6e8fbca745
match the genesis editor version 1.3.0.653.
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "serialization/serialize.h"
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#include "spriteobject.h"
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namespace Sprite
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{
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const uint SpriteObject::sVersion = 1;
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const int SpriteObject::DestroyFlagInt = -1111;
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__ImplementClass(SpriteObject,'SPOB', Core::RefCounted);
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SpriteObject::SpriteObject()
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:mParent(NULL)
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#ifdef __SPRITE_CHECK__
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,mChangeCount(default_change_count)
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#endif //__SPRITE_CHECK__
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{
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}
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SpriteObject::~SpriteObject()
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{
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}
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void SpriteObject::Save(GPtr<Serialization::SerializeWriter>& pWriter) const
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{
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pWriter->SerializeVersion(sVersion);
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}
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void SpriteObject::Load(const GPtr<Serialization::SerializeReader>& pReader)
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{
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Serialization::SVersion version;
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pReader->SerializeVersion(version);
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}
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void SpriteObject::CopyFrom(const GPtr<SpriteObject>& obj)
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{
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#ifdef __SPRITE_CHECK__
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mChangeCount = obj->mChangeCount;
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__SPRITE_OBJECT_CHANGE__
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#endif // _DEBUG
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mParent = NULL;
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/// empty.
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}
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} |