6e8fbca745
match the genesis editor version 1.3.0.653.
409 lines
9.5 KiB
C++
409 lines
9.5 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "resource/resource_stdneb.h"
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#include "resource/meshressaver.h"
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#include "resource/reslable.h"
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#include "system/byteorder.h"
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namespace Resources
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{
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__ImplementClass(Resources::MeshResSaver,'MRSV',Resources::ResourceSaver);
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//------------------------------------------------------------------------
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MeshResSaver::MeshResSaver()
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{
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}
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//------------------------------------------------------------------------
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MeshResSaver::~MeshResSaver()
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{
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::SaveResource(Resource* res )
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{
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if ( !res )
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return false;
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if ( res->GetRtti() != &MeshRes::RTTI )
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{
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return false;
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}
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GPtr<Resource> pRes = res;
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GPtr<MeshRes> pMeshRes = pRes.downcast<MeshRes>();
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n_assert(pMeshRes);
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if ( !mStream.isvalid() )
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{
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return false;
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}
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// Only LOADED resource can be saved
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if ( pMeshRes->GetState() != Resource::Loaded )
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{
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return false;
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}
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GPtr<IO::BinaryWriter> pWriter = IO::BinaryWriter::Create();
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n_assert(pWriter.isvalid());
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pWriter->SetStream( mStream );
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// All files are little endian
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pWriter->SetStreamByteOrder(System::ByteOrder::LittleEndian);
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if ( !pWriter->Open() )
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{
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return false;
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}
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// save data
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if ( !SaveMesh(pWriter, pMeshRes) )
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{
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pWriter->Close();
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return false;
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}
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pWriter->Close();
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return true;
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::SaveMesh(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh )
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{
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pWriter->WriteInt(ResLable::L_Mesh);
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// cur version is 1
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pWriter->WriteInt(1);
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if( !WriteTopology( pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WritePosition(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteIndex(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteColor(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteTexCoord(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteNormal(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteTangent(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteBiNormal(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteBoneInfo(pWriter, pMesh ) )
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{
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return false;
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}
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if ( !WriteSubMesh(pWriter, pMesh ) )
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{
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return false;
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}
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pWriter->WriteInt( ResLable::L_End );
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return true;
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteTopology(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh )
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{
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pWriter->WriteInt(ResLable::L_Tolopogy);
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pWriter->WriteInt( (int)pMesh->GetTopologyType() );
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const Math::bbox& box = pMesh->GetBoundingBox();
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pWriter->WriteFloat( box.pmin.x() );
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pWriter->WriteFloat( box.pmin.y() );
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pWriter->WriteFloat( box.pmin.z() );
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pWriter->WriteFloat( box.pmax.x() );
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pWriter->WriteFloat( box.pmax.y() );
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pWriter->WriteFloat( box.pmax.z() );
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return true;
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}
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/// Fast write an array. ElemSize is byte size of element in the array you wish to write, it will check whether ElemSize equals T::value_type in case of mistake.
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template<int ElemSize, typename T>
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bool _FastWriteArray(const T& t,GPtr<IO::BinaryWriter>& pWriter)
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{
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n_static_assert( sizeof( typename T::value_type ) == ElemSize );
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int count = t.Size();
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pWriter->WriteInt(count);
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if( count == 0 )
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{
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return true;
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}
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#if __WIN32__ || __ANDROID__ || __OSX__
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// need not swap. so can copy memory
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pWriter->WriteRawData( &t[0], count*sizeof(typename T::value_type) );
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return true;
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#else
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#error // don't kown if can directly copy now, should impl by Platform
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#endif
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WritePosition(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mPosition.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_Position);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdPosition);
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return _FastWriteArray<12>(pMesh->mPosition, pWriter );
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteIndex(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mIndex16.IsEmpty() && pMesh->mIndex32.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_Index);
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if ( !pMesh->mIndex16.IsEmpty() )
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{
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// storage type label
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pWriter->WriteInt(ResLable::S_StdIndex16);
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return _FastWriteArray<2>(pMesh->mIndex16, pWriter );
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}
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else if ( !pMesh->mIndex32.IsEmpty() )
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{
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// storage type label
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pWriter->WriteInt(ResLable::S_StdIndex32);
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return _FastWriteArray<4>(pMesh->mIndex32, pWriter );
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}
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return false;
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteColor(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mColor.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_Color);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdColor);
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return _FastWriteArray<4>(pMesh->mColor, pWriter );
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteTexCoord(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mTexCoords.IsEmpty() )
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{
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return true;
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}
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bool bOK = true;
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for ( IndexT i = 0; i < pMesh->mTexCoords.Size(); ++i )
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{
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// data segment label
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pWriter->WriteInt(ResLable::L_TexCoord);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdTexCoord);
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bOK &= _FastWriteArray<8>(pMesh->mTexCoords[i], pWriter );
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}
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return bOK;
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteNormal(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mNormal.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_Normal);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdNormal);
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return _FastWriteArray<12>(pMesh->mNormal, pWriter );
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteTangent(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mTangent.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_Tangent);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdTangent);
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return _FastWriteArray<16>(pMesh->mTangent, pWriter );
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteBiNormal(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mBiNormal.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_BiNormal);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdBiNormal);
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return _FastWriteArray<16>(pMesh->mBiNormal, pWriter );
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteBoneInfo(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mBoneInfo.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_BoneInfo);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdBoneInfo);
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return _FastWriteArray<24>(pMesh->mBoneInfo, pWriter );
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}
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//------------------------------------------------------------------------
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bool
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MeshResSaver::WriteSubMesh(GPtr<IO::BinaryWriter>& pWriter, GPtr<MeshRes>& pMesh)
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{
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if ( pMesh->mSubMeshs.IsEmpty() )
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{
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return true;
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}
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// data segment label
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pWriter->WriteInt(ResLable::L_SubMesh);
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// storage type label
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pWriter->WriteInt(ResLable::S_StdSubMesh);
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SizeT count = pMesh->mSubMeshs.Size();
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pWriter->WriteInt(count);
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for ( int i = 0; i < count; ++i )
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{
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SubMesh& sMesh = pMesh->mSubMeshs[i];
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pWriter->WriteInt(sMesh.firstVertex);
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pWriter->WriteInt(sMesh.numVertex);
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pWriter->WriteInt(sMesh.FirstIndex);
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pWriter->WriteInt(sMesh.numIndex);
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const Math::bbox& box = sMesh.box;
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pWriter->WriteFloat( box.pmin.x() );
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pWriter->WriteFloat( box.pmin.y() );
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pWriter->WriteFloat( box.pmin.z() );
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pWriter->WriteFloat( box.pmax.x() );
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pWriter->WriteFloat( box.pmax.y() );
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pWriter->WriteFloat( box.pmax.z() );
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}
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return true;
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}
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}
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