6e8fbca745
match the genesis editor version 1.3.0.653.
90 lines
3.1 KiB
C++
90 lines
3.1 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __SOUNDSYSTEMSOURCE_H__
|
|
#define __SOUNDSYSTEMSOURCE_H__
|
|
|
|
#include "core/refcounted.h"
|
|
#include "OpenAL/al.h"
|
|
#include "GenesisSound.h"
|
|
#include "SoundBufferOpenAL.h"
|
|
#include "SoundSystemDSP.h"
|
|
|
|
namespace Sound
|
|
{
|
|
class SoundSystemDSP;
|
|
|
|
class SoundSystemSource : public Core::RefCounted
|
|
{
|
|
__DeclareSubClass( SoundSystemSource, Core::RefCounted);
|
|
public:
|
|
SoundSystemSource();
|
|
virtual ~SoundSystemSource();
|
|
|
|
virtual void SetSource(void *source) = 0;
|
|
virtual ALuint GetSource();
|
|
|
|
virtual void SetSoundBuffer(SoundBuffer* soundBuffer) = 0;
|
|
virtual SoundBuffer* GetSoundBuffer() = 0;
|
|
|
|
virtual void addDSP(GPtr<SoundSystemDSP> dsp) = 0;
|
|
|
|
virtual bool InternalReleaseSource() = 0;
|
|
|
|
virtual bool SetPaused(bool paused) = 0;
|
|
virtual bool GetPaused(bool *paused) = 0;
|
|
|
|
virtual bool IsPlaying(bool *isPlaying) = 0;
|
|
|
|
virtual bool SetVolume(float volume) = 0;
|
|
|
|
virtual bool Stop() = 0;
|
|
|
|
// - property pitch
|
|
virtual float GetPitch(void) const = 0;
|
|
virtual void SetPitch(float pitch) = 0;
|
|
|
|
// - property loop
|
|
virtual bool GetLoop (void) const = 0;
|
|
virtual void SetLoop (bool loop) = 0;
|
|
|
|
virtual bool SetMode (GENESISOUND_MODE mode) = 0;
|
|
|
|
virtual bool SetSoundInfo (Math::vector pos, Math::vector vel, Math::vector forward, Math::vector up) = 0;
|
|
virtual bool SetModeAtts(Math::float4 &position, Math::float4 &velocity, Math::quaternion &orientation) = 0;
|
|
virtual void SetMaxDistance (float maxdis) = 0;
|
|
virtual void SetMinDistance (float mindis) = 0 ;
|
|
virtual bool Set3DMinMaxDistance(float mindistance, float maxdistance) = 0 ;
|
|
|
|
virtual void SetDistanceMode (DistanMode mode) = 0;
|
|
|
|
virtual void Decode(GENESISOUND_MODE mode) = 0;
|
|
|
|
virtual unsigned long DecodeOggVorbis(OggVorbis_File *psOggVorbisFile, char *pDecodeBuffer, unsigned long ulBufferSize, unsigned long ulChannels) = 0;
|
|
|
|
protected:
|
|
Util::Array< Sound::SoundSystemDSP* > m_SoundDSPContainer;
|
|
};
|
|
}
|
|
|
|
#endif//__SOUNDSYSTEMSOURCE_H__
|