6e8fbca745
match the genesis editor version 1.3.0.653.
148 lines
3.3 KiB
C++
148 lines
3.3 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _CGTOOL_H_
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#define _CGTOOL_H_
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#include "Cg/cg.h"
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#include "util/string.h"
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#include "util/array.h"
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#include "core/refcounted.h"
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#include "core/singleton.h"
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namespace ShaderProgramCompiler
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{
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class ShaderPass;
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class GpuProgramCompiler;
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class CGTool : public Core::RefCounted
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{
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__DeclareClass(CGTool);
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__DeclareImageSingleton(CGTool);
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public:
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CGTool();
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~CGTool();
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public:
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void InitCG();
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void CloseCG();
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void Prepare(const ShaderPass* pPass, const GpuProgramCompiler* pCompiler);
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bool Compile(const Util::String& sourceCode, const Util::String& entryName);
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void GetRegisterIndex();
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void SetProfile(const CGprofile& profile);
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void Clean();
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const Util::String& GetCompiled() const;
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const Util::String& GetBindings() const;
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protected:
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void _TrimCode();
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void _IterateParamter(const CGparameter cgParam, Util::String& bindings);
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bool _HasProgramParameter(CGparameter& cgParam);
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bool _HasGlobalParameter(CGparameter& cgParam);
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CGparameter _ResurseParameter(const CGparameter cgParam);
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private:
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CGcontext m_Context;
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CGerror m_Error;
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CGprofile m_Profile;
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CGprogram m_CGProgram;
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Util::Array< Util::String > m_Parameters;
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Util::String m_sIncludeContent;
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Util::String m_sAssembly;
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Util::String m_sBindings;
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};
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inline void CGTool::SetProfile(const CGprofile& profile)
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{
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m_Profile = profile;
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}
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inline bool CGTool::_HasProgramParameter(CGparameter& cgParam)
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{
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cgParam = cgGetFirstLeafParameter(m_CGProgram, CG_PROGRAM);
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return cgParam != NULL;
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}
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inline bool CGTool::_HasGlobalParameter(CGparameter& cgParam)
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{
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cgParam = cgGetFirstLeafParameter(m_CGProgram, CG_GLOBAL);
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return cgParam != NULL;
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}
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inline CGparameter CGTool::_ResurseParameter(const CGparameter cgParam)
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{
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return cgGetNextLeafParameter(cgParam);
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}
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inline void CGTool::Clean()
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{
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cgDestroyProgram(m_CGProgram);
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m_CGProgram = NULL;
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m_sAssembly.Clear();
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m_sBindings.Clear();
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}
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inline const Util::String& CGTool::GetCompiled() const
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{
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return m_sAssembly;
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}
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inline const Util::String& CGTool::GetBindings() const
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{
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return m_sBindings;
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}
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}
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#endif |