*
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VisEntity::GetCell(IndexT orderIndex) const
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{
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return mCells[orderIndex];
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}
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//Set the cell which contain this VisEntity
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inline
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void
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VisEntity::SetCell(VisCell* cell,IndexT orderIndex)
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{
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mCells[orderIndex] = cell;
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}
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} // namespace Vis
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//------------------------------------------------------------------------------
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#endif // __visEntity_H__
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