6e8fbca745
match the genesis editor version 1.3.0.653.
78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "foundation/memory/memory.h"
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#include "spriteutils.h"
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namespace Sprite
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{
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MemoryBlock::MemoryBlock()
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:mData(NULL)
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,mSize(0)
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{
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}
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MemoryBlock::~MemoryBlock()
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{
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free();
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}
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void MemoryBlock::Resize(SizeT size)
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{
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free();
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alloc(size);
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}
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void MemoryBlock::Clear()
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{
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free();
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}
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void MemoryBlock::CopyTo(void* to)
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{
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Memory::Copy(mData, to, mSize);
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}
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void MemoryBlock::SetData(const void* data, SizeT len)
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{
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Memory::Copy(data, mData, len < mSize ? len : mSize);
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}
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void MemoryBlock::alloc(SizeT size)
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{
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n_assert(NULL == mData);
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n_assert(0 == mSize);
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mData = n_new_array(ubyte, size);
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mSize = size;
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}
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void MemoryBlock::free()
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{
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n_delete_array(mData);
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mData = NULL;
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mSize = 0;
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}
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} |