6e8fbca745
match the genesis editor version 1.3.0.653.
176 lines
5.1 KiB
C++
176 lines
5.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "resource/resource_stdneb.h"
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#include "resource/resourceinterface.h"
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#include "resource/resource.h"
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#include "io/iointerface.h"
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#include "io/memorystream.h"
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#include "messaging/blockinghandlerthread.h"
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using namespace Messaging;
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using namespace IO;
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namespace Resources
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{
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__ImplementClass(Resources::ResourceInterface, 'RRIF', Interface::InterfaceBase);
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__ImplementClass(Resources::ResourceHandler, 'RRHD', Interface::InterfaceHandlerBase);
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__ImplementClass(Resources::ResMsg, 'rrmg', Messaging::Message);
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__ImplementMsgId(ResMsg);
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__ImplementClass(Resources::ResLoadMsg, 'rrlm', Messaging::Message);
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__ImplementMsgId(ResLoadMsg);
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__ImplementClass(Resources::ResSaveMsg, 'rrsm', Messaging::Message);
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__ImplementMsgId(ResSaveMsg);
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ResourceInterface::ResourceInterface()
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{
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}
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//------------------------------------------------------------------------
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ResourceInterface::~ResourceInterface()
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{
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n_assert( !this->IsOpen() );
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}
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//------------------------------------------------------------------------
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void
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ResourceInterface::Open()
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{
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// setup the message handler thread object
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GPtr<BlockingHandlerThread> handlerThread = BlockingHandlerThread::Create();
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handlerThread->SetName("ResourceInterface Thread");
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handlerThread->SetCoreId(System::Cpu::IoThreadCore);
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#if __WII_
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handlerThread->SetPriority(Thread::NormalBoost);
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#endif
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handlerThread->AttachHandler(ResourceHandler::Create());
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this->SetHandlerThread(handlerThread.cast<Messaging::HandlerThreadBase>());
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Super::Open();
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}
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//------------------------------------------------------------------------
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ResourceHandler::ResourceHandler()
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{
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}
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//------------------------------------------------------------------------
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ResourceHandler::~ResourceHandler()
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{
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n_assert(!this->IsOpen());
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}
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//------------------------------------------------------------------------
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/// open the handler
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void
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ResourceHandler::Open()
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{
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Super::Open();
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n_assert( IoInterface::Instance() );
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}
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//------------------------------------------------------------------------
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/// close the handler
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void
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ResourceHandler::Close()
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{
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Super::Close();
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}
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//------------------------------------------------------------------------
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/// handle a message, return true if handled
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bool
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ResourceHandler::HandleMessage(const GPtr<Messaging::Message>& msg)
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{
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n_assert(msg.isvalid());
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if (msg->CheckId(ResLoadMsg::Id))
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{
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this->OnLoad( msg.downcast<ResLoadMsg>() );
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}
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else if (msg->CheckId(ResSaveMsg::Id))
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{
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this->OnSave( msg.downcast<ResSaveMsg>() );
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}
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else
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{
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// unknown message
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return false;
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}
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// fallthrough: message was handled
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return true;
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}
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//------------------------------------------------------------------------
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void
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ResourceHandler::OnLoad( const GPtr<ResLoadMsg>& msg )
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{
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n_assert(msg.isvalid());
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if ( !msg->GetLoader() || !msg->GetResource() || !msg->GetStream() )
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{
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msg->SetHandled(true);
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msg->SetResult(false);
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return;
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}
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const GPtr<IO::Stream>& loadStream = msg->GetStream();
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loadStream->SetAccessMode( IO::Stream::ReadAccess );
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msg->GetLoader()->SetStream( loadStream );
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bool bLoadOK = false;
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if ( loadStream->Open() )
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{
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bLoadOK = msg->GetResource()->Load( msg->GetLoader() );
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loadStream->Close();
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}
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msg->SetHandled(true);
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msg->SetResult(bLoadOK);
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}
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//------------------------------------------------------------------------
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void
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ResourceHandler::OnSave( const GPtr<ResSaveMsg>& msg )
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{
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n_assert(msg.isvalid());
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if ( !msg->GetSaver() || !msg->GetResource() || !msg->GetStream() )
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{
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msg->SetHandled(true);
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msg->SetResult(false);
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return;
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}
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const GPtr<IO::Stream>& saveStream = msg->GetStream();
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saveStream->SetAccessMode(IO::Stream::WriteAccess);
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msg->GetSaver()->SetStream( saveStream );
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bool bSaveOK = false;
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bSaveOK = msg->GetResource()->Save( msg->GetSaver() ); // д<><D0B4><EFBFBD><EFBFBD><EFBFBD>ݵ<EFBFBD>pMemStream<61><6D>
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msg->SetHandled(true);
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msg->SetResult(bSaveOK);
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}
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}
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